Player Matchup

Osiris
Osiris
Casform
Osiris
Level 198
God Stats
1W - 1L
1,508 SR
Queue Stats
125W - 106L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
ELS evenly
Gilgamesh
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,494 Elo+
Party 2
Camazotz
Camazotz
MegaHealz
Camazotz
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 104L
1,564 Elo+
Party 1
Apollo
Apollo
Vonpire
Apollo
Level 62
God Stats
9W - 7L
1,552 SR
Queue Stats
104W - 126L
1,308 Elo+
Solo
Ganesha
Ganesha
ll KIYOKO ll
Ganesha
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,545 Elo+
Party 2
Team Averages
Level 124
1,512 SR
1,495 Elo+

VS

Team Averages
Level 130
1,533 SR
1,479 Elo+
Izanami
Izanami
DeltaWolf No1
Izanami
Level 127
God Stats
1W - 1L
1,770 SR
Queue Stats
185W - 175L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
S4lNTZ
Zhong Kui
Level 158
God Stats
26W - 28L
1,407 SR
Queue Stats
159W - 151L
1,451 Elo+
Solo
Aphrodite
Aphrodite
ZUENIE
Aphrodite
Level 104
God Stats
3W - 1L
1,669 SR
Queue Stats
25W - 21L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ztwxy
Tsukuyomi
Level 107
God Stats
3W - 2L
1,373 SR
Queue Stats
399W - 381L
1,493 Elo+
Party 3
Ymir
Ymir
iixzas
Ymir
Level 154
God Stats
8W - 6L
1,446 SR
Queue Stats
118W - 120L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Casform
Osiris
18
9 / 2 / 7
12,506
625
20,737
22,368
24,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
ELS evenly
Gilgamesh
16
4 / 3 / 7
9,495
475
7,711
22,566
21,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
MegaHealz
Camazotz
19
10 / 2 / 9
12,046
602
23,214
28,434
11,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Vonpire
Apollo
17
0 / 1 / 0
9,742
487
1,867
10,284
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
ll KIYOKO ll
Ganesha
12
0 / 6 / 5
8,096
405
4,463
15,222
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
2 / 2 / 5
10,206
510
13,377
12,288
5,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
S4lNTZ
Zhong Kui
17
4 / 6 / 2
10,672
534
15,185
17,182
12,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
ZUENIE
Aphrodite
14
2 / 4 / 4
9,245
462
11,123
14,966
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
Ztwxy
Tsukuyomi
16
5 / 5 / 3
9,538
477
13,753
17,237
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
iixzas
Ymir
15
1 / 6 / 0
8,998
450
7,700
20,308
19,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
23
Kills
14
14
Deaths
23
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
Casform
Osiris
9
2
7
6.25
L
Izanami
2
2
5
2.25
W
Gilgamesh
ELS evenly
Gilgamesh
4
3
7
2.5
W
Camazotz
MegaHealz
Camazotz
10
2
9
7.25
L
Zhong Kui
S4lNTZ
Zhong Kui
4
6
2
0.83
W
Apollo
Vonpire
Apollo
0
1
0
0
L
Aphrodite
ZUENIE
Aphrodite
2
4
4
1
L
Tsukuyomi
Ztwxy
Tsukuyomi
5
5
3
1.3
L
Ymir
iixzas
Ymir
1
6
0
0.17
W
Ganesha
ll KIYOKO ll
Ganesha
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,992
Damage
61,138
98,874
Taken
81,981
70,589
Mitigated
50,991
26,220
Healing
26,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Casform
Osiris
20,737
8,303
0
3,911
22,368
24,554
106
8,711
13,057
0
102,743
L
Izanami
13,377
9,351
0
3,677
12,288
5,285
2,033
0
12,232
0
112,186
W
Gilgamesh
ELS evenly
Gilgamesh
7,711
1,200
159
1,395
22,566
21,964
0
9,399
12,962
0
38,700
W
Camazotz
MegaHealz
Camazotz
23,214
9,999
0
16,717
28,434
11,918
971
6,226
22,152
0
115,823
L
Zhong Kui
S4lNTZ
Zhong Kui
15,185
4,205
0
4,009
17,182
12,281
2,728
2,125
14,805
64,362
14,622
W
Apollo
Vonpire
Apollo
1,867
772
0
3,518
10,284
3,929
943
689
9,595
0
92,816
L
Aphrodite
ZUENIE
Aphrodite
11,123
1,498
3,621
6,255
14,966
7,474
550
75
14,675
42,862
1,000
L
Tsukuyomi
Ztwxy
Tsukuyomi
13,753
2,823
0
4,662
17,237
6,591
0
1,080
16,112
0
85,599
L
Ymir
iixzas
Ymir
7,700
339
0
4,541
20,308
19,360
0
1,172
18,336
57,647
0
W
Ganesha
ll KIYOKO ll
Ganesha
4,463
259
0
520
15,222
8,224
160
6,942
8,210
34,963
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
48,659
513
Minions Killed
555
0
Camps Cleared
0
1,833,124
Distance Traveled
1,739,032
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,506
625
135
7
0
343,608
0
L
Izanami
10,206
510
169
8
0
344,222
8
W
Gilgamesh
9,495
475
38
2
0
376,781
1
W
Camazotz
12,046
602
145
7
0
443,116
0
L
Zhong Kui
10,672
534
115
6
0
289,378
0
W
Apollo
9,742
487
150
8
0
384,201
0
L
Aphrodite
9,245
462
62
3
0
343,918
0
L
Tsukuyomi
9,538
477
108
5
0
420,307
0
L
Ymir
8,998
450
101
5
0
341,207
0
W
Ganesha
8,096
405
45
2
0
285,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role