Player Matchup

Cupid
Cupid
Platinum III
 
Cupid
Platinum III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
Iovemeplz
Bacchus
Platinum II
Level 129
God Stats
11W - 6L
1,547 SR
Queue Stats
26W - 20L
2,106 MMR
Party 1
Mulan
Mulan
Platinum IV
lliGotBigBallsll
Mulan
Platinum IV
Level 106
God Stats
4W - 2L
1,770 SR
Queue Stats
129W - 134L
1,794 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,605 SR
1,800 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,632 SR
1,860 MMR
Nemesis
Nemesis
Platinum I
Cameemeeron
Nemesis
Platinum I
Level 106
God Stats
2W - 3L
1,633 SR
Queue Stats
91W - 88L
2,057 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
IIIBloons
Sun Wukong
Platinum II
Level 137
God Stats
0W - 1L
1,796 SR
Queue Stats
75W - 71L
1,975 MMR
Party 2
Discordia
Discordia
Gold IV
PeeEyeZZWhy
Discordia
Gold IV
Level 156
God Stats
7W - 14L
1,466 SR
Queue Stats
87W - 106L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 0 / 2
9,657
690
10,763
11,644
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Iovemeplz
Bacchus
14
0 / 0 / 6
9,021
644
9,250
15,197
18,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 2
9,922
709
11,744
17,747
17,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AchillesNe ZhaKuzenboThothVulcan

VS

Bans
CthulhuChironAgniAthenaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cameemeeron
Nemesis
12
0 / 3 / 0
7,980
570
9,538
16,052
14,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
IIIBloons
Sun Wukong
11
0 / 3 / 0
7,702
550
8,299
13,492
9,048
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
PeeEyeZZWhy
Discordia
14
0 / 0 / 0
8,963
640
14,531
5,971
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
2
4
L
Nemesis
Cameemeeron
Nemesis
0
3
0
0
L
Sun Wukong
IIIBloons
Sun Wukong
0
3
0
0
W
Bacchus
Iovemeplz
Bacchus
0
0
6
3
L
Discordia
PeeEyeZZWhy
Discordia
0
0
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
32,368
44,588
Taken
35,515
41,432
Mitigated
26,121
22,742
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,763
5,657
4,430
7,591
11,644
5,596
2,099
2,986
8,658
0
53,699
L
Nemesis
Cameemeeron
Nemesis
9,538
2,608
0
3,062
16,052
14,460
0
3,962
12,067
0
23,491
L
Sun Wukong
IIIBloons
Sun Wukong
8,299
1,563
0
2,947
13,492
9,048
0
3,292
10,142
0
22,978
W
Bacchus
Iovemeplz
Bacchus
9,250
1,359
0
3,966
15,197
18,609
451
6,135
9,062
22,291
1,668
L
Discordia
PeeEyeZZWhy
Discordia
14,531
552
0
832
5,971
2,613
0
1,534
4,418
46,108
0
W
11,744
1,905
0
6,755
17,747
17,227
458
5,781
11,966
0
50,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,600
Gold Earned
24,645
174
Minions Killed
134
0
Camps Cleared
0
776,384
Distance Traveled
743,315
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,657
690
85
6
0
236,700
0
L
Nemesis
7,980
570
32
2
0
264,896
0
L
Sun Wukong
7,702
550
23
2
0
247,220
2
W
Bacchus
9,021
644
13
1
0
276,905
5
L
Discordia
8,963
640
79
6
0
231,199
0
W
Mulan
9,922
709
76
5
0
262,779
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role