Player Matchup

Shiva
Shiva
Modestly
Shiva
Level 124
God Stats
4W - 8L
1,443 SR
Queue Stats
97W - 81L
1,533 Elo+
Party 1
Janus
Janus
Mrwonderful19
Janus
Level 82
God Stats
0W - 2L
1,284 SR
Queue Stats
32W - 39L
1,476 Elo+
Party 1
Ymir
Ymir
TheAlmightySteez
Ymir
Level 155
God Stats
3W - 3L
1,655 SR
Queue Stats
127W - 116L
1,561 Elo+
Party 1
Neith
Neith
bBeany
Neith
Level 148
God Stats
2W - 1L
1,790 SR
Queue Stats
78W - 59L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
matiaas334
Hun Batz
Level 88
God Stats
4W - 10L
1,119 SR
Queue Stats
346W - 332L
1,486 Elo+
Solo
Team Averages
Level 119
1,458 SR
1,521 Elo+

VS

Team Averages
Level 149
1,474 SR
1,497 Elo+
Jormungandr
Jormungandr
Ahatshiro
Jormungandr
Level 158
God Stats
9W - 8L
1,481 SR
Queue Stats
321W - 304L
1,535 Elo+
Solo
Fenrir
Fenrir
Blacknights92
Fenrir
Level 142
God Stats
7W - 6L
1,605 SR
Queue Stats
138W - 159L
1,506 Elo+
Party 2
Ix Chel
Ix Chel
Chocodile187
Ix Chel
Level 157
God Stats
3W - 1L
1,253 SR
Queue Stats
285W - 289L
1,474 Elo+
Party 2
Medusa
Medusa
Heil-Pavey
Medusa
Level 148
God Stats
10W - 12L
1,451 SR
Queue Stats
236W - 240L
1,488 Elo+
Party 2
Mulan
Mulan
Unoriginal12
Mulan
Level 138
God Stats
20W - 15L
1,579 SR
Queue Stats
345W - 338L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Modestly
Shiva
11
2 / 5 / 1
6,891
530
8,264
17,570
9,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 4 / 0
6,177
475
3,358
9,056
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
6,947
534
4,745
13,593
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
bBeany
Neith
13
1 / 3 / 2
7,025
540
5,048
9,301
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
matiaas334
Hun Batz
13
4 / 3 / 2
7,497
577
5,165
10,431
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ahatshiro
Jormungandr
12
0 / 1 / 7
6,587
507
4,604
10,276
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
8 / 1 / 6
8,516
655
4,639
9,584
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Chocodile187
Ix Chel
12
4 / 3 / 3
7,565
582
8,595
6,937
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Heil-Pavey
Medusa
15
4 / 1 / 1
8,577
660
9,982
9,520
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 5
8,299
638
14,736
14,242
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
19
19
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ahatshiro
Jormungandr
0
1
7
3.5
W
8
1
6
11
W
Ix Chel
Chocodile187
Ix Chel
4
3
3
1.83
W
Medusa
Heil-Pavey
Medusa
4
1
1
4.5
L
Shiva
Modestly
Shiva
2
5
1
0.5
L
0
4
0
0
L
1
4
2
0.5
W
3
2
5
2.75
L
Neith
bBeany
Neith
1
3
2
0.67
L
Hun Batz
matiaas334
Hun Batz
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,580
Damage
42,556
59,951
Taken
50,559
29,427
Mitigated
30,179
13,167
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ahatshiro
Jormungandr
4,604
1,456
0
3,548
10,276
7,040
0
2,753
7,443
37,580
2,881
W
4,639
408
0
5,365
9,584
4,311
0
515
9,033
0
51,179
W
Ix Chel
Chocodile187
Ix Chel
8,595
1,031
212
1,404
6,937
2,705
190
1,476
5,223
47,294
1,232
W
Medusa
Heil-Pavey
Medusa
9,982
3,915
0
1,777
9,520
4,054
2,167
1,860
7,660
0
80,941
L
Shiva
Modestly
Shiva
8,264
1,964
175
4,340
17,570
9,766
0
831
15,886
215
44,252
L
3,358
422
0
1,550
9,056
3,023
0
5,890
3,166
32,233
1,297
L
4,745
1,009
0
1,907
13,593
9,178
0
2,654
10,891
31,990
0
W
14,736
1,336
0
5,550
14,242
12,069
0
1,058
13,100
0
59,556
L
Neith
bBeany
Neith
5,048
2,347
0
1,716
9,301
3,486
0
1,247
8,054
0
55,686
L
Hun Batz
matiaas334
Hun Batz
5,165
1,326
0
3,479
10,431
3,974
0
1,961
8,375
0
50,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
39,544
366
Minions Killed
442
0
Camps Cleared
0
1,355,432
Distance Traveled
1,323,052
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,587
507
55
4
0
268,547
4
W
Fenrir
8,516
655
85
7
0
289,175
0
W
Ix Chel
7,565
582
82
6
0
261,445
1
W
Medusa
8,577
660
125
10
0
252,745
0
L
Shiva
6,891
530
73
6
0
268,101
0
L
Janus
6,177
475
68
5
0
271,294
0
L
Ymir
6,947
534
50
4
0
273,459
0
W
Mulan
8,299
638
95
7
0
251,140
0
L
Neith
7,025
540
87
7
0
254,770
0
L
Hun Batz
7,497
577
88
7
0
287,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role