Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
K-I-N-G_M-I-R215
Geb
Level 105
God Stats
3W - 6L
1,561 SR
Queue Stats
73W - 74L
1,483 Elo+
Solo
Yemoja
Yemoja
MrShmoopyDoopy
Yemoja
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,440 Elo+
Party 2
Ymir
Ymir
ShmoopWoop
Ymir
Level 86
God Stats
11W - 2L
1,649 SR
Queue Stats
40W - 25L
1,408 Elo+
Party 2
Team Averages
Level 116
1,542 SR
1,466 Elo+

VS

Team Averages
Level 118
1,522 SR
1,591 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
EmeraldFIghter57
Nut
Level 124
God Stats
2W - 2L
1,385 SR
Queue Stats
78W - 45L
1,602 Elo+
Party 1
Shiva
Shiva
SpecialEye998
Shiva
Level 80
God Stats
4W - 3L
1,515 SR
Queue Stats
476W - 146L
1,691 Elo+
Party 1
Pele
Pele
TheFruitGoon
Pele
Level 110
God Stats
3W - 0L
1,708 SR
Queue Stats
374W - 120L
1,699 Elo+
Party 1
Mulan
Mulan
xXWhomstAreYouXx
Mulan
Level 126
God Stats
8W - 4L
1,502 SR
Queue Stats
389W - 350L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 3 / 0
6,725
961
2,489
5,845
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
 
Ravana
11
0 / 0 / 0
6,384
912
0
0
0
12
0 / 0 / 0
7,710
1,101
8,936
7,416
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 0
7,643
1,092
1,907
7,441
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 0 / 0
6,889
984
1,013
6,354
4,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 1
7,552
1,079
2,242
1,692
774
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 2
7,592
1,085
4,110
2,353
1,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 0 / 2
7,212
1,030
4,802
6,237
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 1
6,965
995
3,678
4,784
2,305
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
7,178
1,025
4,138
4,306
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Ravana
 
Ravana
0
0
0
0
W
Kukulkan
 
Kukulkan
1
0
1
1.5
W
1
0
2
2
L
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
0
0
2
1
W
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,345
Damage
18,970
27,056
Taken
19,372
17,748
Mitigated
12,515
6,475
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,489
120
541
550
5,845
2,478
0
766
4,959
7,548
0
L
Ravana
 
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
 
Kukulkan
2,242
88
0
0
1,692
774
0
794
898
21,508
0
W
4,110
2,611
0
42
2,353
1,123
0
1,992
361
0
16,543
L
8,936
601
0
487
7,416
6,947
0
503
6,712
37,616
0
L
1,907
468
1,946
928
7,441
4,297
0
447
6,909
9,805
0
L
1,013
57
0
2,023
6,354
4,026
0
526
5,753
5,640
0
W
4,802
904
1,075
1,327
6,237
5,166
0
4,949
1,288
0
12,554
W
3,678
444
0
224
4,784
2,305
0
3,521
1,263
0
14,185
W
4,138
444
0
180
4,306
3,147
0
3,089
1,217
0
10,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
36,499
108
Minions Killed
149
3
Camps Cleared
6
346,018
Distance Traveled
566,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,725
961
6
1
0
58,539
0
L
Ravana
6,384
912
0
0
0
0
0
W
Kukulkan
7,552
1,079
51
7
0
112,534
0
W
Nut
7,592
1,085
34
5
3
103,465
0
L
Geb
7,710
1,101
70
10
1
121,290
0
L
Yemoja
7,643
1,092
22
3
1
106,923
0
L
Ymir
6,889
984
10
1
1
59,266
0
W
Shiva
7,212
1,030
15
2
2
105,797
0
W
Pele
6,965
995
27
4
0
136,215
0
W
Mulan
7,178
1,025
22
3
1
108,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role