Player Matchup

Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Biglipps
Kuzenbo
Level 158
God Stats
31W - 26L
1,555 SR
Queue Stats
72W - 68L
1,512 Elo+
Solo
Horus
Horus
NnblakolpnN
Horus
Level 159
God Stats
1W - 1L
1,778 SR
Queue Stats
118W - 112L
1,584 Elo+
Solo
Set
Set
Skot99
Set
Level 127
God Stats
1W - 1L
1,725 SR
Queue Stats
75W - 66L
1,553 Elo+
Solo
Izanami
Izanami
snow123458890
Izanami
Level 155
God Stats
6W - 11L
1,675 SR
Queue Stats
239W - 246L
1,499 Elo+
Solo
Team Averages
Level 149
1,646 SR
1,530 Elo+

VS

Team Averages
Level 133
1,574 SR
1,505 Elo+
Ares
Ares
Hannibal5553
Ares
Level 147
God Stats
6W - 3L
1,620 SR
Queue Stats
81W - 89L
1,476 Elo+
Party 1
Chiron
Chiron
JoBidenold
Chiron
Level 49
God Stats
6W - 7L
1,460 SR
Queue Stats
84W - 87L
1,479 Elo+
Party 1
Surtr
Surtr
LtLunchBoxx996
Surtr
Level 157
God Stats
3W - 4L
1,491 SR
Queue Stats
174W - 165L
1,502 Elo+
Party 1
Osiris
Osiris
TbgFirePhoenix
Osiris
Level 152
God Stats
9W - 8L
1,589 SR
Queue Stats
114W - 100L
1,573 Elo+
Solo
Sol
Sol
se7en xLFx
Sol
Level 159
God Stats
57W - 52L
1,711 SR
Queue Stats
226W - 228L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 3 / 0
5,351
486
3,262
6,851
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Biglipps
Kuzenbo
9
0 / 2 / 0
5,305
482
3,411
8,336
5,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,243
477
6,098
12,731
13,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
Skot99
Set
9
0 / 4 / 0
5,163
469
4,424
12,642
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
9
0 / 1 / 0
5,287
481
5,875
8,182
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,163
560
2,985
8,753
7,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
JoBidenold
Chiron
11
1 / 0 / 3
5,775
525
7,311
7,483
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
4 / 0 / 3
6,353
578
5,063
8,266
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 1
7,625
693
10,060
14,524
11,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 0 / 2
7,706
701
5,055
6,418
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
0
0
L
Kuzenbo
Biglipps
Kuzenbo
0
2
0
0
W
1
0
3
2.5
W
Chiron
JoBidenold
Chiron
1
0
3
2.5
W
4
0
3
5.5
L
0
3
0
0
L
Set
Skot99
Set
0
4
0
0
W
3
0
1
3.5
W
4
0
2
5
L
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
30,474
48,742
Taken
45,444
29,457
Mitigated
27,804
14,285
Healing
24,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,262
372
0
500
6,851
2,333
0
3,540
3,311
31,483
816
L
Kuzenbo
Biglipps
Kuzenbo
3,411
1,342
161
2,541
8,336
5,682
78
647
7,689
15,300
996
W
2,985
273
207
2,340
8,753
7,110
0
2,457
6,296
14,507
2,752
W
Chiron
JoBidenold
Chiron
7,311
2,010
477
5,207
7,483
2,649
491
846
6,637
0
53,514
W
5,063
1,941
396
3,303
8,266
3,934
130
1,012
7,254
1,090
32,684
L
6,098
2,494
0
6,530
12,731
13,371
0
44
12,687
1,210
32,324
L
Set
Skot99
Set
4,424
1,994
0
2,107
12,642
5,667
0
2,457
10,185
0
43,240
W
10,060
4,469
0
8,315
14,524
11,715
0
409
13,105
0
65,851
W
5,055
1,888
0
4,231
6,418
2,396
1,178
1,956
4,462
55,218
5,072
L
Izanami
5,875
4,631
0
2,446
8,182
2,404
108
1,248
6,934
0
46,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
33,622
293
Minions Killed
372
0
Camps Cleared
0
998,235
Distance Traveled
1,067,880
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,351
486
72
7
0
192,660
5
L
Kuzenbo
5,305
482
17
2
0
212,847
5
W
Ares
6,163
560
28
3
0
220,202
4
W
Chiron
5,775
525
86
8
0
209,140
0
W
Surtr
6,353
578
50
5
0
240,639
0
L
Horus
5,243
477
48
4
0
199,139
0
L
Set
5,163
469
73
7
0
202,739
0
W
Osiris
7,625
693
105
10
0
210,166
1
W
Sol
7,706
701
103
9
0
187,733
0
L
Izanami
5,287
481
83
8
0
190,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role