Player Matchup

Cupid
Cupid
Jinovahh
Cupid
Level 18
God Stats
10W - 14L
1,333 SR
Queue Stats
58W - 81L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
LoinOfTheCave
Baron Samedi
Level 66
God Stats
2W - 1L
1,731 SR
Queue Stats
10W - 27L
1,390 Elo+
Party 1
Ne Zha
Ne Zha
Magic54568847
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,563 Elo+
Party 1
Team Averages
Level 31
1,521 SR
1,448 Elo+

VS

Team Averages
Level 33
1,423 SR
1,259 Elo+
Jormungandr
Jormungandr
Deeeeeer
Jormungandr
Level 5
God Stats
1W - 0L
1,269 SR
Queue Stats
1W - 1L
1,259 Elo+
Party 2
Chaac
Chaac
Endmybruh
Chaac
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 2
Olorun
Olorun
TheMrShoe
Olorun
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jinovahh
Cupid
13
2 / 3 / 3
9,013
693
4,043
11,088
4,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
LoinOfTheCave
Baron Samedi
14
3 / 5 / 2
9,246
711
12,269
12,421
7,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 3
9,344
719
5,253
15,896
13,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deeeeeer
Jormungandr
13
1 / 2 / 8
9,332
718
6,275
11,205
8,911
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Endmybruh
Chaac
14
2 / 3 / 4
9,426
725
5,196
12,277
9,279
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
TheMrShoe
Olorun
16
7 / 2 / 3
10,897
838
21,818
13,933
6,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
10
10
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Deeeeeer
Jormungandr
1
2
8
2.5
W
Chaac
Endmybruh
Chaac
2
3
4
1.33
L
Cupid
Jinovahh
Cupid
2
3
3
1.17
L
Baron Samedi
LoinOfTheCave
Baron Samedi
3
5
2
0.8
L
2
2
3
1.75
W
Olorun
TheMrShoe
Olorun
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,565
Damage
33,289
39,405
Taken
37,415
25,533
Mitigated
25,092
6,183
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Deeeeeer
Jormungandr
6,275
1,506
0
899
11,205
8,911
144
2,663
8,538
26,495
456
W
Chaac
Endmybruh
Chaac
5,196
1,097
0
1,130
12,277
9,279
214
5,063
7,210
0
21,505
L
Cupid
Jinovahh
Cupid
4,043
1,094
372
1,592
11,088
4,687
0
7,982
3,060
0
14,848
L
Baron Samedi
LoinOfTheCave
Baron Samedi
12,269
477
600
1,975
12,421
7,231
0
9,192
3,197
34,697
0
L
5,253
1,600
0
1,644
15,896
13,615
0
10,075
5,773
0
32,324
W
Olorun
TheMrShoe
Olorun
21,818
12,900
420
5,562
13,933
6,902
2,311
4,543
9,390
62,447
4,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
29,655
115
Minions Killed
147
0
Camps Cleared
0
713,976
Distance Traveled
724,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,332
718
26
2
0
243,437
0
W
Chaac
9,426
725
34
3
0
251,305
0
L
Cupid
9,013
693
25
2
0
237,729
0
L
Baron Samedi
9,246
711
46
4
0
231,643
0
L
Ne Zha
9,344
719
44
3
0
244,604
0
W
Olorun
10,897
838
87
7
0
229,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role