Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
NoahB1217
Artemis
Level 80
God Stats
11W - 2L
1,883 SR
Queue Stats
128W - 148L
1,436 Elo+
Party 1
Medusa
Medusa
RedeyeArk
Medusa
Level 122
God Stats
2W - 6L
1,363 SR
Queue Stats
146W - 155L
1,446 Elo+
Solo
Achilles
Achilles
xX 1Tz HP Xx
Achilles
Level 119
God Stats
5W - 1L
1,815 SR
Queue Stats
200W - 207L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
xX iTz AI3E Xx
Kukulkan
Level 69
God Stats
4W - 2L
1,791 SR
Queue Stats
137W - 142L
1,444 Elo+
Party 1
Team Averages
Level 107
1,671 SR
1,451 Elo+

VS

Team Averages
Level 88
1,461 SR
1,434 Elo+
Izanami
Izanami
Midura89
Izanami
Level 146
God Stats
11W - 7L
1,486 SR
Queue Stats
214W - 218L
1,495 Elo+
Party 2
Ratatoskr
Ratatoskr
Zerubeus
Ratatoskr
Level 127
God Stats
0W - 2L
1,317 SR
Queue Stats
105W - 99L
1,471 Elo+
Solo
Neith
Neith
chevylikesanime9
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,445 Elo+
Party 2
Artemis
Artemis
omgitssizzle
Artemis
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 95L
1,313 Elo+
Solo
Maui
Maui
xXGUNBARRELXx
Maui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 233L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
9 / 3 / 18
10,002
909
11,094
9,544
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
NoahB1217
Artemis
16
5 / 3 / 23
9,460
860
12,499
7,648
3,525
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
RedeyeArk
Medusa
15
4 / 3 / 24
9,292
845
12,249
7,600
3,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
xX 1Tz HP Xx
Achilles
15
7 / 4 / 18
9,325
848
10,630
12,896
16,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
15
8 / 2 / 19
9,674
879
12,291
8,915
4,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Midura89
Izanami
17
7 / 3 / 3
10,378
943
7,469
8,839
3,598
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Zerubeus
Ratatoskr
15
0 / 5 / 7
7,952
723
4,925
13,294
9,555
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 10 / 5
6,746
613
5,976
13,852
5,360
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
omgitssizzle
Artemis
14
3 / 6 / 4
8,597
782
11,046
10,480
3,852
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 9 / 4
7,219
656
3,286
17,548
13,782
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
33
33
Kills
10
15
Deaths
33
102
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
3
18
6
L
Izanami
Midura89
Izanami
7
3
3
2.83
W
Artemis
NoahB1217
Artemis
5
3
23
5.5
W
Medusa
RedeyeArk
Medusa
4
3
24
5.33
L
Ratatoskr
Zerubeus
Ratatoskr
0
5
7
0.7
L
0
10
5
0.25
L
Artemis
omgitssizzle
Artemis
3
6
4
0.83
W
Achilles
xX 1Tz HP Xx
Achilles
7
4
18
4
W
Kukulkan
8
2
19
8.75
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,763
Damage
32,702
46,603
Taken
64,013
31,818
Mitigated
36,147
12,230
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,094
1,641
1,323
2,228
9,544
3,687
3,060
676
8,868
20,446
303
L
Izanami
Midura89
Izanami
7,469
4,020
180
1,757
8,839
3,598
0
3,455
5,250
0
29,938
W
Artemis
NoahB1217
Artemis
12,499
4,987
631
1,118
7,648
3,525
1,659
412
7,236
0
22,954
W
Medusa
RedeyeArk
Medusa
12,249
2,069
792
1,252
7,600
3,475
1,323
503
7,097
0
25,519
L
Ratatoskr
Zerubeus
Ratatoskr
4,925
326
1,721
3,588
13,294
9,555
0
4,493
8,543
0
14,687
L
5,976
1,193
204
0
13,852
5,360
0
6,304
7,450
0
8,697
L
Artemis
omgitssizzle
Artemis
11,046
2,317
473
1,141
10,480
3,852
0
3,892
6,418
0
21,026
W
Achilles
xX 1Tz HP Xx
Achilles
10,630
1,714
467
2,115
12,896
16,727
486
1,048
11,848
0
17,576
W
Kukulkan
12,291
1,333
880
1,424
8,915
4,404
1,712
647
8,268
20,234
0
L
3,286
721
339
705
17,548
13,782
0
5,181
12,097
4,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,753
Gold Earned
40,892
115
Minions Killed
93
0
Camps Cleared
0
967,133
Distance Traveled
885,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,002
909
21
2
0
193,413
0
L
Izanami
10,378
943
54
5
0
194,898
0
W
Artemis
9,460
860
21
2
0
180,474
0
W
Medusa
9,292
845
36
3
0
213,586
0
L
Ratatoskr
7,952
723
13
1
0
203,264
0
L
Neith
6,746
613
2
0
0
144,859
0
L
Artemis
8,597
782
23
2
0
175,107
0
W
Achilles
9,325
848
16
1
0
192,423
0
W
Kukulkan
9,674
879
21
2
0
187,237
0
L
Maui
7,219
656
1
0
0
167,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role