Player Matchup

Raijin
Raijin
Infante029
Raijin
Level 106
God Stats
2W - 2L
1,515 SR
Queue Stats
116W - 118L
1,433 Elo+
Solo
Merlin
Merlin
VANCESAR
Merlin
Level 109
God Stats
7W - 4L
1,507 SR
Queue Stats
173W - 200L
1,374 Elo+
Solo
Bastet
Bastet
Wareagle400
Bastet
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 15L
1,427 Elo+
Solo
Hachiman
Hachiman
e-l-cuervo-69
Hachiman
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,512 Elo+
Solo
Nu Wa
Nu Wa
vadosemallard12
Nu Wa
Level 110
God Stats
1W - 1L
1,294 SR
Queue Stats
66W - 76L
1,456 Elo+
Solo
Team Averages
Level 105
1,506 SR
1,440 Elo+

VS

Team Averages
Level 89
1,550 SR
1,385 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ArchangelDuma
Scylla
Level 102
God Stats
5W - 2L
1,725 SR
Queue Stats
106W - 103L
1,479 Elo+
Solo
Cliodhna
Cliodhna
GreasyJerm9149
Cliodhna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,128 Elo+
Solo
Xbalanque
Xbalanque
Trave61
Xbalanque
Level 125
God Stats
1W - 3L
1,525 SR
Queue Stats
141W - 140L
1,420 Elo+
Solo
Nut
Nut
sowutever
Nut
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 116L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Infante029
Raijin
12
2 / 3 / 6
7,082
1,012
4,674
5,379
2,207
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
VANCESAR
Merlin
11
1 / 1 / 2
6,790
970
2,146
3,507
1,306
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
7 / 2 / 1
8,185
1,169
5,893
5,820
2,578
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
e-l-cuervo-69
Hachiman
12
1 / 3 / 4
6,694
956
4,420
5,234
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 2 / 6
7,210
1,030
5,876
5,430
2,191
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 1 / 6
6,848
978
7,121
7,687
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
6,099
871
3,114
4,898
1,653
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
1
0 / 0 / 0
1,802
257
0
350
110
Xbalanque
Trave61
Xbalanque
11
3 / 4 / 3
6,511
930
4,102
6,100
2,095
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 4 / 6
7,374
1,053
8,991
8,253
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
12
Kills
11
11
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
1
6
6
L
1
3
1
0.5
L
Cliodhna
0
0
0
0
W
Raijin
Infante029
Raijin
2
3
6
1.67
L
Xbalanque
Trave61
Xbalanque
3
4
3
1.13
W
Merlin
VANCESAR
Merlin
1
1
2
2
W
Bastet
7
2
1
3.75
W
Hachiman
e-l-cuervo-69
Hachiman
1
3
4
1
L
4
4
6
1.75
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
23,328
25,370
Taken
27,288
10,417
Mitigated
13,267
6,291
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,121
1,893
386
2,373
7,687
6,176
0
3,425
4,262
0
12,589
L
3,114
56
216
247
4,898
1,653
0
2,461
2,437
11,150
742
L
Cliodhna
0
0
0
0
350
110
0
350
0
0
0
W
Raijin
Infante029
Raijin
4,674
1,058
483
614
5,379
2,207
0
903
4,438
11,041
0
L
Xbalanque
Trave61
Xbalanque
4,102
922
785
407
6,100
2,095
0
2,965
3,135
0
10,916
W
Merlin
VANCESAR
Merlin
2,146
235
958
1,025
3,507
1,306
149
0
3,321
10,784
0
W
Bastet
5,893
1,946
520
1,095
5,820
2,578
500
1,940
3,787
0
9,957
W
Hachiman
e-l-cuervo-69
Hachiman
4,420
2,294
51
142
5,234
2,135
156
0
5,131
0
10,109
L
8,991
3,245
98
1,419
8,253
3,233
0
3,261
4,992
0
24,227
W
5,876
1,825
319
1,084
5,430
2,191
555
262
5,035
17,493
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,961
Gold Earned
28,634
84
Minions Killed
81
0
Camps Cleared
0
607,907
Distance Traveled
492,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,848
978
19
3
0
139,736
0
L
Scylla
6,099
871
18
3
0
102,255
0
L
Cliodhna
1,802
257
0
0
0
0
0
W
Raijin
7,082
1,012
20
3
0
130,647
0
L
Xbalanque
6,511
930
15
2
0
120,532
0
W
Merlin
6,790
970
18
3
0
85,547
0
W
Bastet
8,185
1,169
21
3
0
144,631
0
W
Hachiman
6,694
956
13
2
0
120,683
0
L
Nut
7,374
1,053
29
4
0
129,534
0
W
Nu Wa
7,210
1,030
12
2
0
126,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role