Player Matchup

Maui
Maui
CurtBarley05
Maui
Level 88
God Stats
5W - 2L
1,739 SR
Queue Stats
428W - 402L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
Leones_2015
Heimdallr
Level 173
God Stats
13W - 17L
1,609 SR
Queue Stats
832W - 783L
1,477 Elo+
Solo
Janus
Janus
Me24hHrs
Janus
Level 22
God Stats
15W - 7L
1,500 SR
Queue Stats
181W - 172L
1,350 Elo+
Party 1
Serqet
Serqet
Sai1433
Serqet
Level 126
God Stats
27W - 23L
1,455 SR
Queue Stats
599W - 610L
1,477 Elo+
Solo
Rama
Rama
alejox188
Rama
Level 100
God Stats
25W - 20L
1,580 SR
Queue Stats
398W - 389L
1,500 Elo+
Solo
Team Averages
Level 102
1,576 SR
1,451 Elo+

VS

Team Averages
Level 129
1,572 SR
1,457 Elo+
Rama
Rama
Brickbosss
Rama
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 172L
1,477 Elo+
Party 2
Cerberus
Cerberus
Frabbit24
Cerberus
Level 105
God Stats
1W - 2L
1,460 SR
Queue Stats
150W - 155L
1,416 Elo+
Solo
Tyr
Tyr
LUCIFERQ8_
Tyr
Level 193
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 51L
1,612 Elo+
Solo
Chang'e
Chang'e
Tobmoh
Chang'e
Level 157
God Stats
1W - 3L
1,674 SR
Queue Stats
84W - 69L
1,518 Elo+
Party 2
Zeus
Zeus
aidin1997
Zeus
Level 36
God Stats
0W - 4L
1,725 SR
Queue Stats
116W - 145L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,743
624
2,214
3,685
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Leones_2015
Heimdallr
8
0 / 1 / 0
3,948
658
1,313
3,367
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Janus
Me24hHrs
Janus
8
1 / 0 / 0
4,655
776
977
808
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Sai1433
Serqet
7
0 / 0 / 1
3,767
628
2,061
4,418
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
6
1 / 0 / 0
3,490
582
3,265
2,835
887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,461
577
1,176
2,995
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Frabbit24
Cerberus
5
0 / 1 / 0
3,476
579
2,194
6,119
2,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 0
4,310
718
1,640
3,112
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Tobmoh
Chang'e
8
0 / 0 / 1
3,785
631
1,766
5,033
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
3
0 / 1 / 0
2,912
485
57
1,156
232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
1
0.5
L
Cerberus
Frabbit24
Cerberus
0
1
0
0
L
1
0
0
1
W
Heimdallr
Leones_2015
Heimdallr
0
1
0
0
W
Janus
Me24hHrs
Janus
1
0
0
1
W
Serqet
Sai1433
Serqet
0
0
1
0.5
L
Chang'e
Tobmoh
Chang'e
0
0
1
0.5
L
Zeus
0
1
0
0
W
Rama
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,830
Damage
6,833
15,113
Taken
18,415
6,130
Mitigated
7,443
6,749
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,176
1,023
0
1,032
2,995
891
0
1,062
1,933
0
20,554
W
2,214
938
0
1,308
3,685
2,350
0
956
2,729
9,511
0
L
Cerberus
Frabbit24
Cerberus
2,194
314
552
2,179
6,119
2,963
0
1,152
4,967
9,047
0
L
1,640
144
0
1,370
3,112
1,917
0
0
3,112
0
24,657
W
Heimdallr
Leones_2015
Heimdallr
1,313
679
0
1,323
3,367
1,153
0
312
3,055
0
24,668
W
Janus
Me24hHrs
Janus
977
0
0
250
808
216
0
393
415
27,030
734
W
Serqet
Sai1433
Serqet
2,061
274
0
2,680
4,418
1,524
0
985
3,433
0
19,130
L
Chang'e
Tobmoh
Chang'e
1,766
219
40
3,487
5,033
1,440
0
524
4,367
23,573
623
L
Zeus
57
0
0
376
1,156
232
0
257
819
4,528
0
W
Rama
3,265
2,447
0
1,188
2,835
887
0
1,238
1,597
0
22,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,603
Gold Earned
17,944
203
Minions Killed
166
0
Camps Cleared
0
604,223
Distance Traveled
518,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,461
577
43
7
0
108,810
0
W
Maui
3,743
624
22
4
0
124,958
0
L
Cerberus
3,476
579
14
2
0
122,700
0
L
Tyr
4,310
718
49
8
0
131,168
0
W
Heimdallr
3,948
658
46
8
0
106,457
0
W
Janus
4,655
776
58
10
0
119,510
0
W
Serqet
3,767
628
43
7
0
145,274
0
L
Chang'e
3,785
631
53
9
0
127,341
0
L
Zeus
2,912
485
7
1
0
28,449
0
W
Rama
3,490
582
34
6
0
108,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role