Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Andres_X999
Baron Samedi
Bronze III
Level 85
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 5L
1,528 MMR
Party 2
Bacchus
Bacchus
Bronze V
RAFMAN26
Bacchus
Bronze V
Level 65
God Stats
1W - 1L
1,591 SR
Queue Stats
1W - 6L
1,496 MMR
Party 2
Danzaburou
Danzaburou
Bronze V
Water-_-Bugs
Danzaburou
Bronze V
Level 64
God Stats
1W - 1L
1,503 SR
Queue Stats
1W - 6L
1,453 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 71
1,477 SR
1,493 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,728 SR
1,485 MMR
Xing Tian
Xing Tian
Gold I
AP IMABEASTZ
Xing Tian
Gold I
Level 82
God Stats
11W - 7L
1,741 SR
Queue Stats
71W - 79L
1,594 MMR
Party 1
Sol
Sol
Gold I
JetCat
Sol
Gold I
Level 145
God Stats
10W - 8L
1,510 SR
Queue Stats
97W - 99L
1,518 MMR
Party 1
Bastet
Bastet
Gold II
UNQxNinja
Bastet
Gold II
Level 157
God Stats
5W - 2L
1,933 SR
Queue Stats
71W - 68L
1,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andres_X999
Baron Samedi
12
0 / 3 / 1
7,477
623
4,021
9,988
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
RAFMAN26
Bacchus
13
2 / 1 / 0
8,027
669
7,842
13,617
14,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Water-_-Bugs
Danzaburou
12
0 / 3 / 0
7,267
606
6,972
11,088
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboThothAchillesNe ZhaNu Wa

VS

Bans
AthenaOdinMulanAresShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AP IMABEASTZ
Xing Tian
14
0 / 1 / 5
8,586
716
7,446
12,746
12,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
JetCat
Sol
15
4 / 1 / 3
9,077
756
11,970
9,311
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
UNQxNinja
Bastet
14
3 / 0 / 4
9,126
761
9,572
9,443
5,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
7
7
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AP IMABEASTZ
Xing Tian
0
1
5
2.5
L
Baron Samedi
Andres_X999
Baron Samedi
0
3
1
0.17
W
Sol
JetCat
Sol
4
1
3
5.5
L
Bacchus
RAFMAN26
Bacchus
2
1
0
2
W
Bastet
UNQxNinja
Bastet
3
0
4
5
L
Danzaburou
Water-_-Bugs
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,835
Damage
28,988
34,693
Taken
31,500
24,064
Mitigated
22,911
6,173
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AP IMABEASTZ
Xing Tian
7,446
256
0
2,023
12,746
12,942
14
4,523
7,721
27,842
3,750
L
Baron Samedi
Andres_X999
Baron Samedi
4,021
348
874
1,882
9,988
5,157
0
5,711
4,254
27,683
0
W
Sol
JetCat
Sol
11,970
4,033
0
4,565
9,311
4,081
2,337
2,883
5,994
42,972
3,463
L
Bacchus
RAFMAN26
Bacchus
7,842
514
0
2,476
13,617
14,249
0
6,371
7,212
14,080
0
W
Bastet
UNQxNinja
Bastet
9,572
1,610
0
4,142
9,443
5,888
7
3,102
5,845
0
38,464
L
Danzaburou
Water-_-Bugs
Danzaburou
6,972
1,599
0
941
11,088
4,658
0
6,007
5,041
0
23,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
26,789
113
Minions Killed
161
0
Camps Cleared
0
648,437
Distance Traveled
737,356
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,586
716
45
4
0
247,456
0
L
Baron Samedi
7,477
623
45
4
0
205,867
1
W
Sol
9,077
756
70
6
0
225,646
0
L
Bacchus
8,027
669
20
2
0
247,488
0
W
Bastet
9,126
761
46
4
0
264,254
4
L
Danzaburou
7,267
606
48
4
0
195,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role