Player Matchup

Freya
Freya
Antiker_Stuhl
Freya
Level 83
God Stats
2W - 4L
1,671 SR
Queue Stats
443W - 443L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
DiIKSTAR_
Tsukuyomi
Level 85
God Stats
17W - 13L
1,505 SR
Queue Stats
215W - 217L
1,371 Elo+
Party 2
Anubis
Anubis
Kartidali
Anubis
Level 14
God Stats
6W - 7L
1,471 SR
Queue Stats
9W - 14L
1,329 Elo+
Party 2
Bacchus
Bacchus
Nilawndreas
Bacchus
Level 128
God Stats
13W - 4L
1,840 SR
Queue Stats
296W - 285L
1,459 Elo+
Party 2
Achilles
Achilles
ZertiiX_Uchiiwa
Achilles
Level 91
God Stats
6W - 2L
1,586 SR
Queue Stats
206W - 184L
1,444 Elo+
Solo
Team Averages
Level 80
1,615 SR
1,411 Elo+

VS

Team Averages
Level 58
1,509 SR
1,428 Elo+
Izanami
Izanami
Aishma
Izanami
Level 125
God Stats
0W - 1L
1,592 SR
Queue Stats
64W - 52L
1,465 Elo+
Solo
Ullr
Ullr
BapeJie
Ullr
Level 47
God Stats
12W - 11L
1,486 SR
Queue Stats
55W - 63L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
Kebobito
Nu Wa
Level 26
God Stats
0W - 1L
1,286 SR
Queue Stats
22W - 34L
1,377 Elo+
Party 1
Ganesha
Ganesha
theliamkingg
Ganesha
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 109L
1,400 Elo+
Solo
Mercury
Mercury
vertdier
Mercury
Level 56
God Stats
6W - 2L
1,683 SR
Queue Stats
44W - 38L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,460
607
2,741
3,795
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
DiIKSTAR_
Tsukuyomi
11
3 / 1 / 1
5,691
632
3,298
6,934
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Kartidali
Anubis
9
0 / 0 / 1
5,257
584
1,404
2,100
937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Nilawndreas
Bacchus
8
1 / 0 / 2
5,074
564
3,815
5,071
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
11
3 / 2 / 2
6,125
681
6,223
8,137
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aishma
Izanami
9
0 / 2 / 0
4,846
538
2,568
6,280
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
BapeJie
Ullr
10
2 / 3 / 1
5,843
649
4,806
8,752
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Kebobito
Nu Wa
10
1 / 1 / 1
5,292
588
3,583
4,458
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
theliamkingg
Ganesha
3
0 / 1 / 0
3,626
403
284
1,637
876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
vertdier
Mercury
10
0 / 2 / 1
4,776
531
1,755
7,693
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aishma
Izanami
0
2
0
0
W
1
0
1
1.5
L
Ullr
BapeJie
Ullr
2
3
1
0.83
W
Tsukuyomi
DiIKSTAR_
Tsukuyomi
3
1
1
3.5
W
Anubis
Kartidali
Anubis
0
0
1
0.5
L
Nu Wa
Kebobito
Nu Wa
1
1
1
1.5
W
Bacchus
Nilawndreas
Bacchus
1
0
2
2
W
Achilles
3
2
2
2
L
Ganesha
theliamkingg
Ganesha
0
1
0
0
L
Mercury
vertdier
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
12,996
26,037
Taken
28,820
14,337
Mitigated
10,254
12,548
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aishma
Izanami
2,568
2,103
0
1,876
6,280
2,174
0
3,523
2,501
0
30,779
W
2,741
773
0
1,938
3,795
1,411
304
178
3,617
29,423
1,592
L
Ullr
BapeJie
Ullr
4,806
2,362
0
2,182
8,752
2,901
0
0
8,282
0
32,958
W
Tsukuyomi
DiIKSTAR_
Tsukuyomi
3,298
553
0
3,795
6,934
2,422
0
896
6,038
0
40,440
W
Anubis
Kartidali
Anubis
1,404
144
0
1,085
2,100
937
0
1,203
897
39,982
0
L
Nu Wa
Kebobito
Nu Wa
3,583
1,927
0
1,843
4,458
1,331
0
1,548
2,869
27,037
572
W
Bacchus
Nilawndreas
Bacchus
3,815
732
0
2,289
5,071
3,924
0
1,172
3,899
12,068
0
W
Achilles
6,223
1,789
0
3,441
8,137
5,643
0
365
7,772
0
34,976
L
Ganesha
theliamkingg
Ganesha
284
68
0
251
1,637
876
0
1,039
472
2,024
0
L
Mercury
vertdier
Mercury
1,755
706
0
963
7,693
2,972
0
1,342
6,306
0
34,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
24,383
266
Minions Killed
237
0
Camps Cleared
0
966,158
Distance Traveled
790,396
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,846
538
59
7
0
160,807
0
W
Freya
5,460
607
59
7
0
166,883
0
L
Ullr
5,843
649
60
7
0
165,355
2
W
Tsukuyomi
5,691
632
65
7
0
236,159
0
W
Anubis
5,257
584
67
7
0
189,236
0
L
Nu Wa
5,292
588
51
6
0
170,129
0
W
Bacchus
5,074
564
24
3
0
194,489
4
W
Achilles
6,125
681
51
6
0
179,391
0
L
Ganesha
3,626
403
0
0
0
43,980
0
L
Mercury
4,776
531
67
7
0
250,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role