Player Matchup

Da Ji
Da Ji
Kryssalis
Da Ji
Level 125
God Stats
4W - 1L
1,911 SR
Queue Stats
37W - 30L
1,514 Elo+
Party 1
Ymir
Ymir
WrathODawn
Ymir
Level 42
God Stats
7W - 2L
1,844 SR
Queue Stats
20W - 12L
1,661 Elo+
Party 1
Merlin
Merlin
ZeroZipZilchNada
Merlin
Level 38
God Stats
1W - 1L
1,651 SR
Queue Stats
31W - 34L
1,448 Elo+
Party 1
Team Averages
Level 68
1,802 SR
1,541 Elo+

VS

Team Averages
Level 58
1,507 SR
1,435 Elo+
Vamana
Vamana
BondJack7
Vamana
Level 63
God Stats
23W - 19L
1,537 SR
Queue Stats
186W - 185L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeJthomas
Morgan Le Fay
Level 45
God Stats
22W - 21L
1,409 SR
Queue Stats
220W - 231L
1,468 Elo+
Solo
Arachne
Arachne
flying_turtle13
Arachne
Level 66
God Stats
17W - 9L
1,573 SR
Queue Stats
237W - 220L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kryssalis
Da Ji
13
2 / 2 / 0
7,531
685
10,740
10,851
5,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 6 / 2
6,776
616
3,472
11,133
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 6 / 1
6,760
615
4,759
7,856
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BondJack7
Vamana
12
2 / 1 / 10
7,872
716
6,967
10,804
9,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DeJthomas
Morgan Le Fay
16
5 / 1 / 7
9,579
871
11,849
7,947
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 0 / 7
9,477
862
5,169
9,423
5,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
BondJack7
Vamana
2
1
10
7
W
Morgan Le Fay
DeJthomas
Morgan Le Fay
5
1
7
8.5
L
Da Ji
Kryssalis
Da Ji
2
2
0
1
L
0
6
2
0.17
L
0
6
1
0.08
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,971
Damage
23,985
29,840
Taken
28,174
19,734
Mitigated
17,948
2,007
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BondJack7
Vamana
6,967
2,385
0
852
10,804
9,344
100
3,466
7,063
205
16,946
W
Morgan Le Fay
DeJthomas
Morgan Le Fay
11,849
1,671
0
907
7,947
3,476
405
2,185
5,617
48,934
0
L
Da Ji
Kryssalis
Da Ji
10,740
2,694
0
1,183
10,851
5,876
27
4,013
5,744
0
32,626
L
3,472
617
0
384
11,133
10,777
0
3,040
7,346
14,729
1,484
L
4,759
344
0
440
7,856
3,081
0
3,304
3,931
21,426
385
W
5,169
3,609
0
2,900
9,423
5,128
582
1,852
7,468
0
23,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,067
Gold Earned
26,928
129
Minions Killed
157
0
Camps Cleared
0
573,327
Distance Traveled
632,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,872
716
29
3
0
169,008
0
W
Morgan Le Fay
9,579
871
92
8
0
209,417
0
L
Da Ji
7,531
685
50
5
0
225,576
0
L
Ymir
6,776
616
27
2
0
176,615
0
L
Merlin
6,760
615
52
5
0
171,136
0
W
Arachne
9,477
862
36
3
0
254,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role