Player Matchup

Skadi
Skadi
CoolPunkTex
Skadi
Level 150
God Stats
7W - 2L
1,746 SR
Queue Stats
107W - 84L
1,680 Elo+
Solo
Eset
Eset
D0EB0Y
Eset
Level 256
God Stats
5W - 4L
1,319 SR
Queue Stats
251W - 235L
1,540 Elo+
Party 1
Arachne
Arachne
Emosewa619
Arachne
Level 171
God Stats
19W - 13L
1,704 SR
Queue Stats
332W - 275L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
Raulbolillo
Sylvanus
Level 153
God Stats
135W - 126L
1,603 SR
Queue Stats
151W - 140L
1,555 Elo+
Party 3
Hades
Hades
alligieri
Hades
Level 158
God Stats
7W - 5L
1,682 SR
Queue Stats
242W - 216L
1,565 Elo+
Party 3
Team Averages
Level 178
1,611 SR
1,576 Elo+

VS

Team Averages
Level 147
1,534 SR
1,571 Elo+
Horus
Horus
Jabc0m
Horus
Level 150
God Stats
4W - 2L
1,646 SR
Queue Stats
89W - 80L
1,579 Elo+
Party 2
Thor
Thor
LILBLUETIGER
Thor
Level 147
God Stats
2W - 3L
1,593 SR
Queue Stats
60W - 59L
1,538 Elo+
Party 2
Charybdis
Charybdis
Lyrie222
Charybdis
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
157W - 125L
1,602 Elo+
Solo
Cthulhu
Cthulhu
Tututata
Cthulhu
Level 158
God Stats
40W - 29L
1,645 SR
Queue Stats
349W - 350L
1,602 Elo+
Solo
Raijin
Raijin
aGLIMMER_OF_HOPE
Raijin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 141L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
6,924
629
6,939
9,292
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
D0EB0Y
Eset
13
2 / 2 / 2
7,211
656
6,339
5,977
1,991
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Emosewa619
Arachne
11
2 / 2 / 1
6,135
558
2,857
10,828
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Raulbolillo
Sylvanus
12
0 / 0 / 1
7,018
638
3,835
5,667
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
alligieri
Hades
10
1 / 1 / 3
5,378
489
6,170
6,194
3,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jabc0m
Horus
9
1 / 3 / 3
5,529
503
3,315
11,094
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
4 / 2 / 1
6,338
576
6,255
8,909
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Lyrie222
Charybdis
13
4 / 1 / 2
7,311
665
7,646
9,277
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Tututata
Cthulhu
12
0 / 0 / 0
6,390
581
3,333
8,056
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 2
5,964
542
3,467
5,870
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
9
10
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
5
0
0.6
W
Eset
D0EB0Y
Eset
2
2
2
1.5
W
Arachne
Emosewa619
Arachne
2
2
1
1.25
L
Horus
Jabc0m
Horus
1
3
3
0.83
L
4
2
1
2.25
L
Charybdis
Lyrie222
Charybdis
4
1
2
5
W
Sylvanus
Raulbolillo
Sylvanus
0
0
1
0.5
L
Cthulhu
Tututata
Cthulhu
0
0
0
0
L
0
3
2
0.33
W
Hades
alligieri
Hades
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,140
Damage
24,016
37,958
Taken
43,206
15,496
Mitigated
21,726
14,023
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,939
3,085
0
1,606
9,292
2,745
98
0
9,292
0
55,202
W
Eset
D0EB0Y
Eset
6,339
768
147
552
5,977
1,991
0
1,958
3,801
67,801
0
W
Arachne
Emosewa619
Arachne
2,857
1,587
0
6,019
10,828
3,873
0
607
10,133
0
41,378
L
Horus
Jabc0m
Horus
3,315
1,931
480
2,686
11,094
8,421
0
4,915
6,011
0
13,430
L
6,255
1,688
0
1,244
8,909
3,632
0
2,822
6,087
0
47,796
L
Charybdis
Lyrie222
Charybdis
7,646
4,279
0
5,628
9,277
3,411
755
1,123
8,154
0
61,622
W
Sylvanus
Raulbolillo
Sylvanus
3,835
1,172
168
2,759
5,667
3,169
0
2,827
2,334
41,384
17,871
L
Cthulhu
Tututata
Cthulhu
3,333
176
0
500
8,056
4,296
0
3,122
4,934
42,807
0
L
3,467
619
0
625
5,870
1,966
0
3,343
2,413
40,742
356
W
Hades
alligieri
Hades
6,170
769
691
2,081
6,194
3,718
0
558
5,598
20,724
766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,666
Gold Earned
31,532
400
Minions Killed
387
0
Camps Cleared
0
1,112,492
Distance Traveled
1,074,320
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,924
629
82
7
0
192,847
0
W
Eset
7,211
656
110
10
0
252,682
0
W
Arachne
6,135
558
72
7
0
258,837
0
L
Horus
5,529
503
21
2
0
224,279
3
L
Thor
6,338
576
75
7
0
236,519
3
L
Charybdis
7,311
665
99
9
0
193,115
0
W
Sylvanus
7,018
638
101
9
0
168,589
6
L
Cthulhu
6,390
581
116
11
0
245,894
0
L
Raijin
5,964
542
76
7
0
174,513
0
W
Hades
5,378
489
35
3
0
239,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role