Player Matchup

Cthulhu
Cthulhu
Astr0Jacob
Cthulhu
Level 125
God Stats
4W - 7L
1,144 SR
Queue Stats
177W - 152L
1,588 Elo+
Party 1
Poseidon
Poseidon
ShadowPlanet403
Poseidon
Level 144
God Stats
2W - 1L
1,764 SR
Queue Stats
215W - 196L
1,569 Elo+
Party 1
Anhur
Anhur
trackman24
Anhur
Level 157
God Stats
14W - 14L
1,464 SR
Queue Stats
158W - 165L
1,506 Elo+
Solo
Team Averages
Level 142
1,457 SR
1,554 Elo+

VS

Team Averages
Level 130
1,649 SR
1,555 Elo+
Arachne
Arachne
F8ed Phoenix
Arachne
Level 121
God Stats
39W - 29L
1,646 SR
Queue Stats
96W - 80L
1,586 Elo+
Solo
Skadi
Skadi
JW1LL21
Skadi
Level 120
God Stats
14W - 13L
1,579 SR
Queue Stats
204W - 204L
1,453 Elo+
Solo
Vulcan
Vulcan
JoeyJett
Vulcan
Level 149
God Stats
9W - 7L
1,724 SR
Queue Stats
161W - 157L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astr0Jacob
Cthulhu
14
0 / 0 / 6
8,901
742
6,178
12,899
13,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
15
7 / 1 / 2
10,087
841
11,372
11,970
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
15
3 / 1 / 7
9,794
816
3,893
12,334
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
F8ed Phoenix
Arachne
13
0 / 3 / 1
7,580
632
5,355
12,084
4,655
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
JW1LL21
Skadi
11
0 / 2 / 2
7,625
635
6,020
6,641
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
JoeyJett
Vulcan
13
2 / 5 / 0
8,432
703
19,381
8,666
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Astr0Jacob
Cthulhu
0
0
6
3
L
Arachne
F8ed Phoenix
Arachne
0
3
1
0.17
L
Skadi
JW1LL21
Skadi
0
2
2
0.5
L
Vulcan
JoeyJett
Vulcan
2
5
0
0.4
W
Poseidon
7
1
2
8
W
Anhur
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,443
Damage
30,756
37,203
Taken
27,391
22,622
Mitigated
10,094
5,944
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Astr0Jacob
Cthulhu
6,178
575
169
1,268
12,899
13,814
0
5,065
7,351
31,058
3,999
L
Arachne
F8ed Phoenix
Arachne
5,355
5,107
0
3,416
12,084
4,655
310
7,479
4,087
0
26,209
L
Skadi
JW1LL21
Skadi
6,020
1,709
0
1,087
6,641
2,108
128
2,715
3,750
0
22,116
L
Vulcan
JoeyJett
Vulcan
19,381
635
0
470
8,666
3,331
106
5,714
2,638
39,474
0
W
Poseidon
11,372
1,327
0
2,085
11,970
4,313
315
6,760
4,807
44,267
979
W
Anhur
3,893
1,111
0
2,422
12,334
4,495
2,391
6,231
5,577
0
35,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
23,637
208
Minions Killed
132
0
Camps Cleared
0
735,333
Distance Traveled
619,057
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,901
742
70
6
0
254,947
0
L
Arachne
7,580
632
47
4
0
231,986
1
L
Skadi
7,625
635
41
3
0
136,000
1
L
Vulcan
8,432
703
44
4
0
251,071
1
W
Poseidon
10,087
841
72
6
0
248,228
0
W
Anhur
9,794
816
66
6
0
232,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role