Player Matchup

Charybdis
Charybdis
FearlessGhost5
Charybdis
Level 95
God Stats
20W - 17L
1,457 SR
Queue Stats
567W - 586L
1,533 Elo+
Party 1
Charon
Charon
RehoundHighgrate
Charon
Level 89
God Stats
20W - 23L
1,587 SR
Queue Stats
370W - 367L
1,533 Elo+
Party 1
Bellona
Bellona
Trey_Clxpped_You
Bellona
Level 89
God Stats
0W - 4L
1,257 SR
Queue Stats
266W - 253L
1,518 Elo+
Party 1
Mercury
Mercury
i x a e z o
Mercury
Level 107
God Stats
3W - 5L
1,422 SR
Queue Stats
376W - 354L
1,462 Elo+
Solo
Merlin
Merlin
lilmamaa
Merlin
Level 63
God Stats
0W - 2L
1,105 SR
Queue Stats
57W - 89L
1,315 Elo+
Solo
Team Averages
Level 89
1,366 SR
1,472 Elo+

VS

Team Averages
Level 128
1,408 SR
1,406 Elo+
Artio
Artio
Elitee_Lailaa
Artio
Level 125
God Stats
7W - 6L
1,496 SR
Queue Stats
105W - 96L
1,447 Elo+
Solo
Izanami
Izanami
NovaPrime23
Izanami
Level 194
God Stats
1W - 3L
1,222 SR
Queue Stats
142W - 130L
1,462 Elo+
Solo
Ne Zha
Ne Zha
Rabajin793
Ne Zha
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 68L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
SwiftTG
Sun Wukong
Level 88
God Stats
5W - 6L
1,325 SR
Queue Stats
54W - 66L
1,339 Elo+
Solo
Kukulkan
Kukulkan
THE CRAZY RAMM
Kukulkan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 79L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FearlessGhost5
Charybdis
3
0 / 1 / 0
4,838
302
1,341
1,830
395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 3
7,027
439
11,154
16,170
12,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 0
7,238
452
10,383
18,391
18,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
i x a e z o
Mercury
14
3 / 5 / 0
8,052
503
8,327
20,636
8,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Merlin
lilmamaa
Merlin
14
1 / 4 / 1
8,234
515
5,247
8,400
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 13
9,292
581
4,710
15,492
15,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
NovaPrime23
Izanami
17
7 / 2 / 4
10,125
633
12,533
7,630
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Rabajin793
Ne Zha
16
5 / 0 / 4
9,462
591
6,792
15,702
8,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sun Wukong
SwiftTG
Sun Wukong
15
3 / 1 / 5
9,874
617
10,517
17,593
16,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
16
3 / 2 / 5
9,507
594
9,016
9,363
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
19
19
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
Charybdis
FearlessGhost5
Charybdis
0
1
0
0
W
Izanami
NovaPrime23
Izanami
7
2
4
4.5
W
Ne Zha
Rabajin793
Ne Zha
5
0
4
7
L
1
6
3
0.42
W
Sun Wukong
SwiftTG
Sun Wukong
3
1
5
5.5
W
Kukulkan
3
2
5
2.75
L
0
3
0
0
L
Mercury
i x a e z o
Mercury
3
5
0
0.6
L
Merlin
lilmamaa
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,452
Damage
43,568
65,427
Taken
65,780
43,451
Mitigated
47,901
16,703
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,710
616
727
5,551
15,492
15,186
292
4,784
9,868
21,094
650
L
Charybdis
FearlessGhost5
Charybdis
1,341
960
0
750
1,830
395
0
124
1,706
0
5,997
W
Izanami
NovaPrime23
Izanami
12,533
8,794
0
2,787
7,630
3,406
5,068
2,506
4,640
0
100,026
W
Ne Zha
Rabajin793
Ne Zha
6,792
3,392
0
6,292
15,702
8,160
0
1,294
14,244
0
77,057
L
11,154
1,857
78
1,469
16,170
12,079
0
5,703
10,467
38,866
1,782
W
Sun Wukong
SwiftTG
Sun Wukong
10,517
3,911
0
6,240
17,593
16,675
0
1,417
16,047
0
68,926
W
Kukulkan
9,016
1,012
0
932
9,363
4,474
29
4,564
4,655
61,245
2,988
L
10,383
3,779
0
4,607
18,391
18,763
0
1,148
17,243
0
54,651
L
Mercury
i x a e z o
Mercury
8,327
4,620
0
9,465
20,636
8,616
0
1,370
19,266
0
71,836
L
Merlin
lilmamaa
Merlin
5,247
416
0
334
8,400
3,598
99
4,674
3,726
54,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
48,260
355
Minions Killed
512
0
Camps Cleared
0
1,281,831
Distance Traveled
1,610,976
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,292
581
18
1
0
337,824
5
L
Charybdis
4,838
302
8
1
0
57,836
0
W
Izanami
10,125
633
171
11
0
294,330
0
W
Ne Zha
9,462
591
113
7
0
402,592
5
L
Charon
7,027
439
39
2
0
283,996
1
W
Sun Wukong
9,874
617
106
7
0
287,518
2
W
Kukulkan
9,507
594
104
7
0
288,712
0
L
Bellona
7,238
452
74
5
0
305,915
0
L
Mercury
8,052
503
117
7
0
331,836
0
L
Merlin
8,234
515
117
7
0
302,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role