Player Matchup

Bacchus
Bacchus
Volturnus186
Bacchus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
WILDCATS9698
Medusa
Level 98
God Stats
1W - 1L
1,271 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 1
Ra
Ra
Zaphe
Ra
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 1
Team Averages
Level 97
1,424 SR
1,362 Elo+

VS

Team Averages
Level 77
1,655 SR
1,488 Elo+
Nu Wa
Nu Wa
BurningExotic
Nu Wa
Level 78
God Stats
28W - 13L
1,798 SR
Queue Stats
240W - 252L
1,479 Elo+
Solo
Mulan
Mulan
Elininja1112
Mulan
Level 67
God Stats
12W - 11L
1,571 SR
Queue Stats
207W - 210L
1,503 Elo+
Solo
Arachne
Arachne
JakkBiRD
Arachne
Level 87
God Stats
5W - 8L
1,595 SR
Queue Stats
189W - 183L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Volturnus186
Bacchus
11
1 / 3 / 3
6,361
707
3,394
8,306
7,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
2 / 1 / 2
6,827
759
4,194
5,463
2,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
12
1 / 3 / 2
6,991
777
4,093
6,203
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,497
833
9,189
5,014
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 2
5,405
601
1,235
1,688
820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
JakkBiRD
Arachne
13
4 / 2 / 2
7,439
827
5,015
9,025
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
7
7
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
L
0
1
2
1
L
Arachne
JakkBiRD
Arachne
4
2
2
2.5
W
Bacchus
Volturnus186
Bacchus
1
3
3
0.83
W
Medusa
2
1
2
3
W
Ra
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,681
Damage
15,439
19,972
Taken
15,727
11,792
Mitigated
7,851
2,749
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,189
2,825
0
1,152
5,014
2,044
0
2,694
2,191
28,273
620
L
1,235
113
9
354
1,688
820
0
647
1,041
0
7,999
L
Arachne
JakkBiRD
Arachne
5,015
3,047
0
3,632
9,025
4,987
0
3,954
4,936
0
23,027
W
Bacchus
Volturnus186
Bacchus
3,394
504
0
223
8,306
7,624
100
2,722
5,531
6,824
0
W
Medusa
4,194
1,799
0
213
5,463
2,089
143
3,148
2,293
0
23,177
W
Ra
4,093
458
834
1,479
6,203
2,079
30
3,221
2,909
40,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,179
Gold Earned
20,341
142
Minions Killed
104
0
Camps Cleared
0
525,105
Distance Traveled
393,104
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,497
833
47
5
0
130,024
0
L
Mulan
5,405
601
18
2
0
65,649
0
L
Arachne
7,439
827
39
4
0
197,431
4
W
Bacchus
6,361
707
10
1
0
174,241
2
W
Medusa
6,827
759
44
5
0
174,455
0
W
Ra
6,991
777
88
10
0
176,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role