Player Matchup

Terra
Terra
Afroswine
Terra
Level 142
God Stats
6W - 2L
1,845 SR
Queue Stats
153W - 115L
1,625 Elo+
Solo
Olorun
Olorun
CyatMantis
Olorun
Level 158
God Stats
1W - 1L
1,692 SR
Queue Stats
106W - 95L
1,568 Elo+
Party 3
Sun Wukong
Sun Wukong
GaurdianAngelv1
Sun Wukong
Level 159
God Stats
3W - 4L
1,866 SR
Queue Stats
419W - 378L
1,578 Elo+
Party 2
Neith
Neith
MasterPblo
Neith
Level 148
God Stats
24W - 17L
1,600 SR
Queue Stats
641W - 571L
1,578 Elo+
Party 2
Ne Zha
Ne Zha
Therion360
Ne Zha
Level 36
God Stats
2W - 6L
1,129 SR
Queue Stats
114W - 85L
1,630 Elo+
Party 3
Team Averages
Level 129
1,626 SR
1,596 Elo+

VS

Team Averages
Level 110
1,704 SR
1,545 Elo+
Geb
Geb
Jing Wei God
Geb
Level 24
God Stats
3W - 0L
1,855 SR
Queue Stats
43W - 32L
1,553 Elo+
Party 1
Anubis
Anubis
PittsburghAdam9
Anubis
Level 169
God Stats
5W - 1L
1,746 SR
Queue Stats
124W - 111L
1,544 Elo+
Solo
Serqet
Serqet
Roxoviolet
Serqet
Level 128
God Stats
56W - 38L
1,786 SR
Queue Stats
582W - 568L
1,567 Elo+
Party 1
Nut
Nut
TBREEZE452412
Nut
Level 103
God Stats
2W - 3L
1,638 SR
Queue Stats
99W - 104L
1,528 Elo+
Party 1
Susano
Susano
ilovetbreeze
Susano
Level 126
God Stats
5W - 8L
1,496 SR
Queue Stats
219W - 234L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Afroswine
Terra
14
3 / 2 / 5
9,079
504
11,122
21,647
19,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
CyatMantis
Olorun
15
1 / 1 / 5
9,402
522
10,130
12,044
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
GaurdianAngelv1
Sun Wukong
9
0 / 6 / 0
7,095
394
4,374
10,077
4,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Neith
16
7 / 6 / 3
10,209
567
10,397
15,896
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
Therion360
Ne Zha
18
4 / 6 / 5
10,123
562
16,983
24,646
11,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
8,848
492
11,567
21,598
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 6 / 9
9,458
525
14,343
16,501
8,326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Roxoviolet
Serqet
17
7 / 0 / 9
10,902
606
16,229
15,066
11,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

18
2 / 2 / 2
10,012
556
4,614
10,385
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
17
8 / 3 / 6
10,194
566
16,408
17,614
7,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
15
Kills
21
21
Deaths
15
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Terra
Afroswine
Terra
3
2
5
2.75
L
Olorun
CyatMantis
Olorun
1
1
5
3.5
L
Sun Wukong
GaurdianAngelv1
Sun Wukong
0
6
0
0
W
2
4
7
1.38
L
Neith
7
6
3
1.42
W
2
6
9
1.08
W
Serqet
Roxoviolet
Serqet
7
0
9
11.5
W
2
2
2
1.5
L
Ne Zha
Therion360
Ne Zha
4
6
5
1.08
W
Susano
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,006
Damage
63,161
84,310
Taken
81,164
47,519
Mitigated
47,215
32,685
Healing
30,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Afroswine
Terra
11,122
2,056
3,743
8,271
21,647
19,110
125
8,276
12,323
25,462
2,208
L
Olorun
CyatMantis
Olorun
10,130
5,723
225
4,510
12,044
6,051
1,041
3,883
8,161
82,189
4,731
L
Sun Wukong
GaurdianAngelv1
Sun Wukong
4,374
1,166
0
1,599
10,077
4,748
0
0
9,060
0
29,282
W
11,567
1,443
0
6,297
21,598
15,190
8
9,173
12,425
33,401
0
L
Neith
10,397
3,099
0
2,812
15,896
6,262
226
8,533
7,015
0
77,028
W
14,343
1,270
0
7,924
16,501
8,326
0
3,850
12,651
97,967
0
W
Serqet
Roxoviolet
Serqet
16,229
3,479
0
6,471
15,066
11,304
0
1,747
13,319
0
68,423
W
4,614
2,646
0
6,212
10,385
4,794
3,323
4,767
5,618
0
102,497
L
Ne Zha
Therion360
Ne Zha
16,983
6,194
0
11,525
24,646
11,348
0
5,218
18,861
0
93,818
W
Susano
16,408
4,600
0
3,376
17,614
7,601
0
1,235
16,379
0
84,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
49,414
481
Minions Killed
560
0
Camps Cleared
0
1,561,162
Distance Traveled
1,787,847
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,079
504
36
2
0
375,852
9
L
Olorun
9,402
522
144
8
0
348,204
2
L
Sun Wukong
7,095
394
55
3
0
143,401
0
W
Geb
8,848
492
24
1
0
349,244
0
L
Neith
10,209
567
131
7
0
325,619
0
W
Anubis
9,458
525
157
9
0
310,095
3
W
Serqet
10,902
606
106
6
0
388,495
7
W
Nut
10,012
556
170
9
0
328,866
0
L
Ne Zha
10,123
562
115
6
0
368,086
3
W
Susano
10,194
566
103
6
0
411,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role