Player Matchup

Susano
Susano
Silver I
Mxttyyy
Susano
Silver I
Level 105
God Stats
15W - 6L
1,891 SR
Queue Stats
59W - 54L
1,639 MMR
Solo
Agni
Agni
Gold II
Suffino
Agni
Gold II
Level 109
God Stats
11W - 27L
1,385 SR
Queue Stats
456W - 450L
1,541 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Tylern
Sun Wukong
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,515 MMR
Solo
Xing Tian
Xing Tian
Bronze III
aFrogPrince
Xing Tian
Bronze III
Level 144
God Stats
3W - 6L
1,551 SR
Queue Stats
183W - 184L
1,546 MMR
Solo
Artemis
Artemis
Gold II
killakee
Artemis
Gold II
Level 121
God Stats
9W - 7L
1,613 SR
Queue Stats
463W - 463L
1,539 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,588 SR
1,556 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,606 SR
1,520 MMR
Zeus
Zeus
Platinum II
 
Zeus
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
 
Kuzenbo
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold V
Toastz
Bellona
Gold V
Level 106
God Stats
2W - 1L
1,783 SR
Queue Stats
101W - 106L
1,646 MMR
Solo
Medusa
Medusa
Gold II
TroppoBuono
Medusa
Gold II
Level 109
God Stats
18W - 6L
1,748 SR
Queue Stats
229W - 226L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Mxttyyy
Susano
10
2 / 3 / 1
5,196
650
3,841
7,548
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Suffino
Agni
7
1 / 4 / 0
4,449
556
1,792
5,596
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Tylern
Sun Wukong
9
0 / 2 / 1
4,894
612
4,537
8,473
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
aFrogPrince
Xing Tian
7
0 / 2 / 0
4,314
539
3,336
6,707
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
killakee
Artemis
3
0 / 1 / 0
3,382
423
1,511
1,816
503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
ThorNu WaAthenaGeb

VS

Bans
BastetAo KuangNe ZhaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 1 / 2
6,482
810
5,461
4,333
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
 
Kuzenbo
8
0 / 0 / 7
5,183
648
2,722
6,397
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
 
Nemesis
8
1 / 1 / 6
4,995
624
3,601
4,881
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Toastz
Bellona
10
2 / 1 / 2
5,623
703
4,805
8,356
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
9
3 / 0 / 0
5,571
696
3,378
4,299
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
12
12
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
2
7
W
Kuzenbo
 
Kuzenbo
0
0
7
3.5
W
Nemesis
 
Nemesis
1
1
6
4
L
Susano
Mxttyyy
Susano
2
3
1
0.83
L
Agni
Suffino
Agni
1
4
0
0.25
W
Bellona
Toastz
Bellona
2
1
2
3
W
Medusa
3
0
0
3
L
Sun Wukong
Tylern
Sun Wukong
0
2
1
0.25
L
Xing Tian
aFrogPrince
Xing Tian
0
2
0
0
L
Artemis
killakee
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,017
Damage
19,967
30,140
Taken
28,266
14,569
Mitigated
15,721
8,571
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,461
1,179
0
500
4,333
1,266
673
231
4,102
44,683
1,521
W
Kuzenbo
 
Kuzenbo
2,722
1,498
0
1,813
6,397
5,089
87
1,041
5,356
11,081
0
W
Nemesis
 
Nemesis
3,601
1,453
0
2,135
4,881
1,607
355
1,092
3,789
0
27,436
L
Susano
Mxttyyy
Susano
3,841
1,124
0
3,374
7,548
2,610
0
1,758
5,558
0
33,854
L
Agni
Suffino
Agni
1,792
153
0
890
5,596
1,535
0
2,327
3,069
18,694
0
W
Bellona
Toastz
Bellona
4,805
1,467
0
3,196
8,356
6,216
226
338
8,018
0
36,819
W
Medusa
3,378
999
0
2,401
4,299
1,543
334
1,890
2,409
0
38,984
L
Sun Wukong
Tylern
Sun Wukong
4,537
444
0
2,593
8,473
6,251
0
1,686
6,127
0
31,255
L
Xing Tian
aFrogPrince
Xing Tian
3,336
531
0
982
6,707
3,670
0
1,406
5,301
13,886
2,245
L
Artemis
killakee
Artemis
1,511
1,004
0
732
1,816
503
0
532
1,284
0
8,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,235
Gold Earned
27,854
187
Minions Killed
274
0
Camps Cleared
0
722,665
Distance Traveled
903,878
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,482
810
79
10
0
176,888
0
W
Kuzenbo
5,183
648
15
2
0
183,385
0
W
Nemesis
4,995
624
55
7
0
207,414
0
L
Susano
5,196
650
58
7
0
193,172
0
L
Agni
4,449
556
39
5
0
162,152
4
W
Bellona
5,623
703
67
8
0
180,473
0
W
Medusa
5,571
696
58
7
0
155,718
0
L
Sun Wukong
4,894
612
55
7
0
159,591
0
L
Xing Tian
4,314
539
22
3
0
168,808
0
L
Artemis
3,382
423
13
2
0
38,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role