Player Matchup

Anubis
Anubis
CptBootyClapper
Anubis
Level 147
God Stats
4W - 3L
1,630 SR
Queue Stats
73W - 75L
1,522 Elo+
Party 1
Chiron
Chiron
Papacheesey69
Chiron
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 83L
1,462 Elo+
Solo
Yemoja
Yemoja
Roytheshadow97
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
SgtTushySlapper
Amaterasu
Level 128
God Stats
1W - 2L
1,403 SR
Queue Stats
68W - 68L
1,545 Elo+
Party 1
Thanatos
Thanatos
abduh1hadi11
Thanatos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,385 Elo+
Solo
Team Averages
Level 123
1,507 SR
1,472 Elo+

VS

Team Averages
Level 131
1,486 SR
1,499 Elo+
Zhong Kui
Zhong Kui
Jaebandit
Zhong Kui
Level 146
God Stats
4W - 3L
1,492 SR
Queue Stats
178W - 160L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
JohnDaMan13
Aphrodite
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
Miggy74
Ne Zha
Level 157
God Stats
25W - 13L
1,643 SR
Queue Stats
307W - 305L
1,501 Elo+
Party 2
Ymir
Ymir
Mr8Grumpy
Ymir
Level 138
God Stats
1W - 2L
1,262 SR
Queue Stats
67W - 63L
1,542 Elo+
Solo
Surtr
Surtr
bullcity1234
Surtr
Level 95
God Stats
2W - 1L
1,533 SR
Queue Stats
61W - 59L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 14
10,747
672
17,879
17,159
9,700
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

19
10 / 1 / 7
11,743
734
29,676
12,649
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
0 / 2 / 14
9,340
584
5,215
15,885
15,533
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
SgtTushySlapper
Amaterasu
17
5 / 5 / 11
10,860
679
17,818
30,039
30,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
abduh1hadi11
Thanatos
14
2 / 5 / 13
9,391
587
16,220
18,655
8,559
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jaebandit
Zhong Kui
18
8 / 6 / 6
12,016
751
31,969
20,829
17,289
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
JohnDaMan13
Aphrodite
20
3 / 1 / 10
11,896
744
13,605
16,088
15,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Miggy74
Ne Zha
18
5 / 5 / 8
10,987
687
21,411
17,096
10,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
17
0 / 4 / 13
11,229
702
9,680
29,048
32,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 5 / 10
10,182
636
12,692
22,703
12,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
65
20
Kills
18
18
Deaths
21
59
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
5
14
2
W
Zhong Kui
Jaebandit
Zhong Kui
8
6
6
1.83
W
Aphrodite
JohnDaMan13
Aphrodite
3
1
10
8
W
Ne Zha
Miggy74
Ne Zha
5
5
8
1.8
W
Ymir
0
4
13
1.63
L
10
1
7
13.5
L
0
2
14
3.5
L
Amaterasu
SgtTushySlapper
Amaterasu
5
5
11
2.1
L
Thanatos
abduh1hadi11
Thanatos
2
5
13
1.7
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,808
Damage
89,357
94,387
Taken
105,764
70,994
Mitigated
88,735
52,187
Healing
52,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,879
584
1,178
3,914
17,159
9,700
223
8,110
9,049
43,021
0
W
Zhong Kui
Jaebandit
Zhong Kui
31,969
4,670
1,473
6,583
20,829
17,289
744
4,393
16,164
42,520
532
W
Aphrodite
JohnDaMan13
Aphrodite
13,605
958
13,069
9,975
16,088
15,794
784
3,777
12,132
33,603
0
W
Ne Zha
Miggy74
Ne Zha
21,411
3,090
543
3,916
17,096
10,167
3,005
4,409
12,513
0
39,961
W
Ymir
9,680
598
4,266
3,898
29,048
32,815
448
5,720
22,839
22,663
0
L
29,676
5,436
5,817
2,617
12,649
6,594
220
7,220
5,398
0
62,386
L
5,215
2,174
17,146
4,030
15,885
15,533
0
9,972
5,913
10,479
0
L
Amaterasu
SgtTushySlapper
Amaterasu
17,818
6,540
548
7,265
30,039
30,608
144
20,213
9,826
1,039
31,253
L
Thanatos
abduh1hadi11
Thanatos
16,220
2,210
1,286
8,386
18,655
8,559
0
10,102
8,553
0
22,149
W
12,692
3,917
1,901
6,379
22,703
12,670
1,839
5,550
16,780
806
25,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,081
Gold Earned
56,310
213
Minions Killed
162
0
Camps Cleared
0
1,349,018
Distance Traveled
1,469,039
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,747
672
63
4
0
242,548
0
W
Zhong Kui
12,016
751
22
1
0
286,824
0
W
Aphrodite
11,896
744
50
3
0
306,696
0
W
Ne Zha
10,987
687
24
2
0
293,774
0
W
Ymir
11,229
702
35
2
0
297,212
0
L
Chiron
11,743
734
74
5
0
287,900
0
L
Yemoja
9,340
584
13
1
0
229,503
1
L
Amaterasu
10,860
679
44
3
0
272,288
0
L
Thanatos
9,391
587
19
1
0
316,779
0
W
Surtr
10,182
636
31
2
0
284,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role