Player Matchup

Scylla
Scylla
CondemnedCrusade
Scylla
Level 143
God Stats
2W - 6L
1,351 SR
Queue Stats
46W - 44L
1,535 Elo+
Solo
Artemis
Artemis
Imasmoke
Artemis
Level 160
God Stats
1W - 3L
1,460 SR
Queue Stats
299W - 286L
1,510 Elo+
Solo
Cabrakan
Cabrakan
RunningRIOT116
Cabrakan
Level 134
God Stats
8W - 6L
2,002 SR
Queue Stats
338W - 329L
1,504 Elo+
Solo
Athena
Athena
SCAREDSHRIMP
Athena
Level 63
God Stats
0W - 2L
1,296 SR
Queue Stats
112W - 105L
1,487 Elo+
Solo
Kali
Kali
pocoyoc
Kali
Level 205
God Stats
11W - 15L
1,496 SR
Queue Stats
210W - 202L
1,476 Elo+
Solo
Team Averages
Level 141
1,521 SR
1,502 Elo+

VS

Team Averages
Level 109
1,530 SR
1,531 Elo+
Ravana
Ravana
GrimTøuch
Ravana
Level 119
God Stats
2W - 2L
1,286 SR
Queue Stats
24W - 21L
1,539 Elo+
Party 1
Geb
Geb
TheOutlawJJP
Geb
Level 126
God Stats
1W - 1L
1,262 SR
Queue Stats
224W - 217L
1,465 Elo+
Party 1
Izanami
Izanami
TriggaPlease10
Izanami
Level 48
God Stats
5W - 5L
1,455 SR
Queue Stats
45W - 40L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
Vikcvinegar
Gilgamesh
Level 146
God Stats
3W - 0L
1,785 SR
Queue Stats
43W - 25L
1,636 Elo+
Party 1
Olorun
Olorun
WilloTheWisp91
Olorun
Level 105
God Stats
3W - 0L
1,861 SR
Queue Stats
24W - 22L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,351
529
8,416
6,074
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Imasmoke
Artemis
11
0 / 1 / 0
6,042
504
4,650
6,058
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
11
0 / 4 / 0
5,925
494
1,712
8,280
6,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
10
1 / 1 / 0
6,228
519
2,643
11,494
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
pocoyoc
Kali
12
1 / 2 / 1
6,218
518
1,356
10,454
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GrimTøuch
Ravana
13
4 / 1 / 2
7,261
605
4,924
5,441
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 4
6,863
572
3,924
7,408
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 1
6,274
523
4,997
4,007
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Vikcvinegar
Gilgamesh
14
3 / 0 / 3
8,565
714
7,484
11,262
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 1
7,030
586
2,919
7,242
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Ravana
GrimTøuch
Ravana
4
1
2
5
L
Artemis
Imasmoke
Artemis
0
1
0
0
L
Cabrakan
0
4
0
0
L
Athena
1
1
0
1
W
0
0
4
2
W
0
0
1
0.5
W
Gilgamesh
Vikcvinegar
Gilgamesh
3
0
3
4.5
W
2
2
1
1.25
L
Kali
pocoyoc
Kali
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,777
Damage
24,248
42,360
Taken
35,360
23,952
Mitigated
17,642
12,125
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,416
575
0
680
6,074
2,009
0
1,886
4,188
51,158
370
W
Ravana
GrimTøuch
Ravana
4,924
1,403
0
2,048
5,441
2,435
911
2,220
3,221
0
48,029
L
Artemis
Imasmoke
Artemis
4,650
2,244
0
2,093
6,058
2,388
0
1,358
4,700
0
48,468
L
Cabrakan
1,712
357
0
1,704
8,280
6,027
0
0
8,280
39,633
0
L
Athena
2,643
577
0
2,489
11,494
9,209
0
2,466
9,028
21,100
0
W
3,924
471
0
2,130
7,408
5,294
102
2,345
5,063
17,306
0
W
4,997
3,400
0
478
4,007
1,383
364
918
3,089
0
49,341
W
Gilgamesh
Vikcvinegar
Gilgamesh
7,484
2,515
0
1,131
11,262
6,172
0
2,178
9,076
0
76,124
W
2,919
1,256
60
1,684
7,242
2,358
1,128
4,985
2,257
37,626
5,132
L
Kali
pocoyoc
Kali
1,356
436
0
5,159
10,454
4,319
0
956
9,498
0
52,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,764
Gold Earned
35,993
349
Minions Killed
383
0
Camps Cleared
0
1,143,186
Distance Traveled
1,199,357
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,351
529
79
7
0
236,138
1
W
Ravana
7,261
605
73
6
0
258,827
0
L
Artemis
6,042
504
84
7
0
212,247
0
L
Cabrakan
5,925
494
69
6
0
205,494
0
L
Athena
6,228
519
33
3
0
249,681
0
W
Geb
6,863
572
16
1
0
257,765
0
W
Izanami
6,274
523
98
8
0
227,299
0
W
Gilgamesh
8,565
714
118
10
0
230,438
0
W
Olorun
7,030
586
78
7
0
225,028
0
L
Kali
6,218
518
84
7
0
239,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role