Player Matchup

Cthulhu
Cthulhu
Bronze V
D3vil205
Cthulhu
Bronze V
Level 152
God Stats
2W - 0L
1,482 SR
Queue Stats
2W - 6L
1,259 MMR
Solo
Agni
Agni
Gold III
TheGamefather___
Agni
Gold III
Level 138
God Stats
3W - 3L
1,526 SR
Queue Stats
78W - 79L
1,494 MMR
Party 1
Vamana
Vamana
Silver I
XxKKiLlSsWaGGXx
Vamana
Silver I
Level 157
God Stats
72W - 57L
1,534 SR
Queue Stats
323W - 340L
1,250 MMR
Solo
Susano
Susano
Silver II
blazed-windu
Susano
Silver II
Level 170
God Stats
20W - 20L
1,497 SR
Queue Stats
428W - 461L
1,017 MMR
Party 1
Artemis
Artemis
Silver I
darkblood1405
Artemis
Silver I
Level 89
God Stats
2W - 0L
1,695 SR
Queue Stats
60W - 72L
1,301 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,547 SR
1,264 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,575 SR
1,276 MMR
Erlang Shen
Erlang Shen
Silver I
Persistent_1_N
Erlang Shen
Silver I
Level 128
God Stats
4W - 2L
1,784 SR
Queue Stats
196W - 212L
1,242 MMR
Solo
Skadi
Skadi
Silver I
Snuggler Bear
Skadi
Silver I
Level 158
God Stats
13W - 9L
1,633 SR
Queue Stats
61W - 71L
1,295 MMR
Solo
Sylvanus
Sylvanus
Silver I
gAuG3rYd3R
Sylvanus
Silver I
Level 66
God Stats
1W - 2L
1,526 SR
Queue Stats
223W - 251L
1,241 MMR
Solo
Kukulkan
Kukulkan
Silver II
jmyoung2
Kukulkan
Silver II
Level 58
God Stats
2W - 3L
1,236 SR
Queue Stats
60W - 75L
1,309 MMR
Solo
Loki
Loki
Gold V
onlycows
Loki
Gold V
Level 125
God Stats
7W - 3L
1,698 SR
Queue Stats
238W - 245L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D3vil205
Cthulhu
13
2 / 2 / 6
7,895
564
7,400
11,815
9,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 6
8,488
606
8,871
8,049
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 3
9,416
673
11,066
17,562
11,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
15
8 / 0 / 6
9,359
669
7,706
11,401
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
14
0 / 4 / 4
7,374
527
6,029
9,829
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ScyllaThanatosAwilixAchilles

VS

Bans
AresBellonaIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Persistent_1_N
Erlang Shen
11
2 / 5 / 1
7,080
506
11,409
17,326
16,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
3 / 1 / 2
7,657
547
7,088
8,926
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
gAuG3rYd3R
Sylvanus
10
1 / 4 / 3
6,032
431
4,593
12,955
9,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
jmyoung2
Kukulkan
12
1 / 4 / 0
7,255
518
5,751
9,177
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
3 / 5 / 0
7,215
515
6,304
13,281
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
10
10
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
D3vil205
Cthulhu
2
2
6
2.5
L
Erlang Shen
Persistent_1_N
Erlang Shen
2
5
1
0.5
L
3
1
2
4
W
5
1
6
8
W
4
3
3
1.83
W
Susano
8
0
6
11
W
Artemis
0
4
4
0.5
L
Sylvanus
gAuG3rYd3R
Sylvanus
1
4
3
0.63
L
Kukulkan
jmyoung2
Kukulkan
1
4
0
0.25
L
Loki
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,072
Damage
35,145
58,656
Taken
61,665
32,246
Mitigated
38,715
23,756
Healing
20,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
D3vil205
Cthulhu
7,400
766
0
1,519
11,815
9,321
0
2,158
9,657
30,310
2,839
L
Erlang Shen
Persistent_1_N
Erlang Shen
11,409
7,791
0
6,048
17,326
16,085
0
284
17,042
0
52,219
L
7,088
2,486
0
3,670
8,926
3,693
0
1,654
7,272
0
65,615
W
8,871
811
0
3,180
8,049
3,041
372
3,837
4,212
67,101
0
W
11,066
7,003
0
9,072
17,562
11,433
380
329
17,233
3,023
71,181
W
Susano
7,706
1,777
0
6,731
11,401
4,681
315
2,362
9,039
0
62,182
W
Artemis
6,029
1,909
0
3,254
9,829
3,770
0
1,291
8,538
0
57,448
L
Sylvanus
gAuG3rYd3R
Sylvanus
4,593
1,641
1,431
4,347
12,955
9,608
71
5,346
7,609
16,549
7,071
L
Kukulkan
jmyoung2
Kukulkan
5,751
689
0
509
9,177
3,904
487
6,105
3,072
57,544
0
L
Loki
6,304
1,694
0
4,736
13,281
5,425
0
2,981
10,300
0
49,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,532
Gold Earned
35,239
445
Minions Killed
401
0
Camps Cleared
0
1,470,781
Distance Traveled
1,300,718
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,895
564
48
3
0
334,078
2
L
Erlang Shen
7,080
506
74
5
0
198,315
0
L
Skadi
7,657
547
88
6
0
295,040
2
W
Agni
8,488
606
110
8
0
304,679
3
W
Vamana
9,416
673
126
9
0
264,045
0
W
Susano
9,359
669
86
6
0
323,427
0
W
Artemis
7,374
527
75
5
0
244,552
3
L
Sylvanus
6,032
431
46
3
0
240,555
3
L
Kukulkan
7,255
518
104
7
0
266,462
2
L
Loki
7,215
515
89
6
0
300,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role