Player Matchup

Freya
Freya
Gold II
 
Freya
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
DrMucedaZv
Thor
Gold II
Level 154
God Stats
29W - 26L
1,587 SR
Queue Stats
287W - 285L
1,513 MMR
Solo
Guan Yu
Guan Yu
Gold III
HoPe Killz
Guan Yu
Gold III
Level 156
God Stats
3W - 2L
1,771 SR
Queue Stats
416W - 431L
1,522 MMR
Solo
Cerberus
Cerberus
Gold II
MeLLoSp14
Cerberus
Gold II
Level 200
God Stats
19W - 10L
1,787 SR
Queue Stats
432W - 448L
1,519 MMR
Solo
Artemis
Artemis
Gold III
SetaSouji
Artemis
Gold III
Level 105
God Stats
6W - 8L
1,670 SR
Queue Stats
76W - 80L
1,534 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,663 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,534 SR
1,523 MMR
Ratatoskr
Ratatoskr
Silver III
A7xsasuke006x
Ratatoskr
Silver III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,478 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
Darki117
Zhong Kui
Silver I
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,578 MMR
Party 1
Izanami
Izanami
Gold II
DeadsNight01
Izanami
Gold II
Level 282
God Stats
2W - 6L
1,553 SR
Queue Stats
316W - 310L
1,523 MMR
Solo
Geb
Geb
Gold II
GengyBread
Geb
Gold II
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 72L
1,510 MMR
Solo
Terra
Terra
Gold V
KillacCive05
Terra
Gold V
Level 143
God Stats
12W - 12L
1,616 SR
Queue Stats
128W - 137L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
2 / 2 / 1
3,747
749
1,837
3,558
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
2 / 0 / 1
3,769
754
1,098
3,010
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
HoPe Killz
Guan Yu
7
0 / 0 / 0
3,798
760
1,952
4,349
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
MeLLoSp14
Cerberus
6
0 / 0 / 5
3,797
759
1,785
4,433
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Artemis
SetaSouji
Artemis
6
3 / 1 / 1
4,054
811
3,330
2,669
840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
MulanAresAchillesAo Kuang

VS

Bans
ThanatosCharybdisBastetSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
A7xsasuke006x
Ratatoskr
5
1 / 1 / 1
3,317
663
500
2,617
822
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
Darki117
Zhong Kui
7
1 / 2 / 1
3,491
698
2,878
3,027
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
DeadsNight01
Izanami
7
1 / 2 / 0
3,918
784
2,699
4,468
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 2 / 0
2,774
555
1,202
2,790
1,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,583
717
1,910
4,512
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
1
1.25
L
Ratatoskr
A7xsasuke006x
Ratatoskr
1
1
1
1.5
L
Zhong Kui
Darki117
Zhong Kui
1
2
1
0.75
L
Izanami
DeadsNight01
Izanami
1
2
0
0.5
W
2
0
1
2.5
L
0
2
0
0
W
Guan Yu
HoPe Killz
Guan Yu
0
0
0
0
L
0
0
0
0
W
Cerberus
MeLLoSp14
Cerberus
0
0
5
2.5
W
Artemis
SetaSouji
Artemis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,002
Damage
9,189
18,019
Taken
17,414
8,165
Mitigated
7,492
6,186
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,837
829
0
687
3,558
1,203
0
2,016
1,542
10,572
2,601
L
Ratatoskr
A7xsasuke006x
Ratatoskr
500
246
0
315
2,617
822
0
72
2,545
0
12,333
L
Zhong Kui
Darki117
Zhong Kui
2,878
154
0
529
3,027
2,146
0
1,602
1,425
12,824
0
L
Izanami
DeadsNight01
Izanami
2,699
1,883
0
853
4,468
1,052
0
456
4,012
0
23,561
W
1,098
230
0
500
3,010
1,091
0
863
2,147
0
16,007
L
1,202
424
0
486
2,790
1,397
0
894
1,896
3,048
0
W
Guan Yu
HoPe Killz
Guan Yu
1,952
578
68
1,816
4,349
2,326
0
1,657
2,439
0
24,006
L
1,910
179
0
2,420
4,512
2,075
0
401
4,111
22,006
0
W
Cerberus
MeLLoSp14
Cerberus
1,785
283
0
2,437
4,433
2,705
0
901
3,532
12,630
0
W
Artemis
SetaSouji
Artemis
3,330
2,028
0
678
2,669
840
0
300
2,369
0
16,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,165
Gold Earned
17,083
169
Minions Killed
141
0
Camps Cleared
0
505,215
Distance Traveled
443,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
3,747
749
16
3
0
102,001
0
L
Ratatoskr
3,317
663
27
5
0
103,205
0
L
Zhong Kui
3,491
698
22
4
0
90,371
0
L
Izanami
3,918
784
53
11
0
97,092
0
W
Thor
3,769
754
39
8
0
120,345
0
L
Geb
2,774
555
0
0
0
52,358
0
W
Guan Yu
3,798
760
49
10
0
92,448
0
L
Terra
3,583
717
39
8
0
100,865
0
W
Cerberus
3,797
759
35
7
0
99,512
0
W
Artemis
4,054
811
30
6
0
90,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role