Player Matchup

Geb
Geb
NiklasMichal
Geb
Level 101
God Stats
33W - 26L
1,627 SR
Queue Stats
34W - 28L
1,494 Elo+
Party 1
Ravana
Ravana
Soldier 170
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
SubparHippo0977
Danzaburou
Level 87
God Stats
2W - 5L
1,507 SR
Queue Stats
23W - 25L
1,511 Elo+
Party 1
Mulan
Mulan
TripNTrevor
Mulan
Level 102
God Stats
9W - 6L
1,428 SR
Queue Stats
44W - 39L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
shmiddyy
Ah Puch
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 241L
1,535 Elo+
Solo
Team Averages
Level 105
1,512 SR
1,506 Elo+

VS

Team Averages
Level 99
1,609 SR
1,462 Elo+
Medusa
Medusa
ColoredDiamond
Medusa
Level 92
God Stats
69W - 71L
1,595 SR
Queue Stats
578W - 548L
1,511 Elo+
Solo
Mercury
Mercury
Huiro
Mercury
Level 43
God Stats
5W - 2L
1,593 SR
Queue Stats
15W - 13L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
KrypticWrath
Nu Wa
Level 133
God Stats
3W - 0L
1,576 SR
Queue Stats
31W - 30L
1,396 Elo+
Party 2
Ymir
Ymir
Reset-Goat
Ymir
Level 88
God Stats
70W - 61L
1,534 SR
Queue Stats
93W - 83L
1,470 Elo+
Solo
Achilles
Achilles
SleepingLion19
Achilles
Level 138
God Stats
42W - 25L
1,745 SR
Queue Stats
143W - 125L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,719
440
3,209
10,141
7,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
11
0 / 2 / 0
5,628
433
2,371
7,021
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
SubparHippo0977
Danzaburou
11
0 / 3 / 0
5,845
450
2,884
7,131
2,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 0
6,972
536
5,701
10,542
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
shmiddyy
Ah Puch
12
0 / 3 / 0
6,445
496
7,061
7,842
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,472
575
9,598
5,935
2,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Huiro
Mercury
12
3 / 0 / 5
6,819
525
4,738
10,883
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 3
7,411
570
5,266
3,149
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 4
6,658
512
4,339
8,405
6,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
13
1 / 1 / 1
7,026
540
5,355
10,986
9,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
11
11
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Mercury
Huiro
Mercury
3
0
5
5.5
W
3
0
3
4.5
L
0
1
0
0
W
1
0
4
3
W
Achilles
1
1
1
1.5
L
Ravana
0
2
0
0
L
Danzaburou
SubparHippo0977
Danzaburou
0
3
0
0
L
1
2
0
0.5
L
Ah Puch
shmiddyy
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,226
Damage
29,296
42,677
Taken
39,358
23,595
Mitigated
23,313
11,489
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,598
4,186
0
2,741
5,935
2,390
0
1,847
4,028
0
57,969
W
Mercury
Huiro
Mercury
4,738
2,923
0
5,678
10,883
3,772
0
2,155
8,629
0
36,807
W
5,266
828
75
977
3,149
1,030
110
1,305
1,611
51,452
1,560
L
3,209
520
0
2,860
10,141
7,587
0
3,438
6,703
19,724
0
W
4,339
1,485
0
2,441
8,405
6,619
0
4,340
3,834
19,935
1,367
W
Achilles
5,355
964
0
2,362
10,986
9,502
0
0
10,986
0
52,469
L
Ravana
2,371
422
0
2,996
7,021
3,179
0
1,056
5,965
0
38,365
L
Danzaburou
SubparHippo0977
Danzaburou
2,884
663
0
1,930
7,131
2,584
0
1,165
5,966
0
42,225
L
5,701
1,126
0
2,217
10,542
6,515
0
572
9,970
0
54,236
L
Ah Puch
shmiddyy
Ah Puch
7,061
237
0
1,486
7,842
3,730
0
3,275
4,567
63,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,609
Gold Earned
35,386
396
Minions Killed
336
0
Camps Cleared
0
1,285,836
Distance Traveled
1,337,592
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,472
575
85
7
0
259,419
0
W
Mercury
6,819
525
62
5
0
324,072
0
W
Nu Wa
7,411
570
94
7
0
267,133
3
L
Geb
5,719
440
33
3
0
252,084
0
W
Ymir
6,658
512
22
2
0
249,886
0
W
Achilles
7,026
540
73
6
0
237,082
0
L
Ravana
5,628
433
81
6
0
299,301
0
L
Danzaburou
5,845
450
73
6
0
242,879
0
L
Mulan
6,972
536
100
8
0
253,426
1
L
Ah Puch
6,445
496
109
8
0
238,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role