Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jorke
King Arthur
Level 127
God Stats
3W - 9L
1,369 SR
Queue Stats
188W - 200L
1,458 Elo+
Solo
Ganesha
Ganesha
T1Zeus
Ganesha
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,574 Elo+
Party 3
Team Averages
Level 143
1,474 SR
1,506 Elo+

VS

Team Averages
Level 116
1,489 SR
1,484 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Caktuz
Xing Tian
Level 74
God Stats
2W - 1L
1,603 SR
Queue Stats
29W - 38L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
Historious
Cthulhu
Level 171
God Stats
2W - 0L
1,706 SR
Queue Stats
231W - 227L
1,507 Elo+
Solo
Anhur
Anhur
NicoMatii
Anhur
Level 86
God Stats
1W - 1L
1,134 SR
Queue Stats
30W - 33L
1,509 Elo+
Solo
Lancelot
Lancelot
c0meta
Lancelot
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 46L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
3 / 1 / 1
6,399
582
2,817
9,911
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cernunnos
 
Cernunnos
9
1 / 3 / 1
5,890
535
4,391
8,469
2,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
9
0 / 7 / 1
5,002
455
1,368
8,688
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Jorke
King Arthur
9
0 / 2 / 1
5,606
510
4,601
10,144
7,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ganesha
T1Zeus
Ganesha
9
0 / 2 / 3
5,746
522
2,165
8,409
5,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 2
8,131
739
8,641
6,511
2,954
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
Caktuz
Xing Tian
12
1 / 1 / 2
6,906
628
5,330
8,612
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Historious
Cthulhu
10
2 / 1 / 6
6,241
567
6,952
6,173
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
NicoMatii
Anhur
10
2 / 2 / 1
6,302
573
3,412
6,204
2,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
c0meta
Lancelot
11
4 / 0 / 2
6,585
599
4,388
5,917
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
15
15
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
3
1
1
3.5
L
Cernunnos
 
Cernunnos
1
3
1
0.5
L
Janus
 
Janus
0
7
1
0.07
W
Anubis
 
Anubis
6
0
2
7
W
Xing Tian
Caktuz
Xing Tian
1
1
2
2
W
Cthulhu
Historious
Cthulhu
2
1
6
5
L
King Arthur
Jorke
King Arthur
0
2
1
0.25
W
Anhur
NicoMatii
Anhur
2
2
1
1.25
L
Ganesha
T1Zeus
Ganesha
0
2
3
0.75
W
Lancelot
c0meta
Lancelot
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,342
Damage
28,723
45,621
Taken
33,417
22,029
Mitigated
15,742
8,568
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,817
627
0
4,533
9,911
4,583
0
1,635
8,228
39,144
2,802
L
Cernunnos
 
Cernunnos
4,391
2,054
0
1,634
8,469
2,345
485
2,665
5,374
0
35,999
L
Janus
 
Janus
1,368
48
0
395
8,688
2,243
0
5,904
2,712
22,780
0
W
Anubis
 
Anubis
8,641
710
0
4,697
6,511
2,954
659
974
5,355
58,977
1,725
W
Xing Tian
Caktuz
Xing Tian
5,330
708
0
1,647
8,612
5,062
0
1,589
6,983
38,965
1,726
W
Cthulhu
Historious
Cthulhu
6,952
971
0
1,516
6,173
3,096
0
2,059
4,094
31,122
0
L
King Arthur
Jorke
King Arthur
4,601
573
0
500
10,144
7,683
0
4,359
5,774
0
34,119
W
Anhur
NicoMatii
Anhur
3,412
2,095
0
1,814
6,204
2,192
896
943
5,261
0
37,114
L
Ganesha
T1Zeus
Ganesha
2,165
234
0
1,506
8,409
5,175
0
5,081
2,906
14,375
0
W
Lancelot
c0meta
Lancelot
4,388
858
0
3,444
5,917
2,438
0
369
5,548
0
42,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,643
Gold Earned
34,165
243
Minions Killed
365
0
Camps Cleared
0
1,041,762
Distance Traveled
1,117,378
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,399
582
79
7
0
252,524
0
L
Cernunnos
5,890
535
59
5
0
186,321
0
L
Janus
5,002
455
42
4
0
227,349
1
W
Anubis
8,131
739
107
10
0
224,542
1
W
Xing Tian
6,906
628
78
7
0
211,625
2
W
Cthulhu
6,241
567
50
5
0
234,227
0
L
King Arthur
5,606
510
58
5
0
201,140
4
W
Anhur
6,302
573
53
5
0
168,730
0
L
Ganesha
5,746
522
5
0
0
174,428
0
W
Lancelot
6,585
599
77
7
0
278,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role