Player Matchup

Cu Chulainn
Cu Chulainn
AdmiralClap
Cu Chulainn
Level 129
God Stats
7W - 4L
1,639 SR
Queue Stats
76W - 51L
1,598 Elo+
Party 1
Izanami
Izanami
RelentlessHAV0K
Izanami
Level 153
God Stats
6W - 2L
1,386 SR
Queue Stats
30W - 22L
1,587 Elo+
Solo
Cthulhu
Cthulhu
SaltyNutters
Cthulhu
Level 120
God Stats
21W - 13L
1,662 SR
Queue Stats
38W - 29L
1,513 Elo+
Solo
Scylla
Scylla
YaFathasWeeWee
Scylla
Level 123
God Stats
3W - 0L
1,833 SR
Queue Stats
21W - 10L
1,678 Elo+
Party 1
Hades
Hades
duardo97970
Hades
Level 68
God Stats
21W - 15L
1,533 SR
Queue Stats
32W - 30L
1,401 Elo+
Solo
Team Averages
Level 119
1,610 SR
1,555 Elo+

VS

Team Averages
Level 136
1,569 SR
1,502 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BrunoPHD
Surtr
Level 129
God Stats
6W - 9L
1,409 SR
Queue Stats
39W - 56L
1,479 Elo+
Solo
Apollo
Apollo
FatcookieOp
Apollo
Level 110
God Stats
1W - 2L
1,545 SR
Queue Stats
110W - 102L
1,533 Elo+
Solo
Discordia
Discordia
KobeBryant3838
Discordia
Level 93
God Stats
1W - 1L
1,646 SR
Queue Stats
185W - 178L
1,507 Elo+
Solo
Terra
Terra
TheFastSpark
Terra
Level 160
God Stats
1W - 4L
1,744 SR
Queue Stats
151W - 141L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdmiralClap
Cu Chulainn
14
7 / 1 / 0
7,782
649
8,788
10,680
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 0 / 2
6,875
573
3,917
5,530
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
SaltyNutters
Cthulhu
11
0 / 0 / 3
6,456
538
8,670
8,489
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 0 / 1
5,999
500
3,553
5,224
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 0 / 0
6,536
545
2,683
4,406
1,791
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 0
6,140
512
1,821
5,309
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
BrunoPHD
Surtr
11
1 / 3 / 0
6,131
511
3,825
11,896
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
11
0 / 2 / 0
5,713
476
3,093
8,509
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
KobeBryant3838
Discordia
10
0 / 1 / 0
5,797
483
3,989
6,195
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,713
476
4,519
11,129
6,793
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Cu Chulainn
AdmiralClap
Cu Chulainn
7
1
0
7
L
Surtr
BrunoPHD
Surtr
1
3
0
0.33
L
Apollo
0
2
0
0
L
Discordia
KobeBryant3838
Discordia
0
1
0
0
W
0
0
2
1
W
Cthulhu
SaltyNutters
Cthulhu
0
0
3
1.5
L
0
1
0
0
W
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,611
Damage
17,247
34,329
Taken
43,038
18,257
Mitigated
21,688
14,834
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,821
67
0
688
5,309
3,019
0
2,801
2,508
0
35,519
W
Cu Chulainn
AdmiralClap
Cu Chulainn
8,788
2,495
0
6,448
10,680
5,542
0
1,235
9,445
0
72,443
L
Surtr
BrunoPHD
Surtr
3,825
2,132
90
1,916
11,896
6,138
0
1,816
10,080
825
52,423
L
Apollo
3,093
1,448
0
1,484
8,509
3,474
0
2,492
6,017
0
40,541
L
Discordia
KobeBryant3838
Discordia
3,989
439
0
1,340
6,195
2,264
0
1,984
4,211
37,240
1,144
W
3,917
3,020
0
2,892
5,530
2,142
800
1,344
4,139
0
60,683
W
Cthulhu
SaltyNutters
Cthulhu
8,670
1,482
91
3,276
8,489
6,892
30
2,571
5,918
39,659
0
L
4,519
480
1,774
2,442
11,129
6,793
0
5,629
5,500
27,656
1,318
W
3,553
135
0
675
5,224
1,890
0
3,166
2,058
30,983
1,632
W
2,683
418
0
1,452
4,406
1,791
85
0
4,111
35,020
3,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
29,494
427
Minions Killed
351
0
Camps Cleared
0
1,231,877
Distance Traveled
1,234,968
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,140
512
68
6
0
217,565
0
W
Cu Chulainn
7,782
649
123
10
0
312,631
0
L
Surtr
6,131
511
82
7
0
266,524
0
L
Apollo
5,713
476
86
7
0
225,509
0
L
Discordia
5,797
483
78
7
0
235,909
3
W
Izanami
6,875
573
123
10
0
209,842
0
W
Cthulhu
6,456
538
46
4
0
267,559
5
L
Terra
5,713
476
37
3
0
289,461
2
W
Scylla
5,999
500
70
6
0
257,618
0
W
Hades
6,536
545
65
5
0
184,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role