Player Matchup

Cthulhu
Cthulhu
HellllYeah
Cthulhu
Level 27
God Stats
2W - 2L
1,212 SR
Queue Stats
53W - 89L
1,379 Elo+
Party 2
Lancelot
Lancelot
KingofATL
Lancelot
Level 47
God Stats
2W - 6L
1,362 SR
Queue Stats
187W - 207L
1,423 Elo+
Party 2
Hachiman
Hachiman
feelingcute
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 2
Agni
Agni
imgoingleft
Agni
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 142L
1,420 Elo+
Party 2
Bacchus
Bacchus
lilwetman
Bacchus
Level 15
God Stats
6W - 7L
1,392 SR
Queue Stats
39W - 61L
1,320 Elo+
Party 2
Team Averages
Level 26
1,393 SR
1,365 Elo+

VS

Team Averages
Level 59
1,496 SR
1,464 Elo+
Sobek
Sobek
Bonkasura
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Party 3
Thanatos
Thanatos
KaladinStorm53
Thanatos
Level 43
God Stats
79W - 81L
1,498 SR
Queue Stats
114W - 110L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OfficialA1fly
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,482 SR
Queue Stats
28W - 20L
1,504 Elo+
Party 1
Chronos
Chronos
TinyNutsTim
Chronos
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 9L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
heathrm31
Jormungandr
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 7L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HellllYeah
Cthulhu
11
1 / 2 / 0
5,929
494
5,232
9,510
8,458
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
KingofATL
Lancelot
10
2 / 5 / 3
6,087
507
5,633
11,493
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
feelingcute
Hachiman
9
3 / 7 / 2
5,762
480
4,350
10,008
2,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 1
5,675
473
2,822
8,692
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
lilwetman
Bacchus
9
2 / 4 / 1
6,177
515
4,737
9,766
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bonkasura
Sobek
10
1 / 4 / 12
6,744
562
4,603
10,942
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
13
12 / 1 / 4
8,259
688
7,348
10,211
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
OfficialA1fly
Ah Muzen Cab
13
4 / 0 / 2
8,303
692
9,564
7,959
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chronos
TinyNutsTim
Chronos
11
4 / 3 / 5
7,172
598
6,170
6,885
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
heathrm31
Jormungandr
12
1 / 2 / 1
7,795
650
6,141
10,982
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
22
22
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bonkasura
Sobek
1
4
12
1.75
L
Cthulhu
HellllYeah
Cthulhu
1
2
0
0.5
W
Thanatos
12
1
4
14
L
Lancelot
KingofATL
Lancelot
2
5
3
0.7
W
Ah Muzen Cab
OfficialA1fly
Ah Muzen Cab
4
0
2
5
W
Chronos
TinyNutsTim
Chronos
4
3
5
2.17
L
Hachiman
feelingcute
Hachiman
3
7
2
0.57
W
Jormungandr
heathrm31
Jormungandr
1
2
1
0.75
L
1
4
1
0.38
L
Bacchus
lilwetman
Bacchus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
33,826
49,469
Taken
46,979
26,266
Mitigated
24,815
6,098
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bonkasura
Sobek
4,603
749
0
2,181
10,942
9,665
0
1,532
9,410
14,270
1,000
L
Cthulhu
HellllYeah
Cthulhu
5,232
564
0
1,459
9,510
8,458
0
5,741
3,769
34,558
0
W
Thanatos
7,348
1,689
0
8,949
10,211
4,531
486
713
9,498
0
44,936
L
Lancelot
KingofATL
Lancelot
5,633
1,199
0
2,507
11,493
3,928
0
2,780
8,713
0
30,759
W
Ah Muzen Cab
OfficialA1fly
Ah Muzen Cab
9,564
3,017
0
245
7,959
3,273
1,937
2,962
4,997
0
63,436
W
Chronos
TinyNutsTim
Chronos
6,170
2,938
0
1,542
6,885
2,385
1,611
1,819
5,066
35,086
7,620
L
Hachiman
feelingcute
Hachiman
4,350
3,269
0
1,090
10,008
2,789
0
2,794
7,214
0
19,807
W
Jormungandr
heathrm31
Jormungandr
6,141
1,357
0
4,298
10,982
4,961
0
4,228
6,038
52,414
1,843
L
2,822
318
0
0
8,692
2,277
0
0
8,692
33,057
0
L
Bacchus
lilwetman
Bacchus
4,737
865
0
1,042
9,766
8,814
0
4,687
5,079
20,858
1,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
38,273
237
Minions Killed
344
0
Camps Cleared
0
1,235,837
Distance Traveled
1,170,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,744
562
14
1
0
234,644
0
L
Cthulhu
5,929
494
53
4
0
202,025
0
W
Thanatos
8,259
688
68
6
0
275,462
0
L
Lancelot
6,087
507
53
4
0
286,759
0
W
Ah Muzen Cab
8,303
692
100
8
0
242,687
0
W
Chronos
7,172
598
67
6
0
219,627
0
L
Hachiman
5,762
480
34
3
0
248,727
0
W
Jormungandr
7,795
650
95
8
0
198,371
0
L
Agni
5,675
473
75
6
0
256,885
0
L
Bacchus
6,177
515
22
2
0
241,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role