Player Matchup

Mulan
Mulan
Bradyr17
Mulan
Level 109
God Stats
81W - 65L
1,600 SR
Queue Stats
113W - 112L
1,550 Elo+
Party 2
Loki
Loki
DerekMcx
Loki
Level 67
God Stats
22W - 24L
1,642 SR
Queue Stats
107W - 103L
1,542 Elo+
Party 2
The Morrigan
The Morrigan
Dirty_Joiny
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,433 Elo+
Party 3
Kukulkan
Kukulkan
King_Sirzechs
Kukulkan
Level 8
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
MistrSalty
Sun Wukong
Level 122
God Stats
2W - 1L
1,695 SR
Queue Stats
63W - 71L
1,484 Elo+
Solo
Team Averages
Level 78
1,520 SR
1,502 Elo+

VS

Team Averages
Level 92
1,481 SR
1,461 Elo+
Geb
Geb
DireDanish
Geb
Level 118
God Stats
4W - 3L
1,301 SR
Queue Stats
212W - 219L
1,454 Elo+
Party 1
Zeus
Zeus
LividPark
Zeus
Level 63
God Stats
2W - 1L
1,452 SR
Queue Stats
98W - 113L
1,421 Elo+
Solo
Arachne
Arachne
Major 7183
Arachne
Level 83
God Stats
129W - 107L
1,522 SR
Queue Stats
317W - 298L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
SixtyLyric
Cu Chulainn
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,507 Elo+
Solo
Skadi
Skadi
Ziaow
Skadi
Level 96
God Stats
21W - 13L
1,631 SR
Queue Stats
164W - 181L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bradyr17
Mulan
14
2 / 4 / 6
8,888
889
8,856
13,747
15,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Loki
14
2 / 5 / 1
8,790
879
8,026
11,457
5,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Dirty_Joiny
The Morrigan
14
4 / 5 / 2
8,936
894
7,338
8,377
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
King_Sirzechs
Kukulkan
13
1 / 5 / 3
8,246
825
4,416
7,726
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
MistrSalty
Sun Wukong
14
1 / 3 / 4
8,625
863
8,663
15,803
12,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 15
9,224
922
5,670
11,370
11,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
16
4 / 0 / 4
9,779
978
9,601
6,410
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Major 7183
Arachne
16
4 / 2 / 7
9,897
990
9,816
8,332
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
SixtyLyric
Cu Chulainn
17
10 / 1 / 4
10,683
1,068
12,921
11,528
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Ziaow
Skadi
15
3 / 5 / 16
9,443
944
11,443
10,925
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
10
Kills
22
22
Deaths
10
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bradyr17
Mulan
2
4
6
1.25
L
Loki
2
5
1
0.5
W
1
2
15
4.25
L
The Morrigan
Dirty_Joiny
The Morrigan
4
5
2
1
L
Kukulkan
King_Sirzechs
Kukulkan
1
5
3
0.5
W
Zeus
4
0
4
6
W
Arachne
Major 7183
Arachne
4
2
7
3.75
L
Sun Wukong
MistrSalty
Sun Wukong
1
3
4
1
W
Cu Chulainn
SixtyLyric
Cu Chulainn
10
1
4
12
W
Skadi
Ziaow
Skadi
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
49,451
57,110
Taken
48,565
40,500
Mitigated
34,273
4,922
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bradyr17
Mulan
8,856
1,004
0
1,756
13,747
15,645
0
3,543
9,805
0
19,363
L
Loki
8,026
1,607
0
419
11,457
5,106
0
2,901
8,284
0
27,163
W
5,670
1,106
0
793
11,370
11,699
14
2,143
8,911
15,427
322
L
The Morrigan
Dirty_Joiny
The Morrigan
7,338
1,834
0
0
8,377
3,655
0
2,456
5,761
11,923
1,556
L
Kukulkan
King_Sirzechs
Kukulkan
4,416
817
0
372
7,726
3,439
0
1,211
6,422
14,122
0
W
Zeus
9,601
1,158
0
720
6,410
2,677
523
1,739
4,671
39,197
0
W
Arachne
Major 7183
Arachne
9,816
7,956
0
3,431
8,332
4,109
667
1,181
6,980
0
26,955
L
Sun Wukong
MistrSalty
Sun Wukong
8,663
1,356
0
2,375
15,803
12,655
0
5,212
10,360
0
27,672
W
Cu Chulainn
SixtyLyric
Cu Chulainn
12,921
2,851
0
2,176
11,528
10,604
307
3,016
8,391
277
34,860
W
Skadi
Ziaow
Skadi
11,443
4,043
0
270
10,925
5,184
262
2,119
8,640
0
30,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,485
Gold Earned
49,026
161
Minions Killed
233
0
Camps Cleared
0
1,026,714
Distance Traveled
1,060,814
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,888
889
30
3
0
221,282
0
L
Loki
8,790
879
35
4
0
233,117
0
W
Geb
9,224
922
12
1
0
202,646
4
L
The Morrigan
8,936
894
20
2
0
187,616
0
L
Kukulkan
8,246
825
30
3
0
175,528
0
W
Zeus
9,779
978
67
7
0
194,606
0
W
Arachne
9,897
990
52
5
0
235,830
0
L
Sun Wukong
8,625
863
46
5
0
209,171
0
W
Cu Chulainn
10,683
1,068
57
6
0
222,034
0
W
Skadi
9,443
944
45
5
0
205,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role