Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
Imyourfox
Chaac
Gold I
Level 171
God Stats
2W - 4L
1,424 SR
Queue Stats
113W - 111L
1,322 MMR
Solo
Geb
Geb
Silver II
LianinaBlastoise
Geb
Silver II
Level 148
God Stats
106W - 91L
1,716 SR
Queue Stats
184W - 184L
1,329 MMR
Solo
Shiva
Shiva
Gold V
PoseidonSupport
Shiva
Gold V
Level 127
God Stats
49W - 37L
1,638 SR
Queue Stats
331W - 331L
1,282 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
SassyKillSquad
Morgan Le Fay
Silver I
Level 121
God Stats
1W - 2L
1,512 SR
Queue Stats
214W - 234L
1,289 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,558 SR
1,344 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,491 SR
1,342 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
Billthecreeper
Hun Batz
Gold V
Level 105
God Stats
8W - 12L
1,536 SR
Queue Stats
211W - 220L
1,344 MMR
Solo
Danzaburou
Danzaburou
Silver I
MrPeanutsLeftNut
Danzaburou
Silver I
Level 146
God Stats
1W - 1L
1,376 SR
Queue Stats
22W - 23L
1,334 MMR
Solo
Ix Chel
Ix Chel
Silver II
PainCLB-
Ix Chel
Silver II
Level 89
God Stats
7W - 8L
1,476 SR
Queue Stats
17W - 19L
1,342 MMR
Party 1
Mulan
Mulan
Silver I
iAlphaNine
Mulan
Silver I
Level 144
God Stats
3W - 3L
1,567 SR
Queue Stats
106W - 103L
1,192 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 1
5,418
493
2,394
7,235
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Imyourfox
Chaac
9
0 / 7 / 0
5,528
503
4,648
15,836
8,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 3
5,687
517
3,729
7,808
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,883
535
5,177
6,930
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
SassyKillSquad
Morgan Le Fay
11
1 / 3 / 0
5,716
520
2,611
7,059
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AgniThanatosOdinFafnir

VS

Bans
AthenaArachneBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 2 / 6
5,757
523
4,894
10,319
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
12
4 / 1 / 2
6,660
605
4,719
8,948
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MrPeanutsLeftNut
Danzaburou
11
0 / 1 / 0
6,727
612
3,032
6,813
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
PainCLB-
Ix Chel
13
2 / 0 / 4
7,005
637
5,518
3,997
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
14
8 / 0 / 2
8,410
765
12,808
9,861
7,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
14
14
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
W
Ares
 
Ares
0
2
6
1.5
W
Hun Batz
4
1
2
5
L
Chaac
Imyourfox
Chaac
0
7
0
0
L
0
1
3
1.5
W
Danzaburou
MrPeanutsLeftNut
Danzaburou
0
1
0
0
W
Ix Chel
PainCLB-
Ix Chel
2
0
4
4
L
1
1
1
1.5
L
Morgan Le Fay
SassyKillSquad
Morgan Le Fay
1
3
0
0.33
W
Mulan
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,559
Damage
30,971
44,868
Taken
39,938
22,405
Mitigated
24,122
9,775
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,394
665
0
1,317
7,235
3,026
0
573
6,640
0
24,357
W
Ares
 
Ares
4,894
139
0
2,166
10,319
8,844
0
2,096
8,223
10,777
411
W
Hun Batz
4,719
1,988
0
5,048
8,948
3,835
213
930
8,018
0
55,013
L
Chaac
Imyourfox
Chaac
4,648
564
0
4,171
15,836
8,339
0
684
15,124
0
39,629
L
3,729
381
0
1,743
7,808
5,708
1
2,582
5,156
21,133
755
W
Danzaburou
MrPeanutsLeftNut
Danzaburou
3,032
1,368
0
4,125
6,813
2,677
0
1,129
5,684
0
55,567
W
Ix Chel
PainCLB-
Ix Chel
5,518
744
211
1,185
3,997
1,609
62
1,236
2,761
45,273
1,960
L
5,177
1,267
55
1,949
6,930
2,696
0
1,394
5,536
0
39,774
L
Morgan Le Fay
SassyKillSquad
Morgan Le Fay
2,611
64
0
540
7,059
2,636
0
4,657
2,068
39,235
0
W
Mulan
12,808
2,298
0
4,488
9,861
7,157
326
194
9,667
0
63,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
34,559
296
Minions Killed
373
0
Camps Cleared
0
1,150,563
Distance Traveled
1,170,345
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,418
493
40
4
0
252,923
6
W
Ares
5,757
523
12
1
0
260,707
4
W
Hun Batz
6,660
605
92
8
0
268,521
3
L
Chaac
5,528
503
72
7
0
189,737
2
L
Geb
5,687
517
22
2
0
254,689
1
W
Danzaburou
6,727
612
95
9
0
200,379
2
W
Ix Chel
7,005
637
81
7
0
238,558
2
L
Shiva
5,883
535
70
6
0
231,612
0
L
Morgan Le Fay
5,716
520
92
8
0
221,602
0
W
Mulan
8,410
765
93
8
0
202,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role