Player Matchup

Ravana
Ravana
Diamond IV
ADOmin4tion
Ravana
Diamond IV
Level 181
God Stats
1W - 2L
1,565 SR
Queue Stats
73W - 45L
2,078 MMR
Party 1
Hun Batz
Hun Batz
Diamond IV
ElPela0
Hun Batz
Diamond IV
Level 159
God Stats
3W - 3L
1,312 SR
Queue Stats
120W - 79L
2,068 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
SandStriker27
Baron Samedi
Diamond IV
Level 172
God Stats
3W - 2L
1,704 SR
Queue Stats
97W - 63L
2,078 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 171
1,527 SR
2,074 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,543 SR
2,109 MMR
Neith
Neith
Diamond V
BIackkWolf
Neith
Diamond V
Level 108
God Stats
9W - 7L
1,629 SR
Queue Stats
164W - 133L
1,960 MMR
Party 2
Horus
Horus
Diamond III
Entelligent
Horus
Diamond III
Level 88
God Stats
4W - 2L
1,746 SR
Queue Stats
165W - 115L
2,180 MMR
Party 2
Yu Huang
Yu Huang
Diamond III
JRFarley
Yu Huang
Diamond III
Level 154
God Stats
4W - 11L
1,256 SR
Queue Stats
232W - 248L
2,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 2 / 1
8,811
734
9,197
12,290
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
ElPela0
Hun Batz
13
1 / 4 / 3
8,168
681
13,675
12,215
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SandStriker27
Baron Samedi
12
0 / 4 / 3
7,761
647
8,002
12,264
10,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KuzenboAchillesBacchusNe ZhaThoth

VS

Bans
CthulhuOdinShivaOsirisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 3 / 5
9,005
750
8,781
9,770
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 0 / 4
9,555
796
7,946
16,902
16,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
JRFarley
Yu Huang
14
1 / 1 / 9
8,693
724
10,215
11,777
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
2
1
1.75
W
Neith
3
3
5
1.83
L
Hun Batz
ElPela0
Hun Batz
1
4
3
0.63
W
6
0
4
8
W
Yu Huang
JRFarley
Yu Huang
1
1
9
5.5
L
Baron Samedi
SandStriker27
Baron Samedi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,874
Damage
26,942
36,769
Taken
38,449
23,609
Mitigated
25,925
10,503
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,197
1,658
0
3,160
12,290
7,603
0
3,422
8,635
1,216
26,808
W
Neith
8,781
2,701
0
3,063
9,770
4,290
1,119
1,929
7,365
0
34,609
L
Hun Batz
ElPela0
Hun Batz
13,675
2,180
0
2,608
12,215
5,845
0
2,379
9,511
0
44,121
W
7,946
3,151
2,122
7,775
16,902
16,352
479
4,047
11,839
0
20,284
W
Yu Huang
JRFarley
Yu Huang
10,215
739
0
3,780
11,777
5,283
572
3,127
8,352
38,275
651
L
Baron Samedi
SandStriker27
Baron Samedi
8,002
473
534
4,201
12,264
10,161
14
3,201
8,497
25,707
658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
27,253
144
Minions Killed
126
0
Camps Cleared
0
686,835
Distance Traveled
664,959
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,811
734
50
4
0
248,856
0
W
Neith
9,005
750
44
4
0
190,642
0
L
Hun Batz
8,168
681
55
5
0
237,098
0
W
Horus
9,555
796
22
2
0
248,943
4
W
Yu Huang
8,693
724
60
5
0
225,374
0
L
Baron Samedi
7,761
647
39
3
0
200,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role