Player Matchup

Xbalanque
Xbalanque
N9teez
Xbalanque
Level 94
God Stats
2W - 1L
1,281 SR
Queue Stats
56W - 50L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
TNA Murderer
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,350 Elo+
Party 2
Sun Wukong
Sun Wukong
Triniary
Sun Wukong
Level 66
God Stats
10W - 7L
1,395 SR
Queue Stats
34W - 42L
1,466 Elo+
Party 2
Mulan
Mulan
Zounkla
Mulan
Level 203
God Stats
3W - 3L
1,703 SR
Queue Stats
245W - 380L
1,453 Elo+
Party 2
Aphrodite
Aphrodite
solshinx
Aphrodite
Level 154
God Stats
1W - 1L
1,730 SR
Queue Stats
24W - 75L
1,194 Elo+
Party 2
Team Averages
Level 124
1,522 SR
1,372 Elo+

VS

Team Averages
Level 138
1,551 SR
1,527 Elo+
Loki
Loki
BeatzzVVho
Loki
Level 105
God Stats
5W - 6L
1,476 SR
Queue Stats
197W - 182L
1,533 Elo+
Solo
Ratatoskr
Ratatoskr
Hyathmir
Ratatoskr
Level 157
God Stats
88W - 69L
1,577 SR
Queue Stats
170W - 174L
1,534 Elo+
Party 1
Mulan
Mulan
Ikill3dDEATH
Mulan
Level 100
God Stats
37W - 34L
1,609 SR
Queue Stats
99W - 117L
1,520 Elo+
Party 1
Tiamat
Tiamat
YungHerbLyfe
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 129L
1,534 Elo+
Solo
Hercules
Hercules
ztatic-
Hercules
Level 170
God Stats
32W - 35L
1,592 SR
Queue Stats
474W - 473L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
N9teez
Xbalanque
14
2 / 2 / 1
8,697
512
3,244
10,671
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
TNA Murderer
Zhong Kui
15
4 / 1 / 8
9,137
537
11,562
15,726
15,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Triniary
Sun Wukong
15
4 / 2 / 8
9,504
559
10,809
18,976
14,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Zounkla
Mulan
16
8 / 1 / 10
9,788
576
15,975
15,492
8,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
solshinx
Aphrodite
13
1 / 2 / 4
7,171
422
2,019
10,163
7,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,941
467
5,968
10,158
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Hyathmir
Ratatoskr
11
2 / 6 / 3
7,631
449
9,226
15,800
11,384
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 3 / 1
9,070
534
7,202
14,049
7,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
15
1 / 5 / 2
8,769
516
9,090
10,616
5,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
ztatic-
Hercules
15
1 / 3 / 1
9,049
532
10,930
17,691
17,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
8
8
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Ratatoskr
Hyathmir
Ratatoskr
2
6
3
0.58
L
1
3
1
0.5
W
Xbalanque
N9teez
Xbalanque
2
2
1
1.25
W
Zhong Kui
TNA Murderer
Zhong Kui
4
1
8
8
W
Sun Wukong
Triniary
Sun Wukong
4
2
8
4
L
Tiamat
1
5
2
0.4
W
Mulan
Zounkla
Mulan
8
1
10
13
W
Aphrodite
solshinx
Aphrodite
1
2
4
1.5
L
Hercules
ztatic-
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,609
Damage
42,416
71,028
Taken
68,314
50,507
Mitigated
45,269
34,415
Healing
24,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,968
477
0
6,292
10,158
3,793
0
1,897
8,261
0
55,063
L
Ratatoskr
Hyathmir
Ratatoskr
9,226
2,976
0
4,474
15,800
11,384
405
3,186
12,614
0
38,921
L
7,202
776
0
3,731
14,049
7,071
987
2,162
11,887
0
70,293
W
Xbalanque
N9teez
Xbalanque
3,244
1,456
0
3,116
10,671
4,339
396
0
10,671
0
53,283
W
Zhong Kui
TNA Murderer
Zhong Kui
11,562
2,111
0
6,448
15,726
15,324
814
4,131
10,939
62,693
2,709
W
Sun Wukong
Triniary
Sun Wukong
10,809
3,449
0
6,102
18,976
14,648
299
1,496
17,386
0
63,877
L
Tiamat
9,090
324
0
2,177
10,616
5,883
0
3,429
7,187
65,892
975
W
Mulan
Zounkla
Mulan
15,975
4,268
0
8,942
15,492
8,612
398
1,494
13,842
0
88,777
W
Aphrodite
solshinx
Aphrodite
2,019
250
4,280
5,527
10,163
7,584
123
1,171
8,834
19,423
1,194
L
Hercules
ztatic-
Hercules
10,930
6,503
0
7,505
17,691
17,138
433
2,443
15,248
0
80,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
42,460
438
Minions Killed
516
0
Camps Cleared
0
1,611,653
Distance Traveled
1,543,582
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,941
467
93
5
0
274,907
0
L
Ratatoskr
7,631
449
62
4
0
314,783
0
L
Mulan
9,070
534
115
7
0
329,882
0
W
Xbalanque
8,697
512
106
6
0
291,982
0
W
Zhong Kui
9,137
537
92
5
0
311,652
0
W
Sun Wukong
9,504
559
102
6
0
336,615
2
L
Tiamat
8,769
516
125
7
0
319,969
2
W
Mulan
9,788
576
112
7
0
368,590
0
W
Aphrodite
7,171
422
26
2
0
302,814
0
L
Hercules
9,049
532
121
7
0
304,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role