Player Matchup

Kukulkan
Kukulkan
HoodZlatan
Kukulkan
Level 59
God Stats
9W - 6L
1,500 SR
Queue Stats
70W - 57L
1,543 Elo+
Party 2
Chaac
Chaac
Hope Is Hot
Chaac
Level 123
God Stats
12W - 15L
1,504 SR
Queue Stats
94W - 95L
1,509 Elo+
Party 2
Osiris
Osiris
The Real Conky
Osiris
Level 154
God Stats
9W - 8L
1,575 SR
Queue Stats
114W - 112L
1,529 Elo+
Party 2
Team Averages
Level 112
1,527 SR
1,527 Elo+

VS

Team Averages
Level 129
1,632 SR
1,511 Elo+
Hera
Hera
StrawbrryMilkers
Hera
Level 128
God Stats
1W - 2L
1,541 SR
Queue Stats
117W - 126L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
TopShelfDabber
Gilgamesh
Level 105
God Stats
5W - 3L
1,683 SR
Queue Stats
25W - 33L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
von420
Tsukuyomi
Level 154
God Stats
33W - 26L
1,671 SR
Queue Stats
243W - 275L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HoodZlatan
Kukulkan
11
0 / 0 / 3
6,471
809
3,250
3,263
1,183
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 3
6,275
784
6,965
9,382
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 1
6,677
835
5,566
9,120
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,776
722
4,463
3,589
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TopShelfDabber
Gilgamesh
11
2 / 0 / 1
6,125
766
5,875
9,371
6,759
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
von420
Tsukuyomi
7
0 / 3 / 0
5,127
641
2,916
6,156
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
3
3
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
HoodZlatan
Kukulkan
0
0
3
1.5
W
1
1
3
2.5
L
1
1
0
1
W
3
2
1
1.75
L
Gilgamesh
TopShelfDabber
Gilgamesh
2
0
1
2.5
L
Tsukuyomi
von420
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,781
Damage
13,254
21,765
Taken
19,116
17,687
Mitigated
10,329
4,772
Healing
1,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
HoodZlatan
Kukulkan
3,250
135
0
940
3,263
1,183
111
968
2,176
20,950
0
W
6,965
341
0
2,200
9,382
7,461
123
1,578
7,562
0
21,765
L
4,463
1,500
0
368
3,589
1,393
0
189
3,121
16,401
0
W
5,566
2,032
0
1,632
9,120
9,043
74
1,931
6,901
0
21,245
L
Gilgamesh
TopShelfDabber
Gilgamesh
5,875
1,595
0
866
9,371
6,759
0
2,425
6,127
0
11,947
L
Tsukuyomi
von420
Tsukuyomi
2,916
582
69
361
6,156
2,177
0
801
5,011
0
15,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,423
Gold Earned
17,028
108
Minions Killed
58
0
Camps Cleared
0
495,716
Distance Traveled
422,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,471
809
45
6
0
155,698
0
W
Chaac
6,275
784
28
4
0
163,539
0
L
Hera
5,776
722
28
4
0
160,321
0
W
Osiris
6,677
835
35
4
0
176,479
0
L
Gilgamesh
6,125
766
11
1
0
160,270
0
L
Tsukuyomi
5,127
641
19
2
0
101,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role