Player Matchup

Gilgamesh
Gilgamesh
Deejaay626
Gilgamesh
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,370 Elo+
Party 1
Hera
Hera
ELXSIV3
Hera
Level 129
God Stats
3W - 8L
1,418 SR
Queue Stats
260W - 254L
1,545 Elo+
Solo
Ymir
Ymir
ZahaaK R
Ymir
Level 109
God Stats
3W - 2L
1,959 SR
Queue Stats
45W - 44L
1,530 Elo+
Solo
Neith
Neith
kiddragon6
Neith
Level 156
God Stats
2W - 3L
1,518 SR
Queue Stats
25W - 30L
1,361 Elo+
Party 1
Bastet
Bastet
sagar9012
Bastet
Level 128
God Stats
24W - 17L
1,561 SR
Queue Stats
239W - 220L
1,407 Elo+
Solo
Team Averages
Level 121
1,591 SR
1,443 Elo+

VS

Team Averages
Level 121
1,412 SR
1,451 Elo+
Neith
Neith
 
Neith
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AceOfSpades6214
Surtr
Level 107
God Stats
15W - 13L
1,291 SR
Queue Stats
44W - 38L
1,402 Elo+
Party 2
Maman Brigitte
Maman Brigitte
DaSnack
Maman Brigitte
Level 93
God Stats
12W - 7L
1,303 SR
Queue Stats
52W - 51L
1,449 Elo+
Party 2
Olorun
Olorun
ILikeToast56
Olorun
Level 85
God Stats
2W - 1L
1,467 SR
Queue Stats
37W - 45L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deejaay626
Gilgamesh
9
1 / 3 / 0
5,461
496
5,181
12,631
8,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hera
ELXSIV3
Hera
10
2 / 3 / 1
5,953
541
4,144
5,120
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
1 / 3 / 4
5,094
463
4,248
10,764
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
8
1 / 2 / 0
5,178
471
5,306
6,260
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
sagar9012
Bastet
9
1 / 4 / 2
5,140
467
4,209
10,648
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 1
6,155
560
5,659
6,813
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
 
Khepri
9
3 / 2 / 5
5,843
531
2,799
8,834
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 3
7,018
638
10,449
10,227
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
DaSnack
Maman Brigitte
11
5 / 2 / 6
6,511
592
10,664
11,186
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
10
2 / 2 / 3
6,249
568
4,703
7,346
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
15
15
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
Khepri
 
Khepri
3
2
5
2.75
W
3
0
3
4.5
W
Maman Brigitte
DaSnack
Maman Brigitte
5
2
6
4
L
Gilgamesh
Deejaay626
Gilgamesh
1
3
0
0.33
L
Hera
ELXSIV3
Hera
2
3
1
0.83
W
Olorun
2
2
3
1.75
L
Ymir
1
3
4
1
L
Neith
1
2
0
0.5
L
Bastet
sagar9012
Bastet
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,088
Damage
34,274
45,423
Taken
44,406
22,195
Mitigated
21,936
11,132
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,659
1,755
0
2,899
6,813
2,519
0
135
6,678
0
46,874
W
Khepri
 
Khepri
2,799
745
1,038
1,955
8,834
5,737
9
3,349
5,485
8,414
0
W
10,449
3,990
0
5,156
10,227
6,423
0
320
9,907
1,660
50,475
W
Maman Brigitte
DaSnack
Maman Brigitte
10,664
1,237
0
6,062
11,186
4,268
0
1,499
9,687
50,741
0
L
Gilgamesh
Deejaay626
Gilgamesh
5,181
1,212
0
2,728
12,631
8,109
0
2,255
9,709
0
37,568
L
Hera
ELXSIV3
Hera
4,144
1,354
0
660
5,120
1,967
0
4,160
960
39,424
620
W
Olorun
4,703
2,146
180
2,333
7,346
2,989
450
3,027
4,319
37,149
2,902
L
Ymir
4,248
1,058
0
1,749
10,764
6,491
0
6,571
4,157
13,394
0
L
Neith
5,306
1,839
0
1,665
6,260
2,180
0
1,028
5,232
0
37,005
L
Bastet
sagar9012
Bastet
4,209
1,235
0
4,330
10,648
3,448
0
4,832
5,748
0
31,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,826
Gold Earned
31,776
257
Minions Killed
325
0
Camps Cleared
0
958,856
Distance Traveled
1,096,336
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,155
560
81
7
0
183,893
1
W
Khepri
5,843
531
8
1
0
224,339
2
W
Surtr
7,018
638
91
8
0
230,462
0
W
Maman Brigitte
6,511
592
65
6
0
242,136
1
L
Gilgamesh
5,461
496
66
6
0
174,334
0
L
Hera
5,953
541
72
7
0
189,192
0
W
Olorun
6,249
568
80
7
0
215,506
0
L
Ymir
5,094
463
15
1
0
204,322
3
L
Neith
5,178
471
49
4
0
170,356
2
L
Bastet
5,140
467
55
5
0
220,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role