Player Matchup

Cthulhu
Cthulhu
Glxck_Cxrtiez
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,205 Elo+
Party 1
Hun Batz
Hun Batz
MrMufasa1976
Hun Batz
Level 126
God Stats
94W - 95L
1,458 SR
Queue Stats
341W - 360L
1,376 Elo+
Solo
Charybdis
Charybdis
zeyman-youngsamu
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,205 Elo+
Party 1
Team Averages
Level 101
1,486 SR
1,262 Elo+

VS

Team Averages
Level 56
1,434 SR
1,365 Elo+
Ares
Ares
 
Ares
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Avery182657
Surtr
Level 68
God Stats
22W - 29L
1,379 SR
Queue Stats
334W - 370L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
Happyface1324
Baron Samedi
Level 64
God Stats
14W - 19L
1,424 SR
Queue Stats
210W - 242L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
6 / 0 / 9
8,416
842
8,643
7,560
7,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
MrMufasa1976
Hun Batz
14
8 / 2 / 7
9,026
903
8,895
8,425
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
13
3 / 2 / 12
8,009
801
9,353
8,036
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 1
7,501
750
2,483
12,102
10,604
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 7 / 0
8,116
812
6,510
11,922
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
Happyface1324
Baron Samedi
12
1 / 5 / 1
7,525
753
4,954
9,184
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
4
4
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
1
0.3
L
2
7
0
0.29
W
Cthulhu
6
0
9
10.5
L
Baron Samedi
Happyface1324
Baron Samedi
1
5
1
0.3
W
Hun Batz
MrMufasa1976
Hun Batz
8
2
7
5.75
W
Charybdis
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,891
Damage
13,947
24,021
Taken
33,208
15,099
Mitigated
20,917
6,085
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,483
195
0
328
12,102
10,604
393
3,648
8,013
12,829
0
L
6,510
2,389
72
1,945
11,922
5,371
630
2,289
9,359
552
27,617
W
Cthulhu
8,643
541
253
1,064
7,560
7,088
272
2,920
4,634
23,348
0
L
Baron Samedi
Happyface1324
Baron Samedi
4,954
571
665
529
9,184
4,942
211
2,832
6,272
25,182
156
W
Hun Batz
MrMufasa1976
Hun Batz
8,895
2,071
0
2,062
8,425
4,160
728
2,583
5,834
0
33,295
W
Charybdis
9,353
5,823
0
2,706
8,036
3,851
304
2,048
5,984
0
23,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
23,142
113
Minions Killed
104
0
Camps Cleared
0
521,220
Distance Traveled
458,966
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,501
750
16
2
0
154,153
0
L
Surtr
8,116
812
38
4
0
139,427
0
W
Cthulhu
8,416
842
26
3
0
171,311
0
L
Baron Samedi
7,525
753
50
5
0
165,386
0
W
Hun Batz
9,026
903
51
5
0
193,691
1
W
Charybdis
8,009
801
36
4
0
156,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role