Player Matchup

Ymir
Ymir
Emperor_Swag423
Ymir
Level 66
God Stats
2W - 3L
1,635 SR
Queue Stats
46W - 41L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IGhost PhoenixI
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Thor
Thor
J0NJ0Nxx
Thor
Level 128
God Stats
0W - 5L
1,226 SR
Queue Stats
285W - 277L
1,584 Elo+
Solo
Danzaburou
Danzaburou
LaMermeMx
Danzaburou
Level 132
God Stats
0W - 2L
1,264 SR
Queue Stats
35W - 38L
1,433 Elo+
Solo
Persephone
Persephone
Stop_XSrBoomX64
Persephone
Level 88
God Stats
9W - 5L
1,594 SR
Queue Stats
267W - 260L
1,532 Elo+
Solo
Team Averages
Level 90
1,444 SR
1,510 Elo+

VS

Team Averages
Level 110
1,567 SR
1,537 Elo+
Ymir
Ymir
ADayzHazeD
Ymir
Level 139
God Stats
2W - 3L
1,699 SR
Queue Stats
64W - 68L
1,430 Elo+
Solo
Ix Chel
Ix Chel
Jaglet
Ix Chel
Level 95
God Stats
27W - 17L
1,605 SR
Queue Stats
287W - 267L
1,507 Elo+
Solo
Hachiman
Hachiman
SawaiianZaddy
Hachiman
Level 48
God Stats
3W - 2L
1,573 SR
Queue Stats
23W - 13L
1,793 Elo+
Solo
Mercury
Mercury
Xmar4210
Mercury
Level 139
God Stats
16W - 18L
1,403 SR
Queue Stats
117W - 116L
1,476 Elo+
Solo
Thor
Thor
geekyhero2018
Thor
Level 128
God Stats
271W - 201L
1,556 SR
Queue Stats
456W - 435L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,727
477
3,397
12,006
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 4 / 0
4,774
398
773
5,446
4,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
10
1 / 3 / 0
5,688
474
3,366
10,945
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
LaMermeMx
Danzaburou
10
2 / 3 / 2
6,176
515
5,194
9,184
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
Stop_XSrBoomX64
Persephone
13
3 / 3 / 0
7,629
636
4,985
8,185
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
6,750
563
4,865
11,076
7,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Jaglet
Ix Chel
13
4 / 3 / 3
7,944
662
7,441
9,127
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SawaiianZaddy
Hachiman
11
1 / 1 / 2
6,622
552
5,932
4,968
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Xmar4210
Mercury
13
3 / 0 / 1
7,239
603
1,801
6,442
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 0 / 1
8,048
671
6,127
5,414
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
16
16
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
0
3
3
0.5
L
0
4
0
0
L
Thor
1
3
0
0.33
W
Ix Chel
Jaglet
Ix Chel
4
3
3
1.83
L
Danzaburou
LaMermeMx
Danzaburou
2
3
2
1
W
Hachiman
SawaiianZaddy
Hachiman
1
1
2
2
L
Persephone
Stop_XSrBoomX64
Persephone
3
3
0
1
W
Mercury
Xmar4210
Mercury
3
0
1
3.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
26,166
45,766
Taken
37,027
23,615
Mitigated
18,018
11,155
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,865
909
0
2,350
11,076
7,026
37
3,028
8,048
16,942
433
L
3,397
700
0
2,511
12,006
8,518
0
3,326
8,512
20,624
0
L
773
353
0
426
5,446
4,720
0
290
4,792
12,024
0
L
Thor
3,366
523
0
4,109
10,945
4,021
0
2,332
8,345
0
42,414
W
Ix Chel
Jaglet
Ix Chel
7,441
1,083
1,200
4,428
9,127
3,373
380
4,238
4,889
51,538
0
L
Danzaburou
LaMermeMx
Danzaburou
5,194
2,063
190
2,736
9,184
3,346
0
1,294
7,860
0
38,938
W
Hachiman
SawaiianZaddy
Hachiman
5,932
3,036
0
1,048
4,968
1,637
850
428
4,540
0
40,074
L
Persephone
Stop_XSrBoomX64
Persephone
4,985
239
0
1,183
8,185
3,010
0
4,094
3,576
55,265
1,803
W
Mercury
Xmar4210
Mercury
1,801
643
0
500
6,442
2,778
355
300
6,142
0
53,579
W
6,127
1,893
0
1,070
5,414
3,204
419
900
4,514
0
44,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
36,603
268
Minions Killed
342
0
Camps Cleared
0
989,131
Distance Traveled
1,204,566
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,750
563
27
2
0
223,494
0
L
Ymir
5,727
477
20
2
0
189,343
1
L
Cthulhu
4,774
398
14
1
0
117,847
0
L
Thor
5,688
474
74
6
0
255,953
0
W
Ix Chel
7,944
662
89
7
0
241,645
0
L
Danzaburou
6,176
515
58
5
0
198,482
0
W
Hachiman
6,622
552
53
4
0
213,860
0
L
Persephone
7,629
636
102
9
0
227,506
3
W
Mercury
7,239
603
95
8
0
300,307
3
W
Thor
8,048
671
78
7
0
225,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role