Player Matchup

Loki
Loki
Mikeisabike101
Loki
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,421 Elo+
Party 3
Osiris
Osiris
MrRavenHDx
Osiris
Level 127
God Stats
31W - 29L
1,446 SR
Queue Stats
946W - 874L
1,554 Elo+
Solo
Ymir
Ymir
PandaMatt4371
Ymir
Level 152
God Stats
4W - 1L
1,820 SR
Queue Stats
252W - 220L
1,585 Elo+
Party 1
Zhong Kui
Zhong Kui
ShadowKnight164
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,329 Elo+
Party 3
Anhur
Anhur
Silky0Sullivan
Anhur
Level 158
God Stats
27W - 17L
1,706 SR
Queue Stats
268W - 222L
1,602 Elo+
Party 1
Team Averages
Level 124
1,594 SR
1,498 Elo+

VS

Team Averages
Level 129
1,390 SR
1,468 Elo+
Surtr
Surtr
DANKHOLLYWOOD
Surtr
Level 145
God Stats
5W - 5L
1,456 SR
Queue Stats
150W - 184L
1,441 Elo+
Party 2
Rama
Rama
GoingBuzzard457
Rama
Level 141
God Stats
2W - 4L
1,167 SR
Queue Stats
315W - 351L
1,532 Elo+
Solo
Xing Tian
Xing Tian
Squishy_BRabbity
Xing Tian
Level 93
God Stats
2W - 2L
1,478 SR
Queue Stats
110W - 118L
1,473 Elo+
Solo
Serqet
Serqet
schrockybalboa
Serqet
Level 139
God Stats
4W - 3L
1,584 SR
Queue Stats
151W - 180L
1,455 Elo+
Party 2
Nox
Nox
scottipimpen13
Nox
Level 128
God Stats
4W - 5L
1,267 SR
Queue Stats
133W - 171L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,012
429
4,070
12,080
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
MrRavenHDx
Osiris
12
1 / 6 / 0
7,228
516
6,931
18,571
14,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 3
7,105
508
4,572
13,387
10,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ShadowKnight164
Zhong Kui
11
0 / 7 / 1
6,151
439
4,349
12,235
9,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 0
8,152
582
6,851
7,369
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 1
8,336
595
13,297
12,592
9,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 0
7,144
510
1,454
6,581
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
12
3 / 2 / 4
6,730
481
9,092
11,718
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 0 / 4
8,592
614
11,096
9,318
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 1 / 6
8,396
600
10,012
5,886
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
22
22
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
0
2
0
0
L
0
4
1
0.13
L
Osiris
MrRavenHDx
Osiris
1
6
0
0.17
L
1
4
3
0.63
L
Zhong Kui
ShadowKnight164
Zhong Kui
0
7
1
0.07
L
4
1
0
4
W
Xing Tian
3
2
4
2.5
W
8
0
4
10
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,773
Damage
44,951
63,642
Taken
46,095
40,848
Mitigated
24,135
16,684
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,297
5,409
0
4,712
12,592
9,538
235
0
12,592
2,203
55,373
W
1,454
1,138
0
1,450
6,581
2,103
0
736
5,845
0
57,739
L
4,070
511
0
3,240
12,080
4,082
0
3,181
8,544
0
41,725
L
Osiris
MrRavenHDx
Osiris
6,931
3,229
0
6,829
18,571
14,630
631
2,330
14,870
0
59,498
L
4,572
1,646
0
1,801
13,387
10,313
0
4,529
7,913
21,570
0
L
Zhong Kui
ShadowKnight164
Zhong Kui
4,349
139
0
2,081
12,235
9,122
96
7,150
4,821
40,362
0
L
6,851
4,375
0
2,733
7,369
2,701
0
1,407
5,513
0
66,377
W
Xing Tian
9,092
1,022
0
2,140
11,718
5,350
382
3,039
8,679
29,188
1,123
W
11,096
3,692
0
692
9,318
4,353
0
2,146
7,172
0
71,714
W
10,012
1,058
0
1,360
5,886
2,791
525
3,000
2,886
56,690
1,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
39,198
366
Minions Killed
435
0
Camps Cleared
0
1,252,471
Distance Traveled
1,375,858
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,336
595
83
6
0
274,997
0
W
Rama
7,144
510
110
8
0
236,655
0
L
Loki
6,012
429
67
5
0
303,371
0
L
Osiris
7,228
516
99
7
0
245,219
0
L
Ymir
7,105
508
23
2
0
237,029
2
L
Zhong Kui
6,151
439
71
5
0
229,481
1
L
Anhur
8,152
582
106
8
0
237,371
2
W
Xing Tian
6,730
481
35
3
0
262,310
0
W
Serqet
8,592
614
108
8
0
339,250
2
W
Nox
8,396
600
99
7
0
262,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role