Player Matchup

Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
NoLuvBailey
Discordia
Level 32
God Stats
10W - 6L
1,480 SR
Queue Stats
26W - 24L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
llRubykll
Guan Yu
Level 28
God Stats
1W - 0L
1,247 SR
Queue Stats
16W - 14L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
lndignant
Cthulhu
Level 146
God Stats
2W - 0L
1,510 SR
Queue Stats
29W - 34L
1,536 Elo+
Party 2
Hun Batz
Hun Batz
spinelesunicorn
Hun Batz
Level 149
God Stats
6W - 1L
1,670 SR
Queue Stats
157W - 144L
1,512 Elo+
Party 2
Team Averages
Level 102
1,481 SR
1,509 Elo+

VS

Team Averages
Level 125
1,540 SR
1,418 Elo+
Chaac
Chaac
MRSaumyz
Chaac
Level 175
God Stats
1W - 2L
1,437 SR
Queue Stats
20W - 32L
1,333 Elo+
Party 1
Mulan
Mulan
MRTommyQC
Mulan
Level 179
God Stats
4W - 9L
1,634 SR
Queue Stats
23W - 36L
1,340 Elo+
Party 1
Merlin
Merlin
Ulbon
Merlin
Level 5
God Stats
2W - 2L
1,736 SR
Queue Stats
2W - 3L
1,664 Elo+
Party 1
Rama
Rama
blindbuzzz
Rama
Level 138
God Stats
1W - 2L
1,402 SR
Queue Stats
8W - 9L
1,382 Elo+
Party 1
Geb
Geb
mrsamjc
Geb
Level 129
God Stats
0W - 3L
1,494 SR
Queue Stats
22W - 37L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 0 / 5
8,910
891
7,065
9,179
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
NoLuvBailey
Discordia
15
2 / 0 / 7
8,801
880
11,491
6,034
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
llRubykll
Guan Yu
14
2 / 0 / 8
8,600
860
4,842
10,417
10,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
lndignant
Cthulhu
16
5 / 0 / 8
9,480
948
13,781
10,339
12,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
16
4 / 1 / 4
9,752
975
14,081
10,259
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MRSaumyz
Chaac
14
1 / 4 / 0
8,287
829
6,597
13,307
12,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
MRTommyQC
Mulan
13
0 / 2 / 1
7,898
790
6,664
13,008
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
Ulbon
Merlin
14
0 / 1 / 0
8,132
813
8,360
6,140
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 1
8,421
842
6,719
11,052
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
13
0 / 4 / 1
7,809
781
4,985
12,797
11,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
15
Kills
1
1
Deaths
15
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
5
4.5
L
Chaac
MRSaumyz
Chaac
1
4
0
0.25
L
Mulan
MRTommyQC
Mulan
0
2
1
0.25
W
Discordia
NoLuvBailey
Discordia
2
0
7
5.5
L
Merlin
Ulbon
Merlin
0
1
0
0
L
0
4
1
0.13
W
Guan Yu
llRubykll
Guan Yu
2
0
8
6
W
Cthulhu
lndignant
Cthulhu
5
0
8
9
L
Geb
0
4
1
0.13
W
Hun Batz
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,260
Damage
33,325
46,228
Taken
56,304
34,984
Mitigated
44,022
9,805
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,065
4,450
1,268
3,516
9,179
3,980
0
3,737
4,978
0
26,488
L
Chaac
MRSaumyz
Chaac
6,597
539
0
2,914
13,307
12,806
0
4,953
7,846
0
28,999
L
Mulan
MRTommyQC
Mulan
6,664
663
0
1,800
13,008
12,427
0
4,695
7,747
0
13,104
W
Discordia
NoLuvBailey
Discordia
11,491
62
0
460
6,034
2,323
4
1,697
3,987
23,954
0
L
Merlin
Ulbon
Merlin
8,360
332
0
380
6,140
2,324
0
3,176
2,964
28,193
65
L
6,719
4,905
0
1,716
11,052
4,823
0
4,763
6,002
0
25,237
W
Guan Yu
llRubykll
Guan Yu
4,842
1,042
649
1,663
10,417
10,593
0
2,134
7,750
0
11,031
W
Cthulhu
lndignant
Cthulhu
13,781
389
0
1,749
10,339
12,117
0
1,721
8,054
31,910
1,373
L
Geb
4,985
115
77
1,557
12,797
11,642
0
5,745
6,604
8,002
313
W
Hun Batz
14,081
1,612
0
500
10,259
5,971
0
2,922
7,022
0
42,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,543
Gold Earned
40,547
227
Minions Killed
191
0
Camps Cleared
0
1,106,514
Distance Traveled
991,358
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,910
891
52
5
0
189,572
0
L
Chaac
8,287
829
46
5
0
195,066
0
L
Mulan
7,898
790
23
2
0
206,246
0
W
Discordia
8,801
880
24
2
0
223,253
0
L
Merlin
8,132
813
48
5
0
196,277
0
L
Rama
8,421
842
60
6
0
203,492
2
W
Guan Yu
8,600
860
20
2
0
216,349
0
W
Cthulhu
9,480
948
54
5
0
240,823
0
L
Geb
7,809
781
14
1
0
190,277
0
W
Hun Batz
9,752
975
77
8
0
236,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role