Player Matchup

Cerberus
Cerberus
SenseiBTK
Cerberus
Level 15
God Stats
0W - 2L
1,298 SR
Queue Stats
40W - 30L
1,327 Elo+
Party 2
Erlang Shen
Erlang Shen
SoSaTMFA
Erlang Shen
Level 43
God Stats
0W - 2L
1,347 SR
Queue Stats
47W - 39L
1,453 Elo+
Party 2
Xing Tian
Xing Tian
temp-694892493
Xing Tian
Level 82
God Stats
1W - 1L
1,481 SR
Queue Stats
23W - 16L
1,448 Elo+
Party 2
Team Averages
Level 47
1,375 SR
1,410 Elo+

VS

Team Averages
Level 37
1,305 SR
1,441 Elo+
Neith
Neith
C0000NBURGER
Neith
Level 46
God Stats
5W - 9L
1,175 SR
Queue Stats
21W - 26L
1,409 Elo+
Party 1
Ares
Ares
Maseface34
Ares
Level 27
God Stats
5W - 8L
1,127 SR
Queue Stats
35W - 43L
1,410 Elo+
Party 1
Persephone
Persephone
xMEGATRONx1
Persephone
Level 39
God Stats
22W - 10L
1,614 SR
Queue Stats
22W - 15L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SenseiBTK
Cerberus
13
1 / 8 / 2
8,704
622
12,201
21,751
9,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
SoSaTMFA
Erlang Shen
13
2 / 6 / 0
8,847
632
6,506
17,372
12,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
temp-694892493
Xing Tian
12
0 / 6 / 2
8,464
605
6,226
17,205
16,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 7
11,283
806
18,196
10,688
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 15
9,572
684
8,745
14,862
15,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
xMEGATRONx1
Persephone
16
9 / 0 / 11
11,766
840
18,941
9,993
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
20
20
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
W
1
2
15
4.25
L
Cerberus
SenseiBTK
Cerberus
1
8
2
0.25
L
Erlang Shen
SoSaTMFA
Erlang Shen
2
6
0
0.33
L
Xing Tian
temp-694892493
Xing Tian
0
6
2
0.17
W
Persephone
xMEGATRONx1
Persephone
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,933
Damage
45,882
56,328
Taken
35,543
38,159
Mitigated
25,961
5,725
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,196
8,333
0
2,552
10,688
5,844
1,285
5,429
5,154
0
44,069
W
8,745
1,245
311
2,231
14,862
15,040
679
6,612
8,089
16,111
0
L
Cerberus
SenseiBTK
Cerberus
12,201
696
0
3,160
21,751
9,609
0
10,310
11,441
34,917
1,277
L
Erlang Shen
SoSaTMFA
Erlang Shen
6,506
4,448
0
2,382
17,372
12,434
0
8,713
8,659
0
21,640
L
Xing Tian
temp-694892493
Xing Tian
6,226
650
0
183
17,205
16,116
0
8,506
8,699
19,617
0
W
Persephone
xMEGATRONx1
Persephone
18,941
2,112
0
3,450
9,993
5,077
246
5,743
4,150
53,023
1,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
32,621
117
Minions Killed
136
0
Camps Cleared
0
594,852
Distance Traveled
772,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,283
806
54
4
0
247,048
0
W
Ares
9,572
684
11
1
0
272,479
0
L
Cerberus
8,704
622
64
5
0
219,356
0
L
Erlang Shen
8,847
632
23
2
0
191,735
0
L
Xing Tian
8,464
605
30
2
0
183,761
0
W
Persephone
11,766
840
71
5
0
252,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role