Player Matchup

Arachne
Arachne
Buss_Bell
Arachne
Level 34
God Stats
4W - 1L
1,690 SR
Queue Stats
10W - 16L
1,445 Elo+
Solo
Medusa
Medusa
Flųr
Medusa
Level 128
God Stats
3W - 0L
1,845 SR
Queue Stats
150W - 114L
1,563 Elo+
Party 2
Hercules
Hercules
MorbidJose
Hercules
Level 65
God Stats
19W - 7L
1,674 SR
Queue Stats
134W - 85L
1,660 Elo+
Party 2
Sobek
Sobek
NexxAres
Sobek
Level 133
God Stats
1W - 1L
1,185 SR
Queue Stats
60W - 73L
1,460 Elo+
Party 3
Ah Puch
Ah Puch
Why So Smile
Ah Puch
Level 29
God Stats
7W - 8L
1,381 SR
Queue Stats
78W - 90L
1,460 Elo+
Party 3
Team Averages
Level 78
1,555 SR
1,518 Elo+

VS

Team Averages
Level 125
1,503 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Demon Aamon
Anubis
Level 158
God Stats
0W - 5L
1,208 SR
Queue Stats
213W - 206L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
IWontTeamKill6
Cthulhu
Level 116
God Stats
7W - 4L
1,817 SR
Queue Stats
368W - 327L
1,568 Elo+
Party 1
Artemis
Artemis
SugarCherryJeri
Artemis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,553 Elo+
Party 1
Anhur
Anhur
Éstige
Anhur
Level 153
God Stats
2W - 4L
1,487 SR
Queue Stats
77W - 67L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Buss_Bell
Arachne
10
0 / 4 / 2
5,509
501
1,912
10,253
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
Flųr
Medusa
14
7 / 0 / 0
8,108
737
8,792
6,535
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MorbidJose
Hercules
11
1 / 2 / 1
6,411
583
6,635
12,487
7,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
NexxAres
Sobek
9
1 / 0 / 3
6,147
559
2,379
9,499
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Why So Smile
Ah Puch
10
0 / 1 / 2
5,874
534
6,219
5,338
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 2 / 1
6,508
592
7,945
6,302
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
10
0 / 2 / 4
5,575
507
5,672
8,980
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
5,793
527
4,320
8,119
5,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,475
498
3,060
5,413
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Éstige
Anhur
12
3 / 2 / 1
6,561
596
5,961
10,292
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
7
7
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
2
1
1.75
W
Arachne
Buss_Bell
Arachne
0
4
2
0.25
L
Anubis
0
2
4
1
W
Medusa
Flųr
Medusa
7
0
0
7
L
1
1
0
1
W
Hercules
MorbidJose
Hercules
1
2
1
0.75
W
Sobek
NexxAres
Sobek
1
0
3
2.5
L
0
2
0
0
W
Ah Puch
Why So Smile
Ah Puch
0
1
2
1
L
Anhur
Éstige
Anhur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,937
Damage
26,958
44,112
Taken
39,106
21,943
Mitigated
18,636
17,046
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,945
1,755
0
1,413
6,302
2,391
0
2,807
3,495
55,869
0
W
Arachne
Buss_Bell
Arachne
1,912
1,477
0
2,373
10,253
3,204
0
4,009
6,006
0
35,386
L
Anubis
5,672
105
0
4,000
8,980
4,233
0
1,372
7,608
40,969
763
W
Medusa
Flųr
Medusa
8,792
3,903
0
2,442
6,535
2,619
0
2,168
4,309
0
73,204
L
4,320
204
1,356
2,386
8,119
5,364
0
3,835
4,284
23,613
2,278
W
Hercules
MorbidJose
Hercules
6,635
2,466
0
6,179
12,487
7,741
46
2,036
9,664
0
39,696
W
Sobek
NexxAres
Sobek
2,379
260
0
3,959
9,499
6,886
0
4,144
5,183
17,555
0
L
3,060
1,506
0
480
5,413
2,024
0
438
4,975
0
33,786
W
Ah Puch
Why So Smile
Ah Puch
6,219
249
0
2,093
5,338
1,493
346
3,939
1,166
50,623
1,511
L
Anhur
Éstige
Anhur
5,961
1,670
0
2,716
10,292
4,624
0
44
10,248
0
44,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
29,912
346
Minions Killed
359
0
Camps Cleared
0
1,172,071
Distance Traveled
1,133,492
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,508
592
111
10
0
221,675
0
W
Arachne
5,509
501
56
5
0
238,908
0
L
Anubis
5,575
507
67
6
0
248,881
0
W
Medusa
8,108
737
106
10
0
224,514
0
L
Cthulhu
5,793
527
38
3
0
246,569
2
W
Hercules
6,411
583
68
6
0
228,868
0
W
Sobek
6,147
559
29
3
0
250,336
0
L
Artemis
5,475
498
73
7
0
211,211
0
W
Ah Puch
5,874
534
87
8
0
229,445
3
L
Anhur
6,561
596
70
6
0
205,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role