Player Matchup

Vulcan
Vulcan
FACCHINI
Vulcan
Level 81
God Stats
14W - 14L
1,599 SR
Queue Stats
99W - 115L
1,472 Elo+
Solo
Nemesis
Nemesis
LaPalomaMami
Nemesis
Level 64
God Stats
6W - 5L
1,554 SR
Queue Stats
89W - 92L
1,541 Elo+
Party 2
Atlas
Atlas
Luan_Ligaboss
Atlas
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 77L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
Rey_Belial_
Jormungandr
Level 136
God Stats
3W - 0L
1,714 SR
Queue Stats
138W - 146L
1,524 Elo+
Party 2
Izanami
Izanami
yRebello
Izanami
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 48L
1,467 Elo+
Party 1
Team Averages
Level 94
1,573 SR
1,499 Elo+

VS

Team Averages
Level 90
1,558 SR
1,474 Elo+
Bakasura
Bakasura
IIExys_-
Bakasura
Level 78
God Stats
7W - 3L
1,703 SR
Queue Stats
183W - 180L
1,506 Elo+
Solo
Thor
Thor
VankeeR
Thor
Level 144
God Stats
1W - 2L
1,701 SR
Queue Stats
250W - 234L
1,484 Elo+
Solo
Ymir
Ymir
Zerefman
Ymir
Level 42
God Stats
3W - 1L
1,728 SR
Queue Stats
33W - 36L
1,433 Elo+
Solo
Chang'e
Chang'e
jujuba_158
Chang'e
Level 40
God Stats
21W - 21L
1,271 SR
Queue Stats
200W - 194L
1,418 Elo+
Solo
Charybdis
Charybdis
zonterror
Charybdis
Level 144
God Stats
4W - 11L
1,387 SR
Queue Stats
454W - 445L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FACCHINI
Vulcan
14
0 / 1 / 2
8,184
546
7,972
5,895
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
LaPalomaMami
Nemesis
14
0 / 2 / 4
7,401
493
6,785
13,897
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 0 / 3
6,750
450
4,754
14,381
10,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Rey_Belial_
Jormungandr
15
3 / 0 / 2
9,287
619
11,269
13,916
12,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
yRebello
Izanami
13
3 / 0 / 1
7,672
511
6,859
7,371
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IIExys_-
Bakasura
7
0 / 3 / 0
5,671
378
2,215
6,097
3,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
VankeeR
Thor
13
0 / 2 / 1
7,040
469
6,872
15,921
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
0 / 1 / 1
6,609
441
5,526
10,712
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
jujuba_158
Chang'e
16
3 / 0 / 0
8,360
557
8,164
10,342
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
zonterror
Charybdis
14
0 / 1 / 0
7,920
528
9,423
12,817
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
3
3
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
FACCHINI
Vulcan
0
1
2
1
L
Bakasura
IIExys_-
Bakasura
0
3
0
0
W
Nemesis
LaPalomaMami
Nemesis
0
2
4
1
W
0
0
3
1.5
W
Jormungandr
Rey_Belial_
Jormungandr
3
0
2
4
L
Thor
VankeeR
Thor
0
2
1
0.25
L
Ymir
0
1
1
0.5
L
Chang'e
jujuba_158
Chang'e
3
0
0
3
W
Izanami
yRebello
Izanami
3
0
1
3.5
L
Charybdis
zonterror
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,639
Damage
32,200
55,460
Taken
55,889
33,541
Mitigated
28,822
16,246
Healing
20,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
FACCHINI
Vulcan
7,972
555
0
1,661
5,895
2,522
408
3,119
2,516
69,365
1,699
L
Bakasura
IIExys_-
Bakasura
2,215
1,358
0
1,929
6,097
3,232
0
3,058
3,039
0
16,556
W
Nemesis
LaPalomaMami
Nemesis
6,785
2,615
0
7,095
13,897
5,377
137
2,753
10,878
0
66,648
W
4,754
1,935
0
1,614
14,381
10,333
19
3,201
11,032
20,391
0
W
Jormungandr
Rey_Belial_
Jormungandr
11,269
2,660
0
4,139
13,916
12,509
0
2,163
11,213
71,848
4,265
L
Thor
VankeeR
Thor
6,872
2,390
0
1,912
15,921
7,236
0
5,255
10,666
0
58,666
L
Ymir
5,526
1,247
0
2,592
10,712
8,837
0
4,690
6,022
20,101
0
L
Chang'e
jujuba_158
Chang'e
8,164
755
1,253
6,912
10,342
4,386
0
5,649
4,693
66,731
0
W
Izanami
yRebello
Izanami
6,859
4,346
0
1,737
7,371
2,800
0
1,732
5,595
0
50,560
L
Charybdis
zonterror
Charybdis
9,423
4,726
0
5,578
12,817
5,131
3,110
3,657
9,160
0
74,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,294
Gold Earned
35,600
434
Minions Killed
412
0
Camps Cleared
0
1,536,371
Distance Traveled
1,266,758
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,184
546
115
8
0
320,647
2
L
Bakasura
5,671
378
42
3
0
121,984
0
W
Nemesis
7,401
493
98
7
0
321,940
2
W
Atlas
6,750
450
11
1
0
319,571
1
W
Jormungandr
9,287
619
124
8
0
267,107
0
L
Thor
7,040
469
85
6
0
282,016
1
L
Ymir
6,609
441
21
1
0
260,393
3
L
Chang'e
8,360
557
139
9
0
328,660
2
W
Izanami
7,672
511
86
6
0
307,106
0
L
Charybdis
7,920
528
125
8
0
273,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role