Player Matchup

Olorun
Olorun
Platinum IV
Drαx
Olorun
Platinum IV
Level 196
God Stats
2W - 0L
1,810 SR
Queue Stats
216W - 211L
1,779 MMR
Solo
Serqet
Serqet
Gold IV
Iruen
Serqet
Gold IV
Level 125
God Stats
4W - 1L
1,890 SR
Queue Stats
16W - 6L
1,773 MMR
Party 2
Vulcan
Vulcan
Platinum III
Moтh
Vulcan
Platinum III
Level 146
God Stats
4W - 1L
1,826 SR
Queue Stats
35W - 25L
2,007 MMR
Party 1
Sylvanus
Sylvanus
Gold I
Saweegg
Sylvanus
Gold I
Level 60
God Stats
23W - 17L
1,857 SR
Queue Stats
255W - 238L
1,558 MMR
Party 1
Hercules
Hercules
Gold II
trajenc
Hercules
Gold II
Level 146
God Stats
6W - 2L
1,745 SR
Queue Stats
23W - 13L
1,806 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,826 SR
1,785 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 181
1,707 SR
1,785 MMR
Ne Zha
Ne Zha
Gold II
A0EGAMER
Ne Zha
Gold II
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 67L
1,755 MMR
Solo
Nike
Nike
Gold I
HadansTuathaDe
Nike
Gold I
Level 182
God Stats
1W - 2L
1,580 SR
Queue Stats
331W - 320L
1,789 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
NYANderthawl
Baron Samedi
Platinum I
Level 208
God Stats
6W - 2L
1,957 SR
Queue Stats
178W - 165L
1,777 MMR
Solo
Anhur
Anhur
Platinum IV
NotFamaz
Anhur
Platinum IV
Level 159
God Stats
15W - 15L
1,686 SR
Queue Stats
789W - 790L
1,805 MMR
Solo
Kukulkan
Kukulkan
Platinum II
XxAngelRavenxX
Kukulkan
Platinum II
Level 199
God Stats
22W - 13L
1,810 SR
Queue Stats
301W - 287L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drαx
Olorun
15
0 / 1 / 4
8,167
583
4,954
9,502
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Iruen
Serqet
15
6 / 0 / 2
8,390
599
4,717
11,349
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Moтh
Vulcan
13
1 / 3 / 0
7,390
528
6,574
8,393
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Saweegg
Sylvanus
12
0 / 3 / 4
7,181
513
4,895
15,420
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
trajenc
Hercules
14
3 / 3 / 3
8,870
634
10,406
15,879
14,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AgniSusanoOsiris

VS

Bans
BastetLancelotBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A0EGAMER
Ne Zha
15
3 / 2 / 4
8,278
591
6,434
12,882
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 3 / 1
6,342
453
5,319
8,078
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
NYANderthawl
Baron Samedi
12
4 / 2 / 3
7,825
559
8,033
12,177
12,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
NotFamaz
Anhur
13
1 / 2 / 2
7,587
542
7,336
12,352
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
14
1 / 1 / 3
8,004
572
11,118
5,090
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
10
Kills
10
10
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
A0EGAMER
Ne Zha
3
2
4
2.5
W
Olorun
Drαx
Olorun
0
1
4
2
L
1
3
1
0.5
W
Serqet
Iruen
Serqet
6
0
2
7
W
Vulcan
Moтh
Vulcan
1
3
0
0.33
L
Baron Samedi
NYANderthawl
Baron Samedi
4
2
3
2.75
L
Anhur
NotFamaz
Anhur
1
2
2
1
W
Sylvanus
Saweegg
Sylvanus
0
3
4
0.67
L
Kukulkan
1
1
3
2.5
W
Hercules
trajenc
Hercules
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
38,240
60,543
Taken
50,579
39,838
Mitigated
28,615
24,538
Healing
18,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
A0EGAMER
Ne Zha
6,434
1,402
0
4,030
12,882
5,860
0
2,256
10,000
0
76,719
W
Olorun
Drαx
Olorun
4,954
2,035
391
3,586
9,502
3,725
935
2,536
6,954
65,058
12,436
L
5,319
815
0
2,328
8,078
3,186
0
457
7,237
0
32,974
W
Serqet
Iruen
Serqet
4,717
564
0
5,842
11,349
4,569
0
1,698
9,581
0
54,771
W
Vulcan
Moтh
Vulcan
6,574
230
0
926
8,393
3,692
0
4,233
3,916
63,132
140
L
Baron Samedi
NYANderthawl
Baron Samedi
8,033
911
1,441
4,345
12,177
12,640
27
5,444
6,390
25,850
1,086
L
Anhur
NotFamaz
Anhur
7,336
4,005
0
5,116
12,352
5,129
648
5,602
6,446
0
74,589
W
Sylvanus
Saweegg
Sylvanus
4,895
1,016
2,841
5,960
15,420
13,222
0
6,710
8,364
20,249
0
L
Kukulkan
11,118
817
0
785
5,090
1,800
559
2,979
1,888
73,363
0
W
Hercules
trajenc
Hercules
10,406
4,226
0
4,992
15,879
14,630
822
3,182
12,596
11,424
54,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,998
Gold Earned
38,036
461
Minions Killed
451
0
Camps Cleared
0
1,426,977
Distance Traveled
1,332,977
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,278
591
114
8
0
346,051
0
W
Olorun
8,167
583
132
9
0
265,463
2
L
Nike
6,342
453
51
4
0
179,069
0
W
Serqet
8,390
599
94
7
0
354,007
0
W
Vulcan
7,390
528
102
7
0
293,226
2
L
Baron Samedi
7,825
559
29
2
0
265,039
0
L
Anhur
7,587
542
111
8
0
262,975
2
W
Sylvanus
7,181
513
23
2
0
281,465
7
L
Kukulkan
8,004
572
146
10
0
279,843
3
W
Hercules
8,870
634
110
8
0
232,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role