Player Matchup

He Bo
He Bo
Andrewisgreat34
He Bo
Level 46
God Stats
1W - 1L
1,728 SR
Queue Stats
7W - 11L
1,735 Elo+
Party 1
Baron Samedi
Baron Samedi
MrPōpō
Baron Samedi
Level 91
God Stats
1W - 1L
1,825 SR
Queue Stats
25W - 24L
1,562 Elo+
Party 1
Osiris
Osiris
kamísama
Osiris
Level 95
God Stats
0W - 4L
1,724 SR
Queue Stats
42W - 29L
1,525 Elo+
Party 1
Team Averages
Level 77
1,759 SR
1,608 Elo+

VS

Team Averages
Level 123
1,521 SR
1,555 Elo+
Charon
Charon
BelKims_GriffA
Charon
Level 105
God Stats
59W - 37L
1,702 SR
Queue Stats
342W - 355L
1,490 Elo+
Solo
Vulcan
Vulcan
GuanFierce
Vulcan
Level 149
God Stats
49W - 23L
1,671 SR
Queue Stats
66W - 40L
1,652 Elo+
Solo
Arachne
Arachne
christianvera
Arachne
Level 116
God Stats
1W - 1L
1,188 SR
Queue Stats
43W - 52L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,864
682
6,187
13,487
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
MrPōpō
Baron Samedi
10
1 / 8 / 1
7,811
601
3,780
11,441
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
kamísama
Osiris
13
0 / 3 / 2
8,533
656
10,138
13,835
13,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 16
9,878
760
5,635
7,604
7,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
GuanFierce
Vulcan
17
13 / 0 / 5
11,805
908
20,962
7,596
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
15
5 / 2 / 11
10,484
806
6,616
13,528
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
19
19
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
1
0
16
9
W
Vulcan
GuanFierce
Vulcan
13
0
5
15.5
L
Baron Samedi
MrPōpō
Baron Samedi
1
8
1
0.19
W
Arachne
5
2
11
5.25
L
Osiris
kamísama
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,105
Damage
33,213
38,763
Taken
28,728
22,790
Mitigated
18,889
4,590
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,187
290
0
1,350
13,487
3,928
0
8,375
4,306
41,830
0
W
5,635
674
0
1,795
7,604
7,804
946
2,439
4,908
15,945
908
W
Vulcan
GuanFierce
Vulcan
20,962
1,265
0
1,559
7,596
3,854
1,368
2,327
4,797
72,016
0
L
Baron Samedi
MrPōpō
Baron Samedi
3,780
64
293
663
11,441
5,277
0
7,830
2,982
14,149
409
W
Arachne
6,616
4,581
0
2,834
13,528
7,231
302
4,621
8,063
0
31,302
L
Osiris
kamísama
Osiris
10,138
2,127
0
2,284
13,835
13,585
0
7,623
4,981
0
33,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
32,167
154
Minions Killed
173
0
Camps Cleared
0
633,524
Distance Traveled
814,100
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,864
682
76
6
0
219,898
1
W
Charon
9,878
760
25
2
0
249,498
2
W
Vulcan
11,805
908
95
7
0
300,165
0
L
Baron Samedi
7,811
601
22
2
0
172,327
0
W
Arachne
10,484
806
53
4
0
264,437
0
L
Osiris
8,533
656
56
4
0
241,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role