Player Matchup

Surtr
Surtr
Coolice2002
Surtr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,478 Elo+
Party 3
Bacchus
Bacchus
Danny_Avlis
Bacchus
Level 98
God Stats
14W - 14L
1,374 SR
Queue Stats
74W - 68L
1,475 Elo+
Party 3
Thanatos
Thanatos
ItZxSloth
Thanatos
Level 38
God Stats
2W - 6L
1,801 SR
Queue Stats
130W - 110L
1,533 Elo+
Party 1
Poseidon
Poseidon
ItsZanny
Poseidon
Level 86
God Stats
4W - 6L
1,555 SR
Queue Stats
42W - 35L
1,439 Elo+
Party 1
Martichoras
Martichoras
micheal_RIP
Martichoras
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 72L
1,468 Elo+
Party 3
Team Averages
Level 83
1,546 SR
1,479 Elo+

VS

Team Averages
Level 100
1,530 SR
1,459 Elo+
Cerberus
Cerberus
Happynazgul
Cerberus
Level 61
God Stats
1W - 0L
1,677 SR
Queue Stats
27W - 31L
1,445 Elo+
Party 2
Xbalanque
Xbalanque
Mintyporkbun
Xbalanque
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,438 Elo+
Party 2
Pele
Pele
XxXTentation311
Pele
Level 124
God Stats
6W - 2L
1,584 SR
Queue Stats
87W - 93L
1,413 Elo+
Solo
Mulan
Mulan
darkflamedragons
Mulan
Level 102
God Stats
16W - 11L
1,259 SR
Queue Stats
220W - 212L
1,497 Elo+
Solo
Nox
Nox
thursdayyy
Nox
Level 109
God Stats
9W - 6L
1,631 SR
Queue Stats
227W - 229L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,865
524
8,847
16,215
14,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Danny_Avlis
Bacchus
13
1 / 2 / 7
7,699
513
8,989
14,959
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ItZxSloth
Thanatos
13
7 / 3 / 0
8,020
535
6,600
15,153
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
ItsZanny
Poseidon
13
0 / 4 / 1
7,139
476
2,396
6,465
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Martichoras
micheal_RIP
Martichoras
13
2 / 2 / 4
6,941
463
7,173
8,393
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Happynazgul
Cerberus
11
0 / 2 / 4
7,308
487
6,532
12,417
10,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Mintyporkbun
Xbalanque
12
1 / 5 / 3
7,589
506
7,492
9,819
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 2 / 3
8,724
582
6,416
9,903
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 2
9,352
623
11,324
13,768
14,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 2
9,624
642
8,027
7,725
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
16
16
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Bacchus
Danny_Avlis
Bacchus
1
2
7
2.25
W
Cerberus
Happynazgul
Cerberus
0
2
4
1
L
Thanatos
ItZxSloth
Thanatos
7
3
0
2.33
L
Poseidon
ItsZanny
Poseidon
0
4
1
0.13
W
Xbalanque
Mintyporkbun
Xbalanque
1
5
3
0.5
W
6
2
3
3.75
W
3
0
2
4
L
Martichoras
micheal_RIP
Martichoras
2
2
4
2
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,005
Damage
39,791
61,185
Taken
53,632
38,811
Mitigated
35,661
21,271
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,847
3,622
0
4,134
16,215
14,004
0
856
15,315
1,524
67,173
L
Bacchus
Danny_Avlis
Bacchus
8,989
1,176
253
4,503
14,959
13,784
0
4,309
10,612
31,508
3,198
W
Cerberus
Happynazgul
Cerberus
6,532
304
0
4,738
12,417
10,064
0
3,130
9,287
24,671
0
L
Thanatos
ItZxSloth
Thanatos
6,600
1,170
0
8,974
15,153
5,890
0
4,367
10,578
0
53,021
L
Poseidon
ItsZanny
Poseidon
2,396
151
0
240
6,465
1,764
0
2,504
3,661
49,450
0
W
Xbalanque
Mintyporkbun
Xbalanque
7,492
3,355
0
2,406
9,819
3,776
518
3,351
6,468
0
55,421
W
6,416
1,260
0
1,875
9,903
4,229
0
2,104
7,759
0
49,659
W
11,324
1,418
0
5,146
13,768
14,003
488
637
12,284
1,304
82,933
L
Martichoras
micheal_RIP
Martichoras
7,173
2,668
0
3,167
8,393
3,369
620
2,226
6,127
0
52,824
W
8,027
1,059
0
649
7,725
3,589
204
1,967
5,758
69,627
2,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
42,597
379
Minions Killed
506
0
Camps Cleared
0
1,397,167
Distance Traveled
1,469,039
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,865
524
118
8
0
270,169
0
L
Bacchus
7,699
513
34
2
0
315,674
0
W
Cerberus
7,308
487
45
3
0
267,455
0
L
Thanatos
8,020
535
75
5
0
285,715
0
L
Poseidon
7,139
476
81
5
0
259,147
1
W
Xbalanque
7,589
506
101
7
0
293,681
4
W
Pele
8,724
582
84
6
0
335,747
0
W
Mulan
9,352
623
144
10
0
272,016
0
L
Martichoras
6,941
463
71
5
0
266,462
0
W
Nox
9,624
642
132
9
0
300,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role