Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DarkhanPF
Ra
Level 44
God Stats
1W - 1L
1,260 SR
Queue Stats
108W - 80L
1,516 Elo+
Party 3
Fenrir
Fenrir
LegoshiMoment
Fenrir
Level 23
God Stats
8W - 10L
1,309 SR
Queue Stats
12W - 21L
1,290 Elo+
Party 1
Terra
Terra
xSplxsh
Terra
Level 36
God Stats
6W - 3L
1,458 SR
Queue Stats
241W - 212L
1,278 Elo+
Party 1
Team Averages
Level 37
1,405 SR
1,417 Elo+

VS

Team Averages
Level 31
1,433 SR
1,319 Elo+
Odin
Odin
Ewo_shackle
Odin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,329 Elo+
Solo
Ix Chel
Ix Chel
Jolting Jab
Ix Chel
Level 32
God Stats
3W - 5L
1,391 SR
Queue Stats
8W - 15L
1,386 Elo+
Party 2
Ymir
Ymir
THUGGIES4032
Ymir
Level 27
God Stats
2W - 3L
1,535 SR
Queue Stats
4W - 9L
1,354 Elo+
Party 2
Hachiman
Hachiman
TocosTacos
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,187 Elo+
Party 2
Ravana
Ravana
smackerss
Ravana
Level 43
God Stats
10W - 11L
1,241 SR
Queue Stats
250W - 263L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 0 / 2
10,582
557
6,179
6,208
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
 
Bellona
15
0 / 1 / 2
9,266
488
3,461
14,843
11,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 3 / 4
11,007
579
11,154
10,384
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 1 / 4
10,191
536
10,913
16,253
9,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
xSplxsh
Terra
14
0 / 0 / 6
9,480
499
5,087
18,878
18,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,388
494
9,741
15,620
10,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Jolting Jab
Ix Chel
14
3 / 1 / 1
8,930
470
12,559
7,092
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 1
7,604
400
4,768
13,987
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
TocosTacos
Hachiman
11
0 / 1 / 1
6,855
361
2,800
6,147
1,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
smackerss
Ravana
16
0 / 4 / 2
8,786
462
5,342
11,874
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
5
5
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
2
3
W
Bellona
 
Bellona
0
1
2
1
W
5
3
4
2.33
L
1
2
1
0.75
L
Ix Chel
Jolting Jab
Ix Chel
3
1
1
3.5
W
5
1
4
7
L
1
4
1
0.38
L
Hachiman
TocosTacos
Hachiman
0
1
1
0.5
L
Ravana
smackerss
Ravana
0
4
2
0.25
W
Terra
xSplxsh
Terra
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,794
Damage
35,210
66,566
Taken
54,720
47,573
Mitigated
28,900
22,446
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,179
3,227
0
4,075
6,208
2,654
5,364
1,155
4,991
0
113,212
W
Bellona
 
Bellona
3,461
1,913
0
2,851
14,843
11,387
497
1,968
12,822
0
52,481
W
11,154
1,195
2,804
2,453
10,384
5,500
2,484
4,905
5,137
92,687
0
L
9,741
2,684
0
0
15,620
10,741
330
2,908
12,712
0
65,714
L
Ix Chel
Jolting Jab
Ix Chel
12,559
1,741
747
2,100
7,092
2,763
0
2,556
4,536
61,422
1,667
W
10,913
4,668
0
1,827
16,253
9,829
2,087
3,477
12,480
0
76,229
L
4,768
355
0
2,715
13,987
8,345
0
5,458
8,419
25,927
842
L
Hachiman
TocosTacos
Hachiman
2,800
2,439
0
894
6,147
1,816
0
2,053
4,094
0
27,368
L
Ravana
smackerss
Ravana
5,342
1,207
0
4,314
11,874
5,235
0
2,977
8,897
0
79,258
W
Terra
xSplxsh
Terra
5,087
1,192
3,205
5,231
18,878
18,203
409
4,990
13,726
32,212
904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,526
Gold Earned
41,563
544
Minions Killed
424
0
Camps Cleared
0
1,867,126
Distance Traveled
1,673,215
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,582
557
183
10
0
334,571
0
W
Bellona
9,266
488
87
5
0
332,295
0
W
Ra
11,007
579
143
8
0
367,970
0
L
Odin
9,388
494
107
6
0
351,097
0
L
Ix Chel
8,930
470
106
6
0
324,857
7
W
Fenrir
10,191
536
99
5
0
425,148
0
L
Ymir
7,604
400
33
2
0
290,967
0
L
Hachiman
6,855
361
48
3
0
331,692
0
L
Ravana
8,786
462
130
7
0
374,602
1
W
Terra
9,480
499
32
2
0
407,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role