Player Matchup

Chaac
Chaac
Gold V
GameSlayer2091
Chaac
Gold V
Level 145
God Stats
4W - 3L
1,728 SR
Queue Stats
120W - 129L
1,431 MMR
Solo
Terra
Terra
Bronze III
Keystone_Records
Terra
Bronze III
Level 60
God Stats
33W - 29L
1,743 SR
Queue Stats
181W - 173L
1,462 MMR
Solo
Medusa
Medusa
Gold III
mattdj3101
Medusa
Gold III
Level 127
God Stats
4W - 6L
1,631 SR
Queue Stats
129W - 131L
1,422 MMR
Solo
Zeus
Zeus
Gold II
stevn2015
Zeus
Gold II
Level 180
God Stats
6W - 6L
1,722 SR
Queue Stats
94W - 109L
1,465 MMR
Solo
Bastet
Bastet
Gold III
thezhongdonger
Bastet
Gold III
Level 176
God Stats
80W - 60L
1,636 SR
Queue Stats
395W - 380L
1,434 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,692 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,723 SR
1,447 MMR
Sol
Sol
Gold V
Jubaccca23
Sol
Gold V
Level 57
God Stats
1W - 1L
1,891 SR
Queue Stats
49W - 50L
1,469 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Lhomer99
Tsukuyomi
Gold V
Level 118
God Stats
3W - 1L
1,849 SR
Queue Stats
213W - 220L
1,463 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Mitchman614
Kuzenbo
Gold IV
Level 144
God Stats
1W - 1L
1,818 SR
Queue Stats
52W - 58L
1,444 MMR
Solo
Hercules
Hercules
Gold II
RafaelABD1999
Hercules
Gold II
Level 152
God Stats
4W - 5L
1,289 SR
Queue Stats
152W - 151L
1,509 MMR
Party 1
Scylla
Scylla
Gold V
ivan-ahre
Scylla
Gold V
Level 158
God Stats
4W - 3L
1,769 SR
Queue Stats
499W - 512L
1,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
9,402
553
11,221
15,570
13,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 0 / 6
8,781
517
5,514
15,689
13,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Medusa
mattdj3101
Medusa
16
3 / 0 / 1
9,612
565
8,485
11,770
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
3 / 0 / 6
10,075
593
15,640
8,875
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 2
10,161
598
11,816
12,532
6,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AwilixSurtrCernunnosAgni

VS

Bans
ArachneHachimanAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
7,024
413
6,759
10,531
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Lhomer99
Tsukuyomi
14
1 / 4 / 0
7,881
464
6,204
15,299
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Mitchman614
Kuzenbo
12
0 / 3 / 0
7,534
443
7,057
13,510
13,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
RafaelABD1999
Hercules
13
1 / 3 / 1
7,813
460
11,911
22,188
19,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
ivan-ahre
Scylla
13
0 / 3 / 0
7,444
438
3,843
10,455
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
0
4
0
0
W
1
0
6
4
L
Tsukuyomi
Lhomer99
Tsukuyomi
1
4
0
0.25
L
Kuzenbo
Mitchman614
Kuzenbo
0
3
0
0
L
Hercules
RafaelABD1999
Hercules
1
3
1
0.5
L
Scylla
ivan-ahre
Scylla
0
3
0
0
W
Medusa
mattdj3101
Medusa
3
0
1
3.5
W
Zeus
3
0
6
6
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,676
Damage
35,774
64,436
Taken
71,983
42,283
Mitigated
45,973
27,221
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,221
2,009
0
4,438
15,570
13,301
0
1,219
13,544
0
72,837
L
6,759
2,820
0
3,780
10,531
3,318
448
2,457
8,074
49,169
354
W
5,514
1,509
4,948
6,183
15,689
13,137
0
6,444
9,153
34,216
0
L
Tsukuyomi
Lhomer99
Tsukuyomi
6,204
1,363
0
3,806
15,299
5,664
0
1,471
13,828
0
71,993
L
Kuzenbo
Mitchman614
Kuzenbo
7,057
3,143
0
1,557
13,510
13,892
0
6,086
7,424
34,901
2,577
L
Hercules
RafaelABD1999
Hercules
11,911
3,742
0
10,107
22,188
19,713
0
4,962
17,226
0
55,474
L
Scylla
ivan-ahre
Scylla
3,843
576
0
2,510
10,455
3,386
0
6,099
4,356
48,582
0
W
Medusa
mattdj3101
Medusa
8,485
3,549
0
6,304
11,770
5,454
768
6,063
5,581
0
94,592
W
Zeus
15,640
3,569
0
1,864
8,875
3,967
423
4,691
3,897
86,421
906
W
11,816
2,838
0
3,484
12,532
6,424
0
2,875
9,512
0
93,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
37,696
551
Minions Killed
433
0
Camps Cleared
0
1,831,747
Distance Traveled
1,547,334
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,402
553
108
6
0
345,297
2
L
Sol
7,024
413
85
5
0
218,610
1
W
Terra
8,781
517
39
2
0
392,527
8
L
Tsukuyomi
7,881
464
109
6
0
361,505
3
L
Kuzenbo
7,534
443
46
3
0
329,287
2
L
Hercules
7,813
460
82
5
0
330,523
0
L
Scylla
7,444
438
111
7
0
307,409
2
W
Medusa
9,612
565
138
8
0
319,208
3
W
Zeus
10,075
593
145
9
0
334,209
6
W
Bastet
10,161
598
121
7
0
440,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role