Player Matchup

Serqet
Serqet
Cyberwulver
Serqet
Level 148
God Stats
1W - 1L
1,751 SR
Queue Stats
51W - 52L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
Luna_Nubis
Baron Samedi
Level 155
God Stats
7W - 3L
1,650 SR
Queue Stats
728W - 766L
1,490 Elo+
Solo
Ratatoskr
Ratatoskr
Skelebrotato
Ratatoskr
Level 154
God Stats
1W - 1L
1,693 SR
Queue Stats
51W - 52L
1,562 Elo+
Party 1
Sobek
Sobek
TontoQueLoLea
Sobek
Level 83
God Stats
0W - 3L
1,367 SR
Queue Stats
66W - 61L
1,529 Elo+
Solo
Xing Tian
Xing Tian
hai5ghost
Xing Tian
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 34L
1,562 Elo+
Party 1
Team Averages
Level 129
1,592 SR
1,541 Elo+

VS

Team Averages
Level 141
1,489 SR
1,500 Elo+
Eset
Eset
BIGBOYDUNKS26
Eset
Level 138
God Stats
3W - 5L
1,394 SR
Queue Stats
253W - 249L
1,525 Elo+
Solo
Discordia
Discordia
MaddMann86
Discordia
Level 140
God Stats
7W - 5L
1,566 SR
Queue Stats
440W - 460L
1,514 Elo+
Solo
Bastet
Bastet
Odcferman
Bastet
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,402 Elo+
Solo
Agni
Agni
RSWANSON
Agni
Level 157
God Stats
5W - 8L
1,487 SR
Queue Stats
1,363W - 1,178L
1,550 Elo+
Solo
Odin
Odin
Yumi F0X
Odin
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
323W - 342L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 6 / 6
7,444
744
3,025
11,523
9,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Luna_Nubis
Baron Samedi
15
3 / 6 / 6
8,575
858
7,192
11,096
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Skelebrotato
Ratatoskr
15
5 / 4 / 3
8,159
816
9,351
16,095
12,288
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 7 / 3
8,140
814
7,268
16,022
19,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
hai5ghost
Xing Tian
12
0 / 5 / 5
6,839
684
2,819
15,535
12,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 17
8,382
838
10,323
7,551
4,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
MaddMann86
Discordia
16
2 / 1 / 22
8,712
871
11,706
7,375
3,321
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Odcferman
Bastet
16
12 / 5 / 12
10,148
1,015
17,716
12,694
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
14
2 / 3 / 16
8,053
805
9,698
7,854
3,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
16
8 / 2 / 16
9,504
950
10,499
9,331
10,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
111
13
Kills
28
28
Deaths
13
23
Assists
83
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
Serqet
2
6
6
0.83
L
Baron Samedi
Luna_Nubis
Baron Samedi
3
6
6
1
W
Discordia
MaddMann86
Discordia
2
1
22
13
W
Bastet
Odcferman
Bastet
12
5
12
3.6
W
Agni
2
3
16
3.33
L
Ratatoskr
Skelebrotato
Ratatoskr
5
4
3
1.63
L
3
7
3
0.64
W
Odin
8
2
16
8
L
Xing Tian
hai5ghost
Xing Tian
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,655
Damage
59,942
70,271
Taken
44,805
59,805
Mitigated
28,166
17,609
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,323
821
603
1,510
7,551
4,508
1,087
2,736
4,650
19,094
0
L
Serqet
3,025
194
137
1,941
11,523
9,080
0
4,453
7,070
0
4,065
L
Baron Samedi
Luna_Nubis
Baron Samedi
7,192
390
2,102
1,912
11,096
6,625
0
5,791
5,305
15,407
380
W
Discordia
MaddMann86
Discordia
11,706
1,656
390
1,415
7,375
3,321
328
2,490
4,885
24,957
0
W
Bastet
Odcferman
Bastet
17,716
3,727
551
2,717
12,694
5,680
336
5,646
6,820
0
21,998
W
Agni
9,698
1,083
799
2,015
7,854
3,667
1,598
3,084
4,448
19,715
0
L
Ratatoskr
Skelebrotato
Ratatoskr
9,351
1,542
266
4,857
16,095
12,288
0
7,592
8,503
0
17,593
L
7,268
397
1,127
2,463
16,022
19,625
0
9,531
6,491
15,236
0
W
Odin
10,499
1,235
474
1,871
9,331
10,990
93
3,128
6,108
2,619
17,185
L
Xing Tian
hai5ghost
Xing Tian
2,819
229
830
1,974
15,535
12,187
0
5,836
9,699
7,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,157
Gold Earned
44,799
71
Minions Killed
108
0
Camps Cleared
0
824,095
Distance Traveled
957,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,382
838
24
2
0
195,038
0
L
Serqet
7,444
744
5
1
0
152,768
0
L
Baron Samedi
8,575
858
24
2
0
158,572
0
W
Discordia
8,712
871
22
2
0
183,551
0
W
Bastet
10,148
1,015
6
1
0
200,688
0
W
Agni
8,053
805
24
2
0
182,949
0
L
Ratatoskr
8,159
816
27
3
0
166,872
0
L
Sobek
8,140
814
9
1
0
181,201
0
W
Odin
9,504
950
32
3
0
195,188
0
L
Xing Tian
6,839
684
6
1
0
164,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role