Player Matchup

Rama
Rama
Citrom
Rama
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 107L
1,447 Elo+
Solo
Yu Huang
Yu Huang
LilouWarner
Yu Huang
Level 79
God Stats
2W - 8L
1,225 SR
Queue Stats
111W - 225L
1,318 Elo+
Party 1
Horus
Horus
ScorpDelta
Horus
Level 97
God Stats
1W - 2L
1,144 SR
Queue Stats
88W - 148L
1,367 Elo+
Party 1
Sol
Sol
ayeeeyoowtf
Sol
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 68L
1,410 Elo+
Solo
Cliodhna
Cliodhna
tonytruand 80
Cliodhna
Level 27
God Stats
1W - 1L
1,257 SR
Queue Stats
61W - 151L
1,320 Elo+
Party 1
Team Averages
Level 72
1,325 SR
1,372 Elo+

VS

Team Averages
Level 72
1,448 SR
1,502 Elo+
Sylvanus
Sylvanus
AtenRIP
Sylvanus
Level 121
God Stats
2W - 4L
1,300 SR
Queue Stats
281W - 326L
1,384 Elo+
Solo
Mercury
Mercury
MrSuper19000
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,639 Elo+
Solo
Pele
Pele
RottenUnicorn
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
VioletSkulls
Tiamat
Level 70
God Stats
5W - 7L
1,483 SR
Queue Stats
353W - 343L
1,508 Elo+
Party 2
Skadi
Skadi
xCarlypso
Skadi
Level 61
God Stats
3W - 5L
1,457 SR
Queue Stats
378W - 392L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Citrom
Rama
20
11 / 4 / 18
13,800
812
29,261
20,092
10,531
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
LilouWarner
Yu Huang
17
1 / 4 / 15
10,841
638
8,192
13,824
6,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
20
4 / 1 / 23
13,430
790
9,252
23,027
22,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
17 / 2 / 16
15,659
921
43,212
20,565
10,066
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
tonytruand 80
Cliodhna
16
1 / 7 / 11
10,989
646
10,190
21,301
10,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AtenRIP
Sylvanus
18
2 / 6 / 10
9,901
582
6,812
24,732
33,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
MrSuper19000
Mercury
17
1 / 8 / 6
9,606
565
6,891
15,283
8,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

19
5 / 7 / 8
11,506
677
24,430
24,359
13,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
19
7 / 8 / 8
11,309
665
21,532
22,019
18,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Skadi
xCarlypso
Skadi
19
3 / 5 / 13
10,707
630
23,931
20,344
12,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
63
34
Kills
18
18
Deaths
34
83
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AtenRIP
Sylvanus
2
6
10
1.17
W
Rama
Citrom
Rama
11
4
18
5
W
Yu Huang
LilouWarner
Yu Huang
1
4
15
2.13
L
Mercury
MrSuper19000
Mercury
1
8
6
0.5
L
5
7
8
1.29
W
Horus
4
1
23
15.5
L
Tiamat
7
8
8
1.38
W
17
2
16
12.5
W
Cliodhna
tonytruand 80
Cliodhna
1
7
11
0.93
L
Skadi
xCarlypso
Skadi
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,107
Damage
83,596
98,809
Taken
106,737
59,946
Mitigated
86,709
51,277
Healing
31,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AtenRIP
Sylvanus
6,812
711
12,061
6,373
24,732
33,366
0
12,329
12,403
11,898
0
W
Rama
Citrom
Rama
29,261
17,470
1,461
4,493
20,092
10,531
2,798
6,210
13,882
0
58,591
W
Yu Huang
LilouWarner
Yu Huang
8,192
2,661
1,773
1,335
13,824
6,485
692
4,578
9,246
17,040
982
L
Mercury
MrSuper19000
Mercury
6,891
3,229
257
141
15,283
8,832
0
5,854
9,429
0
13,065
L
24,430
2,224
105
5,086
24,359
13,493
0
10,378
13,981
0
40,713
W
Horus
9,252
3,269
11,292
14,583
23,027
22,605
279
6,071
16,956
2,368
12,464
L
Tiamat
21,532
1,435
220
2,477
22,019
18,371
0
13,610
8,409
42,301
0
W
43,212
13,400
1,481
10,213
20,565
10,066
4,062
4,015
16,550
81,858
1,791
W
Cliodhna
tonytruand 80
Cliodhna
10,190
1,174
1,084
3,562
21,301
10,259
849
7,470
13,831
0
26,500
L
Skadi
xCarlypso
Skadi
23,931
10,271
702
4,296
20,344
12,647
0
10,010
10,334
0
45,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,719
Gold Earned
53,029
217
Minions Killed
140
0
Camps Cleared
0
1,610,599
Distance Traveled
1,453,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,901
582
16
1
0
264,746
0
W
Rama
13,800
812
59
3
0
292,719
0
W
Yu Huang
10,841
638
31
2
0
307,594
0
L
Mercury
9,606
565
9
1
0
301,595
0
L
Pele
11,506
677
47
3
0
292,135
0
W
Horus
13,430
790
8
0
0
375,181
0
L
Tiamat
11,309
665
36
2
0
325,504
0
W
Sol
15,659
921
75
4
0
327,140
0
W
Cliodhna
10,989
646
44
3
0
307,965
0
L
Skadi
10,707
630
32
2
0
269,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role