Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Uncaged_Z3N0
Artemis
Level 60
God Stats
4W - 7L
1,371 SR
Queue Stats
82W - 101L
1,338 Elo+
Solo
Ymir
Ymir
cademan-12
Ymir
Level 76
God Stats
3W - 4L
1,560 SR
Queue Stats
289W - 285L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
elcolo_caab
Tsukuyomi
Level 103
God Stats
8W - 8L
1,429 SR
Queue Stats
13W - 16L
1,331 Elo+
Party 1
Sobek
Sobek
xamadi2017
Sobek
Level 81
God Stats
4W - 3L
1,471 SR
Queue Stats
26W - 17L
1,659 Elo+
Party 1
Team Averages
Level 85
1,466 SR
1,449 Elo+

VS

Team Averages
Level 84
1,536 SR
1,442 Elo+
Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Abxndxn
Cerberus
Level 81
God Stats
15W - 10L
1,729 SR
Queue Stats
111W - 116L
1,429 Elo+
Solo
Anhur
Anhur
LegitLegacy7151
Anhur
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
161W - 191L
1,423 Elo+
Solo
Achilles
Achilles
jostyv009
Achilles
Level 126
God Stats
5W - 4L
1,608 SR
Queue Stats
203W - 200L
1,454 Elo+
Solo
Nu Wa
Nu Wa
lukas_aksel
Nu Wa
Level 78
God Stats
59W - 48L
1,558 SR
Queue Stats
461W - 508L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 0 / 0
4,648
581
1,660
4,371
1,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
Uncaged_Z3N0
Artemis
8
1 / 1 / 0
4,306
538
2,251
3,537
1,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 0 / 1
3,797
475
2,980
5,075
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
elcolo_caab
Tsukuyomi
8
0 / 0 / 1
4,209
526
638
4,604
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
8
1 / 1 / 0
4,731
591
1,061
5,113
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 1 / 0
4,172
522
1,091
8,467
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
Abxndxn
Cerberus
8
1 / 1 / 0
4,770
596
2,184
4,955
2,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

2
0 / 0 / 0
3,177
397
74
1,056
239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
jostyv009
Achilles
7
1 / 1 / 0
4,229
529
2,473
6,517
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 0 / 1
4,696
587
3,978
994
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
0
1
L
Thor
 
Thor
0
1
0
0
L
Cerberus
Abxndxn
Cerberus
1
1
0
1
L
0
0
0
0
W
Artemis
Uncaged_Z3N0
Artemis
1
1
0
1
W
0
0
1
0.5
W
Tsukuyomi
elcolo_caab
Tsukuyomi
0
0
1
0.5
L
Achilles
jostyv009
Achilles
1
1
0
1
L
0
0
1
0.5
W
Sobek
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,590
Damage
9,800
22,700
Taken
21,989
10,895
Mitigated
10,087
7,975
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,660
52
0
2,093
4,371
1,586
0
1,806
2,565
27,781
1,287
L
Thor
 
Thor
1,091
359
96
2,743
8,467
3,096
0
1,612
6,855
0
27,960
L
Cerberus
Abxndxn
Cerberus
2,184
27
0
1,291
4,955
2,715
0
1,014
3,941
23,818
248
L
74
0
0
670
1,056
239
0
382
674
0
2,637
W
Artemis
Uncaged_Z3N0
Artemis
2,251
1,223
0
1,208
3,537
1,045
96
591
2,946
0
18,430
W
2,980
602
202
386
5,075
2,972
0
949
4,126
15,838
1,278
W
Tsukuyomi
elcolo_caab
Tsukuyomi
638
51
0
2,830
4,604
1,518
0
484
4,120
0
21,966
L
Achilles
jostyv009
Achilles
2,473
443
0
2,617
6,517
3,812
0
1,928
4,589
0
16,910
L
3,978
1,277
0
585
994
225
0
201
793
25,560
0
W
Sobek
1,061
126
0
1,256
5,113
3,774
0
2,287
2,826
15,528
1,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,691
Gold Earned
21,044
179
Minions Killed
182
0
Camps Cleared
0
751,540
Distance Traveled
626,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,648
581
58
7
0
137,089
0
L
Thor
4,172
522
46
6
0
154,048
0
L
Cerberus
4,770
596
60
8
0
136,043
0
L
Anhur
3,177
397
5
1
0
22,013
0
W
Artemis
4,306
538
30
4
0
146,636
0
W
Ymir
3,797
475
20
3
0
137,969
0
W
Tsukuyomi
4,209
526
47
6
0
189,973
0
L
Achilles
4,229
529
18
2
0
151,289
0
L
Nu Wa
4,696
587
53
7
0
162,976
0
W
Sobek
4,731
591
24
3
0
139,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role