Player Matchup

Yemoja
Yemoja
Barkot
Yemoja
Level 153
God Stats
1W - 1L
1,528 SR
Queue Stats
195W - 185L
1,571 Elo+
Solo
Nu Wa
Nu Wa
IamSasag
Nu Wa
Level 143
God Stats
3W - 3L
1,568 SR
Queue Stats
151W - 144L
1,426 Elo+
Party 1
Thor
Thor
aidin1997
Thor
Level 36
God Stats
5W - 11L
1,196 SR
Queue Stats
106W - 138L
1,307 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
denkadoll
Ah Muzen Cab
Level 137
God Stats
0W - 1L
1,689 SR
Queue Stats
73W - 80L
1,508 Elo+
Solo
King Arthur
King Arthur
invincible2705
King Arthur
Level 153
God Stats
7W - 10L
1,432 SR
Queue Stats
284W - 256L
1,495 Elo+
Party 1
Team Averages
Level 124
1,483 SR
1,461 Elo+

VS

Team Averages
Level 90
1,529 SR
1,521 Elo+
Kali
Kali
 
Kali
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CuteFunny
Amaterasu
Level 47
God Stats
35W - 40L
1,496 SR
Queue Stats
104W - 115L
1,509 Elo+
Solo
Zeus
Zeus
FadingKnight
Zeus
Level 149
God Stats
5W - 4L
1,893 SR
Queue Stats
104W - 73L
1,758 Elo+
Solo
Medusa
Medusa
ImNito
Medusa
Level 63
God Stats
19W - 18L
1,527 SR
Queue Stats
512W - 488L
1,366 Elo+
Party 2
Yemoja
Yemoja
MilkyTAR
Yemoja
Level 10
God Stats
7W - 5L
1,229 SR
Queue Stats
282W - 289L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Barkot
Yemoja
11
0 / 0 / 0
6,301
485
5,456
10,978
7,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
IamSasag
Nu Wa
11
1 / 4 / 1
6,460
497
5,899
7,017
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
12
0 / 1 / 0
5,901
454
718
9,266
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
denkadoll
Ah Muzen Cab
12
0 / 2 / 0
6,359
489
7,135
7,679
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
invincible2705
King Arthur
14
2 / 1 / 0
8,081
622
12,984
13,268
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
3 / 2 / 3
8,029
618
7,465
16,274
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
CuteFunny
Amaterasu
14
1 / 2 / 0
7,741
595
7,100
16,651
13,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 2
8,432
649
8,063
6,084
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
ImNito
Medusa
11
0 / 0 / 1
5,890
453
4,365
10,368
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
MilkyTAR
Yemoja
12
1 / 0 / 0
6,891
530
1,637
8,019
5,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
8
8
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
2
3
2.25
L
Yemoja
Barkot
Yemoja
0
0
0
0
W
Amaterasu
CuteFunny
Amaterasu
1
2
0
0.5
W
3
0
2
4
L
Nu Wa
IamSasag
Nu Wa
1
4
1
0.38
W
Medusa
ImNito
Medusa
0
0
1
0.5
W
Yemoja
MilkyTAR
Yemoja
1
0
0
1
L
Thor
0
1
0
0
L
Ah Muzen Cab
denkadoll
Ah Muzen Cab
0
2
0
0
L
King Arthur
invincible2705
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,192
Damage
28,630
48,208
Taken
57,396
28,213
Mitigated
30,811
10,102
Healing
20,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,465
3,385
0
8,840
16,274
6,776
199
2,098
14,132
0
74,194
L
Yemoja
Barkot
Yemoja
5,456
1,215
1,163
1,971
10,978
7,678
0
3,924
6,800
30,098
1,360
W
Amaterasu
CuteFunny
Amaterasu
7,100
2,341
0
4,418
16,651
13,144
0
1,573
14,068
0
56,455
W
8,063
614
0
663
6,084
2,082
0
4,057
2,027
63,012
0
L
Nu Wa
IamSasag
Nu Wa
5,899
528
0
410
7,017
2,577
0
3,148
3,399
47,416
0
W
Medusa
ImNito
Medusa
4,365
2,281
0
2,410
10,368
3,710
573
2,304
8,064
0
39,306
W
Yemoja
MilkyTAR
Yemoja
1,637
368
2,441
1,583
8,019
5,099
175
1,858
6,161
27,611
0
L
Thor
718
221
0
1,090
9,266
4,237
0
1,082
8,096
0
49,296
L
Ah Muzen Cab
denkadoll
Ah Muzen Cab
7,135
1,752
0
1,507
7,679
3,370
0
734
6,945
0
58,093
L
King Arthur
invincible2705
King Arthur
12,984
3,227
0
3,961
13,268
10,351
0
0
12,401
4,923
63,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
36,983
412
Minions Killed
445
0
Camps Cleared
0
1,296,663
Distance Traveled
1,363,261
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,029
618
109
8
0
323,821
0
L
Yemoja
6,301
485
49
4
0
260,859
6
W
Amaterasu
7,741
595
110
8
0
259,710
0
W
Zeus
8,432
649
117
9
0
243,155
3
L
Nu Wa
6,460
497
78
6
0
241,128
0
W
Medusa
5,890
453
68
5
0
280,942
1
W
Yemoja
6,891
530
41
3
0
255,633
0
L
Thor
5,901
454
79
6
0
287,519
0
L
Ah Muzen Cab
6,359
489
86
7
0
250,714
0
L
King Arthur
8,081
622
120
9
0
256,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role