Player Matchup

Morgan Le Fay
Morgan Le Fay
An0nym0us2569
Morgan Le Fay
Level 68
God Stats
6W - 6L
1,343 SR
Queue Stats
298W - 294L
1,498 Elo+
Solo
Arachne
Arachne
FatMatt546
Arachne
Level 62
God Stats
27W - 16L
1,495 SR
Queue Stats
53W - 50L
1,501 Elo+
Party 1
Cerberus
Cerberus
MrPillage6527
Cerberus
Level 62
God Stats
52W - 26L
1,577 SR
Queue Stats
239W - 234L
1,491 Elo+
Party 1
Team Averages
Level 64
1,472 SR
1,497 Elo+

VS

Team Averages
Level 86
1,446 SR
1,532 Elo+
Mercury
Mercury
Alyimm
Mercury
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 65L
1,466 Elo+
Solo
Scylla
Scylla
FaridCrown5
Scylla
Level 50
God Stats
0W - 1L
1,299 SR
Queue Stats
9W - 9L
1,538 Elo+
Party 2
Tyr
Tyr
RedCrown35
Tyr
Level 102
God Stats
0W - 2L
1,538 SR
Queue Stats
11W - 9L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
An0nym0us2569
Morgan Le Fay
15
6 / 1 / 6
9,683
880
11,670
7,395
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
FatMatt546
Arachne
13
3 / 0 / 5
8,696
791
6,242
10,875
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
MrPillage6527
Cerberus
14
4 / 2 / 9
9,460
860
10,819
13,495
6,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alyimm
Mercury
12
2 / 4 / 0
7,618
693
6,204
10,807
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Scylla
11
0 / 4 / 0
6,832
621
5,596
7,053
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 1
7,395
672
7,546
16,141
13,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
3
3
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alyimm
Mercury
2
4
0
0.5
W
Morgan Le Fay
An0nym0us2569
Morgan Le Fay
6
1
6
9
L
Scylla
0
4
0
0
W
Arachne
FatMatt546
Arachne
3
0
5
5.5
W
Cerberus
MrPillage6527
Cerberus
4
2
9
4.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
19,346
31,765
Taken
34,001
15,409
Mitigated
20,018
10,470
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alyimm
Mercury
6,204
2,543
0
1,757
10,807
3,795
0
7,168
3,251
0
18,363
W
Morgan Le Fay
An0nym0us2569
Morgan Le Fay
11,670
299
0
2,154
7,395
3,430
528
1,845
5,519
27,434
1,185
L
Scylla
5,596
542
0
0
7,053
2,229
0
5,227
1,468
28,963
582
W
Arachne
FatMatt546
Arachne
6,242
3,710
0
5,339
10,875
5,044
1,245
1,725
9,139
0
33,041
W
Cerberus
MrPillage6527
Cerberus
10,819
420
0
2,977
13,495
6,935
735
2,044
11,429
33,604
0
L
7,546
716
0
3,972
16,141
13,994
0
8,660
6,797
0
21,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
21,845
153
Minions Killed
121
0
Camps Cleared
0
658,894
Distance Traveled
646,686
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,618
693
33
3
0
229,109
2
W
Morgan Le Fay
9,683
880
48
4
0
203,804
0
L
Scylla
6,832
621
46
4
0
193,326
0
W
Arachne
8,696
791
43
4
0
235,527
0
W
Cerberus
9,460
860
62
6
0
219,563
0
L
Tyr
7,395
672
42
4
0
224,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role