Player Matchup

Zeus
Zeus
BravEmblem
Zeus
Level 97
God Stats
1W - 0L
1,638 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
ChilaPopPro
Skadi
Level 172
God Stats
2W - 1L
1,652 SR
Queue Stats
187W - 168L
1,553 Elo+
Solo
Bacchus
Bacchus
FsGman
Bacchus
Level 163
God Stats
6W - 3L
1,704 SR
Queue Stats
201W - 184L
1,569 Elo+
Solo
Awilix
Awilix
Gladio258
Awilix
Level 108
God Stats
10W - 11L
1,367 SR
Queue Stats
44W - 35L
1,490 Elo+
Party 2
King Arthur
King Arthur
Warmachine15496
King Arthur
Level 107
God Stats
1W - 3L
1,588 SR
Queue Stats
10W - 14L
1,441 Elo+
Party 2
Team Averages
Level 129
1,590 SR
1,510 Elo+

VS

Team Averages
Level 118
1,413 SR
1,467 Elo+
The Morrigan
The Morrigan
Mlmikyu
The Morrigan
Level 94
God Stats
103W - 102L
1,574 SR
Queue Stats
287W - 268L
1,612 Elo+
Solo
Amaterasu
Amaterasu
vl RioT lv
Amaterasu
Level 135
God Stats
10W - 11L
1,215 SR
Queue Stats
344W - 342L
1,405 Elo+
Solo
Janus
Janus
xOctavianx
Janus
Level 121
God Stats
0W - 1L
1,260 SR
Queue Stats
7W - 9L
1,492 Elo+
Party 1
Athena
Athena
xXAotxinsaneXx
Athena
Level 87
God Stats
0W - 2L
1,325 SR
Queue Stats
7W - 9L
1,492 Elo+
Party 1
Rama
Rama
zagon24
Rama
Level 155
God Stats
5W - 4L
1,693 SR
Queue Stats
13W - 11L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,137
571
2,923
5,214
1,562
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 1 / 2
5,142
571
5,954
5,628
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
FsGman
Bacchus
9
1 / 0 / 0
5,665
629
3,688
6,037
5,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Gladio258
Awilix
10
2 / 0 / 0
5,111
568
3,220
6,777
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Warmachine15496
King Arthur
11
3 / 0 / 0
6,398
711
5,594
6,729
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mlmikyu
The Morrigan
8
1 / 1 / 0
4,573
508
1,618
5,762
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
vl RioT lv
Amaterasu
8
0 / 3 / 0
4,992
555
3,141
8,125
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
9
1 / 1 / 1
5,677
631
3,750
3,899
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 1
4,488
499
3,746
8,023
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
zagon24
Rama
8
1 / 2 / 0
4,478
498
3,151
7,216
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
3
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
0
1
2
1
W
Bacchus
FsGman
Bacchus
1
0
0
1
W
Awilix
Gladio258
Awilix
2
0
0
2
L
The Morrigan
Mlmikyu
The Morrigan
1
1
0
1
W
King Arthur
Warmachine15496
King Arthur
3
0
0
3
L
Amaterasu
vl RioT lv
Amaterasu
0
3
0
0
L
Janus
1
1
1
1.5
L
0
0
1
0.5
L
Rama
zagon24
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
15,406
30,385
Taken
33,025
15,811
Mitigated
15,775
9,313
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,923
193
0
912
5,214
1,562
0
2,413
2,595
34,780
0
W
5,954
2,336
0
1,384
5,628
2,099
516
1,900
3,728
0
45,574
W
Bacchus
FsGman
Bacchus
3,688
518
0
2,117
6,037
5,280
174
1,439
4,596
16,997
1,720
W
Awilix
Gladio258
Awilix
3,220
1,210
0
3,306
6,777
2,416
0
2,638
3,975
0
31,923
L
The Morrigan
Mlmikyu
The Morrigan
1,618
411
0
3,476
5,762
2,009
0
1,235
4,527
27,222
939
W
King Arthur
Warmachine15496
King Arthur
5,594
1,262
0
1,594
6,729
4,454
0
340
6,389
0
41,647
L
Amaterasu
vl RioT lv
Amaterasu
3,141
1,248
0
3,537
8,125
3,711
0
0
8,125
0
30,744
L
Janus
3,750
327
0
1,248
3,899
1,381
0
1,394
2,505
36,192
901
L
3,746
1,284
0
1,145
8,023
6,179
0
2,072
5,951
12,557
0
L
Rama
zagon24
Rama
3,151
2,468
0
2,266
7,216
2,495
0
1,509
5,707
0
31,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
24,208
299
Minions Killed
261
0
Camps Cleared
0
945,712
Distance Traveled
856,154
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,137
571
71
8
0
175,219
4
W
Skadi
5,142
571
64
7
0
156,179
0
W
Bacchus
5,665
629
29
3
0
204,842
3
W
Awilix
5,111
568
53
6
0
226,962
0
L
The Morrigan
4,573
508
55
6
0
160,273
3
W
King Arthur
6,398
711
82
9
0
182,510
1
L
Amaterasu
4,992
555
64
7
0
132,773
0
L
Janus
5,677
631
74
8
0
182,693
3
L
Athena
4,488
499
13
1
0
208,309
0
L
Rama
4,478
498
55
6
0
172,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role